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24 | 24 | - [Shape mode (advanced)](#shape-mode-advanced)
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25 | 25 | - [Interpolation mode (advanced)](#interpolation-mode-advanced)
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26 | 26 | - [Attribute annotation mode (advanced)](#attribute-annotation-mode-advanced)
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27 |
| - - [Annotation with box by 4 points](#annotation-with-box-by-4-points) |
| 27 | + - [Annotation with rectangle by 4 points](#annotation-with-rectangle-by-4-points) |
28 | 28 | - [Annotation with polygons](#annotation-with-polygons)
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29 | 29 | - [Annotation with polylines](#annotation-with-polylines)
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30 | 30 | - [Annotation with cuboids](#annotation-with-cuboids)
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@@ -999,36 +999,41 @@ Bounding boxes that were created in the mode, have extra navigation buttons.
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999 | 999 |
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1000 | 1000 | ## Attribute annotation mode (advanced)
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1001 | 1001 |
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1002 |
| -Basic operations in the mode was described above. |
| 1002 | +Basic operations in the mode were described in section [attribute annotation mode (basics)](#attribute-annotation-mode-basics). |
1003 | 1003 |
|
1004 | 1004 | It is possible to handle lots of objects on the same frame in the mode.
|
1005 | 1005 |
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1006 |
| - |
| 1006 | + |
1007 | 1007 |
|
1008 |
| -It is more convenient to annotate objects of the same type. You can specify |
1009 |
| -the appropriate filter in this case. For example, the following filter will |
1010 |
| -hide all objects except pedestrians: ``pedestrian``. |
| 1008 | +It is more convenient to annotate objects of the same type. In this case you can apply |
| 1009 | +the appropriate filter. For example, the following filter will |
| 1010 | +hide all objects except person: ``label=="Person"``. |
1011 | 1011 |
|
1012 |
| -To navigate between objects (pedestrians in the case), use the following shortcuts: |
| 1012 | +To navigate between objects (person in this case), |
| 1013 | +use the following buttons ``switch between objects in the frame`` on the special panel: |
| 1014 | + |
| 1015 | + |
| 1016 | + |
| 1017 | +or shortcuts: |
1013 | 1018 | - ``Tab`` — go to the next object
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1014 | 1019 | - ``Shift+Tab`` — go to the previous object.
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1015 | 1020 |
|
1016 |
| -By default, objects in the mode are zoomed. Check |
1017 |
| -``Open Menu`` —> ``Settings`` —> ``AAM Zoom Margin`` to adjust that. |
| 1021 | +In order to change the zoom level, go to settings (press ``F3``) |
| 1022 | +in the workspace tab and set the value Attribute annotation mode (AAM) zoom margin in px. |
1018 | 1023 |
|
1019 |
| -## Annotation with box by 4 points |
| 1024 | +## Annotation with rectangle by 4 points |
1020 | 1025 | It is an efficient method of bounding box annotation, proposed
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1021 | 1026 | [here](https://arxiv.org/pdf/1708.02750.pdf).
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1022 |
| -Before starting, you need to be sure that ``Box by 4 points`` is selected. |
| 1027 | +Before starting, you need to make sure that the drawing method by 4 points is selected. |
1023 | 1028 |
|
1024 | 1029 | 
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1025 | 1030 |
|
1026 |
| -Press ``N`` for entering drawing mode. Click exactly four extreme points: |
| 1031 | +Press ``Shape`` or ``Track`` for entering drawing mode. Click on four extreme points: |
1027 | 1032 | the top, bottom, left- and right-most physical points on the object.
|
1028 |
| -Drawing is automatically completed right after clicking the fourth point. |
| 1033 | +Drawing will be automatically completed right after clicking the fourth point. |
1029 | 1034 | Press ``Esc`` to cancel editing.
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1030 | 1035 |
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1031 |
| - |
| 1036 | + |
1032 | 1037 |
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1033 | 1038 | ## Annotation with polygons
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1034 | 1039 |
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