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1.19 #22
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Did you try this pre-release https://github.com/crashdemons/DisplayItem-Spigot/releases/tag/v2.9.10 ? EDIT: I'm really trying to find any examples using the new HoverEvent method but everything I can find uses the old one instead of the Content version. I could probably use EDIT2: I did find one outdated example that uses nmsItem.getTag() but it doesn't seem that CraftItemStack decided to expose that method, so we have the same problem as with nmsItem.save() where it is obfuscated differently every version... |
Seems to be working altho it's not optimal, I really like this plugin. EvModder told me about it because I talked to him about creating a plugin like this but was confused about the hover event. Also tried looking into the HoverEvent, and I found this: BungeeCord-Chat 1.16-R0.4 API altho that might also be a little old |
I'm using that API (just not the newest HoverEvent constructor) and I've read what little it shows, but it doesn't really answer the questions I had. |
Wish i knew how the new hover component worked lol. Unrelated but related issue/request I am using this on my server but players with striketrugh nicknames have the strike displayed all the way in the command send from this plugin including after it's supposed to stop. Any sulution to this? Not super important tho. |
This is a known issue since about 1.15/1.16 but I haven't identified why. It seems like the bungeechat formatter is ignoring the &r (reset formatting) code when a hover component is embedded. The ticket: #21 One potential solution is to manually modify the chat component structure myself... |
I mean it's not an issue tho. Only moderators on my server can use strikethrough. Again love this plugin, have a nice day. |
I really like the idea of this plugin, is it any chance you could update it to 1.19 and support the new HoverText instead of the old depreciated one? :)
I have a feel you have a updated version, just not commited 😅
Would be epic if you could help out
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