forked from go-qml/qml
-
Notifications
You must be signed in to change notification settings - Fork 0
/
stats.go
68 lines (59 loc) · 1.09 KB
/
stats.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
package qml
import (
"sync"
)
var stats *Statistics
var statsMutex sync.Mutex
func Stats() (snapshot Statistics) {
statsMutex.Lock()
snapshot = *stats
statsMutex.Unlock()
return
}
func CollectStats(enabled bool) {
statsMutex.Lock()
if enabled {
if stats == nil {
stats = &Statistics{}
}
} else {
stats = nil
}
statsMutex.Unlock()
}
func ResetStats() {
statsMutex.Lock()
old := stats
stats = &Statistics{}
// These are absolute values:
stats.EnginesAlive = old.EnginesAlive
stats.ValuesAlive = old.ValuesAlive
statsMutex.Unlock()
return
}
type Statistics struct {
EnginesAlive int
ValuesAlive int
ConnectionsAlive int
}
func (stats *Statistics) enginesAlive(delta int) {
if stats != nil {
statsMutex.Lock()
stats.EnginesAlive += delta
statsMutex.Unlock()
}
}
func (stats *Statistics) valuesAlive(delta int) {
if stats != nil {
statsMutex.Lock()
stats.ValuesAlive += delta
statsMutex.Unlock()
}
}
func (stats *Statistics) connectionsAlive(delta int) {
if stats != nil {
statsMutex.Lock()
stats.ConnectionsAlive += delta
statsMutex.Unlock()
}
}