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general.h
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general.h
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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RARCH_GENERAL_H
#define __RARCH_GENERAL_H
#include <boolean.h>
#include <stdint.h>
#include <limits.h>
#include <compat/strl.h>
#include <retro_inline.h>
#include <retro_miscellaneous.h>
#include "configuration.h"
#include "driver.h"
#include "playlist.h"
#include "runloop.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifndef PACKAGE_VERSION
#define PACKAGE_VERSION "1.2"
#endif
/* Platform-specific headers */
/* Windows */
#ifdef _WIN32
#ifdef _XBOX
#include <xtl.h>
#else
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <compat/posix_string.h>
#endif
#ifdef HAVE_COMMAND
#include "command.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
enum sound_mode_enums
{
SOUND_MODE_NORMAL = 0,
#ifdef HAVE_RSOUND
SOUND_MODE_RSOUND,
#endif
#ifdef HAVE_HEADSET
SOUND_MODE_HEADSET,
#endif
SOUND_MODE_LAST
};
struct defaults
{
char menu_config_dir[PATH_MAX_LENGTH];
char config_path[PATH_MAX_LENGTH];
char core_path[PATH_MAX_LENGTH];
char autoconfig_dir[PATH_MAX_LENGTH];
char audio_filter_dir[PATH_MAX_LENGTH];
char video_filter_dir[PATH_MAX_LENGTH];
char assets_dir[PATH_MAX_LENGTH];
char core_dir[PATH_MAX_LENGTH];
char core_info_dir[PATH_MAX_LENGTH];
char overlay_dir[PATH_MAX_LENGTH];
char osk_overlay_dir[PATH_MAX_LENGTH];
char port_dir[PATH_MAX_LENGTH];
char shader_dir[PATH_MAX_LENGTH];
char savestate_dir[PATH_MAX_LENGTH];
char resampler_dir[PATH_MAX_LENGTH];
char sram_dir[PATH_MAX_LENGTH];
char screenshot_dir[PATH_MAX_LENGTH];
char system_dir[PATH_MAX_LENGTH];
char playlist_dir[PATH_MAX_LENGTH];
char content_history_dir[PATH_MAX_LENGTH];
char extraction_dir[PATH_MAX_LENGTH];
char database_dir[PATH_MAX_LENGTH];
char cursor_dir[PATH_MAX_LENGTH];
char cheats_dir[PATH_MAX_LENGTH];
struct
{
int out_latency;
float video_refresh_rate;
bool video_threaded_enable;
} settings;
content_playlist_t *history;
};
/* Public data structures. */
extern struct defaults g_defaults;
#ifdef __cplusplus
}
#endif
/**
* db_to_gain:
* @db : Decibels.
*
* Converts decibels to voltage gain.
*
* Returns: voltage gain value.
**/
static INLINE float db_to_gain(float db)
{
return powf(10.0f, db / 20.0f);
}
/**
* rarch_fail:
* @error_code : Error code.
* @error : Error message to show.
*
* Sanely kills the program.
**/
static INLINE void rarch_fail(int error_code, const char *error)
{
global_t *global = global_get_ptr();
if (!global)
return;
/* We cannot longjmp unless we're in rarch_main_init().
* If not, something went very wrong, and we should
* just exit right away. */
rarch_assert(global->error_in_init);
strlcpy(global->error_string, error,
sizeof(global->error_string));
longjmp(global->error_sjlj_context, error_code);
}
#endif