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I did change the code in Contour to match the implementation of xterm. However, while I am all in for convergence here, I wanted to at least make my point of view / stance a little bit more obvious:
So my question is, while we are at it, @hackerb9, are we simply going to change the ctlseqs.txt to match the limitations of xterm, are we going to fix xterm's internal issues in order to get rid of that min()-call? (highly unlikely), or are we talking about future ideas to better define such constraints and requirements for a future protocol. - or what are you thoughts & plans on this? |
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Ultimately it's up to the terminal author to decide what they want to support, and if their users don't like that, they can always choose to use another product. But personally, if I'm evaluating a terminal, and it can't display an image that is the full size of the screen, I would consider that a bug. That said, a bug like that can have different levels of severity. For example, a terminal that can't cope with a 12K image stretched across three high definition monitors is less of concern to me than one that can't handle anything larger than 1024 pixels. But I'm not arguing for any spec changes, or for any terminals to change their behavior if they don't want to. I just choose not to support the |
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My opinion is: I think the document/specificaiton/agreement including "the TE should imho not restrict the graphics area to a smaller size than the allowed viewport." is not exist, so there is no problem that xterm and some terminals has the limit of image size. |
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While doing a small sixel image puzzle app (https://github.com/jerch/sixel-puzzle) I stumbled over contour limiting the usable sixel geometry to 800x600 (as reported by XTSMGRAPHICS, using latest official release build). So I wonder if a hard limit still is a thing in contour (also did not find a way around or draw beyond it)? (While I really think that sixel is a dead end in the long run, I am somewhat surprised how well it works across the TE board.) |
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From my side there is nothing left to be done in Contour, after @uspasojevic96 pointed me to the settings, I just lifted the limits and it works like a charm in the puzzle. No clue where the limits came from (were at 800x600), maybe from an older prev contour version... I just have a few questions regarding 0 in the settings:
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transfer from: #656 (comment)
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