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main.cpp
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//standard headers
#include <cstdio>
#include <stdint.h>
#include <thread>
//opengl headers
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include "shaders.h"
//my headers
#include "chip8.cpp"
#include "renderer.h"
void process_input(GLFWwindow *window, Chip8 *chip8);
void framebuffer_size_callback(GLFWwindow *window, int width, int height);
void key_callback(GLFWwindow *window, int key, int scancode, int action, int mods);
const int PIXEL_SIZE = 16;
const int SCR_WIDTH = 64 * PIXEL_SIZE;
const int SCR_HEIGHT = 32 * PIXEL_SIZE;
bool hires = false;
bool *key_pressed;
int *last_key_pressed;
struct Settings {
unsigned int ticks_in_sec = 60 * 7;
bool redraw_every_opcode = false;
bool debugging_mode = false;
bool logs = false;
bool pcspkr = false;
};
struct Settings settings;
int main(int argc, char* argv[]){
Chip8 chip8;
key_pressed = chip8.key_pressed;
last_key_pressed = &chip8.last_key_pressed;
if(argc < 2) {
throw std::invalid_argument("Usage: chip8 (optional args) <ROM file>");
}
std::vector<std::string> args(argv, argv+argc);
//TODO implement arguments (ticks, memory etc.)
// An separate check for help and file dissassembly
if((args[1] == "-h") || (args[1] == "--help")){
puts("Usage: ./chip8 [options...] <file>\n\
-t, --ticks <num> Ticks per second, must be 1-10000\n\
-e, --extend <version> Extend chip8. Available: schip\n\
-b, --breakpoint <addr in hex>Sets breakpoint on a particular address\n\
-d, --disassembly Print executed instructions to stderr\n\
-df, --disassembly-file <file> Dissasembly file and print\n\
-r, --refresh Set glfwSwapInterval(0) (Increases CPU usage)\n\
--beep, --pcspkr If there's a buzzer on your motherboard then use it for sound\n\
-h, --help Print this\n\
");
return 0;
}
//TODO
if((args[1] == "-df") || (args[1] == "--disassembly-file")) {}
for(unsigned int i = 1; i < args.size() - 1; i++) {
std::string arg = args[i];
std::cout << "arg:" << arg << "\n";
if ((arg == "-t") || (arg == "--ticks")) {
std::string ticks = args.at(i + 1);
bool is_num = true;
for(unsigned int i = 0; i < ticks.length(); i++) {
if(isspace(ticks[i])) continue;
else if(ticks[i] < '0' || ticks[i] > '9') is_num = false;
}
if(is_num) {
int num_ticks = (uint32_t)stol(ticks);
if(num_ticks < 1 || num_ticks > 10000) {
//std::cerr << "Invalid ticks number, must be between 1 and 10000: " << ticks << '\n';
throw std::invalid_argument("Invalid ticks number, must be between 1 and 10000");
}
settings.ticks_in_sec = (uint32_t)stol(args.at(i + 1));
}
else {
//std::cerr << "invalid ticks number format, must be between 1 and 10000: " << ticks << '\n';
throw std::invalid_argument("Invalid ticks number format, must be between 1 and 10000");
}
i++;
}
//TODO
else if((arg == "-b") || (arg == "--breakpoint")) {
std::string bp = args.at(i + 1);
unsigned int bp_num = (unsigned int)stol(bp);
std::stringstream ss;
ss << std::hex << bp;
ss >> bp_num;
chip8.breakpoints.push_back(bp_num);
i++;
}
// TODO explicit extension
else if((arg == "-e") || (arg == "--extend")) {}
// TODO
else if((arg == "-q") || (arg == "--quirks")) {}
else if((arg == "--beep") || (arg == "--pcspkr")){
chip8.pcspkr = true;
}
//TODO logging to a file
else if((arg == "-l") || (arg == "--log")) settings.logs = true;
else if((arg == "-d") || (arg == "--disassembly")) {
chip8.disas = true;
}
else if((arg == "-r") || (arg == "--refresh")) {
settings.redraw_every_opcode = true;
}
else {
std::cerr << "Invalid argument: " << arg << '\n';
return -1;
}
}
if(!chip8.LoadRom(argv[argc-1])){
throw std::invalid_argument("Invalid ROM");
return -1;
}
Renderer renderer(&chip8.screen);
//https://www.glfw.org/docs/3.3/intro_guide.html
glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
GLFWwindow *window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "CHIP8", NULL, NULL);
if(!window){
std::cerr << "Failed to create GLFW window" << '\n';
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
glfwSetKeyCallback(window, key_callback);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
glfwSetErrorCallback([](int, const char* description) { printf("Error: %s \n", description);});
if(!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)){
std::cerr << "Failed to initialize GLAD" << '\n';
return -1;
}
Shader my_shader("vshader.vs", "fshader.fs");
Shader text_shader("vtextshader.vs", "ftextshader.fs");
renderer.Init();
if(renderer.FontInit(text_shader, SCR_WIDTH, SCR_HEIGHT) != 0){
std::cerr << "Failed to initialize font" << '\n';
return -1;
}
if(settings.redraw_every_opcode){
glfwSwapInterval(0);
}
else {
glfwSwapInterval(1); // v-sync for stable fps by default
}
uint32_t interval = 1000000000 / settings.ticks_in_sec;
float scale = (float)PIXEL_SIZE / (float)renderer.font_size;
bool extended_mode = 0;
while(!glfwWindowShouldClose(window)){
auto start = std::chrono::steady_clock::now();
glClearColor(0.2f, 0.3f, 0.3f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
chip8.MainLoop();
if(chip8.redraw_screen) {
if(extended_mode != chip8.hires){
extended_mode = chip8.hires;
renderer.ExtendedModeChange(extended_mode);
}
renderer.Render(my_shader, true);
if(settings.debugging_mode){
renderer.Render(my_shader, false);
std::string pc = "PC 0x";
std::string i = "I 0x";
std::stringstream sstream_pc, sstream_i;
sstream_pc << std::hex << chip8.pc;
sstream_i << std::hex << chip8.I;
pc += sstream_pc.str();
i += sstream_i.str();
renderer.RenderText(text_shader, pc, 0.0f, 1 + SCR_HEIGHT - PIXEL_SIZE * (1), scale, glm::vec3(1.0, 0.0f, 0.0f));
renderer.RenderText(text_shader, i, 0.0f, 1 + SCR_HEIGHT - PIXEL_SIZE * (2), scale, glm::vec3(1.0, 0.0f, 0.0f));
for(int i = 0; i < 16; i++){
std::string v = "V" + std::to_string(i) + " 0x";
std::stringstream v_hex;
v_hex << std::hex << (int) chip8.V[i];
v += v_hex.str();
renderer.RenderText(text_shader, v, 0.0f, 1 + SCR_HEIGHT - PIXEL_SIZE * (i + 3), scale, glm::vec3(1.0, 0.0f, 0.0f));
}
}
chip8.redraw_screen = 0;
glfwSwapBuffers(window);
}
glfwPollEvents();
auto end = std::chrono::steady_clock::now();
auto delta_time = std::chrono::duration_cast<std::chrono::nanoseconds>(end-start).count();
//printf("delta_time: %ld\n", delta_time);
if(delta_time < interval){
std::this_thread::sleep_for(std::chrono::nanoseconds(interval - delta_time));
}
}
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}
int keyboard[16] = {
GLFW_KEY_X,
GLFW_KEY_1, GLFW_KEY_2, GLFW_KEY_3,
GLFW_KEY_Q, GLFW_KEY_W, GLFW_KEY_E,
GLFW_KEY_A, GLFW_KEY_S, GLFW_KEY_D,
GLFW_KEY_Z, GLFW_KEY_C, GLFW_KEY_4,
GLFW_KEY_R, GLFW_KEY_F, GLFW_KEY_V
};
void key_callback(GLFWwindow *window, int key, int scancode, int action, int mods){
if(glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS){
glfwSetWindowShouldClose(window, true);
return;
}
*last_key_pressed = -1;
if(glfwGetKey(window, GLFW_KEY_F1) == GLFW_PRESS)
settings.debugging_mode = !settings.debugging_mode;
int k_inx = -1;
switch(key){
case GLFW_KEY_X:
k_inx = 0;
break;
case GLFW_KEY_1:
k_inx = 1;
break;
case GLFW_KEY_2:
k_inx = 2;
break;
case GLFW_KEY_3:
k_inx = 3;
break;
case GLFW_KEY_Q:
k_inx = 4;
break;
case GLFW_KEY_W:
k_inx = 5;
break;
case GLFW_KEY_E:
k_inx = 6;
break;
case GLFW_KEY_A:
k_inx = 7;
break;
case GLFW_KEY_S:
k_inx = 8;
break;
case GLFW_KEY_D:
k_inx = 9;
break;
case GLFW_KEY_Z:
k_inx = 10;
break;
case GLFW_KEY_C:
k_inx = 11;
break;
case GLFW_KEY_4:
k_inx = 12;
break;
case GLFW_KEY_R:
k_inx = 13;
break;
case GLFW_KEY_F:
k_inx = 14;
break;
case GLFW_KEY_V:
k_inx = 15;
break;
}
if(k_inx == -1) return;
if(action == GLFW_RELEASE) {
key_pressed[k_inx] = false;
}
else {
key_pressed[k_inx] = true;
*last_key_pressed = k_inx;
}
}
void framebuffer_size_callback(GLFWwindow *window, int width, int height){
glViewport(0, 0, width, height);
}