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CHANGELOG.md

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Changelog

All notable changes to this project are documented in this file.

The format is based on Keep a Changelog.

[1.4.1] - 2024-08-17

Fixed

  • RAW export: Any height too close to the top height is set to 0 height

[1.4.0] - 2023-08-28

Added

  • feature: OpenEXR export
  • feature: 32-bit RAW export

Changed

  • y-axis inversion as a default was removed

Fixed

  • Fix incorrect y-axis mapping on RAW export: y-axis was inverted/flipped

[1.3.0] - 2023-05-16

Added

  • feature: toggling between endianness
  • feature: allow selecting bit-depth of exported integers: 16, 24
  • descriptions for operators (buttons)
  • errors for invalid export path

Changed

  • Addon name
  • Min and Max height Labels are now Entries
  • Change Filename Entry to Filepath Entry (enables user to use file dialog to choose save location)

[1.2.0] - 2023-04-24

Added

  • Version info in the panel footer
  • Quality check
    • dimensions: are they equal and power of 2?
    • resolution: is it power of 2 + 1?
    • are vertex positions (object-space) valid and not out-of-bounds?
  • Feedback on Success and Error: show in status bar oder as tooltip over button (latter only for errors)

Changed

  • GUI Layout

Fixed

  • When selecting another object, the stats were not updated.

[1.1.0] - 2023-04-24

Added

config options

  • Invert Y-axis
  • Invert X-axis
    • this one is required to have the same map in Godot (Zylann's Plugin) as in Blender