-
See https://www.openstreetmap.org/user/cquest/diary/397547,
cache-features
should be used on all layers having attachments.They can be found using the following one-liner:
ack "::" *.mss | sed 's/::.*//' | sed 's/^.*.\.mss:[0-9]*://' | sed -e 's/^[[:space:]]*//' | sort | uniq
If you are able to help on specific points of the design and may not be familiar with CartoCSS or may not be able to reproduce the development toolchain, you are still very much welcome to contribute and give feedback!
We are currently lacking expertise on (among many subjects) icon designs and color choices to enhance the readability of the map.
The project is using Github's issues to track known bugs and improvements. If you spot a specific bug or specific design decision requiring improvement, please feel free to open a new issue to raise awareness about it.
We do have a script to render SVG exports of the current state of the map, so if working on an SVG file is easier for you, please get in touch and we can happily provide them.
A realtime chat is available at irc://irc.oftc.net/#cyclosm. You can also contact any team member through emails.
Aim to be the main map for a cyclist:
- Bicycle first
- For every cyclist
Main map for a cyclist in one's every day life.
Bicycle first: it is a cycle map, so we prioritize cycling information.
Multi bicycle usage (city to country, citybike, roadbike, trekking, gravel, mountain bike).
It's a map to find one's cycle way, bicycle road or low traffic road are the first thing that must be clear. Main cycle infrastructure must be seen at low zoom.
Render to tag, with this map we help and promote cycling tagging.
The source code for the demo website living at https://cyclosm.org/ is available in this repository.
Issues centralize the different tasks to achieve for this style. They are labelled:
- good first issue for any issue which should be easy to solve. These are typically good issues to start contributing to this style.
- new feature for any new items to be rendered (not currently rendered).
- enhancement for already rendered items which should be reworked or improved.
- questions for the design choices which are unclear and should be discussed. Feel free to take part in the discussion if you have some opinions about the subject.
If you start working on an open issue, please comment this issue to state it so that others will know and not work on the same thing.
When opening an issue about a specific point to improve with this style, please include the relevant OSM tags (if applicable, typically for new features to be rendered with the style) as well as an example OSM object (to help checking the render is correctly added).
The preferred way of contributing code and styles to this CartoCSS style is by forking and opening a Pull Request on Github. If this is difficult to do for you for any reasons, please feel free to get in touch otherwise (email for instance) to contribute changes.
When opening a Pull Request, please include one or more screenshots illustrating the changes made, for easier and faster review. Please include the location where the screenshots were taken for easier reproducibility.
Please consider updating the legend.html
file in this
repository to reflect your latest
changes when submitting a pull request.
Please also run scripts/generate_taginfo.py
and commit the resulting
taginfo.json
file before submitting a pull request.
Finally, please list your main modifications in the CHANGELOG.md
file.
When submitting a pull request, please check that the size of the generated
Mapnik XML file (generated with a kosmtik export
command) does not increase
too much. CartoCSS tends to generate rules for any combination of attributes
when the filters in the mss
files are too broad, which makes the generation
of Mapnik XML take a lot of time and the resulting file size increase a lot.
See #121 for some
extra details about it.
You can use the scripts/inspect_mapnik_xml.py
Python script to inspect the
resulting Mapnik XML file and see how much rules are generated for each layer.
If you edit the SQL queries, you can also use the scripts/tuning_sql.py
Python script to check how much objects are fetched and the time spent
querying the database.
The easiest way to get a local render and start developping the style is probably using Kosmtik.
First, you should follow the docs/INSTALL.md
guide to set up a
PostgreSQL database with OSM
data,
install the required
fonts and
build the required
elevation files.
Note: If you are working with mainland France, you can use prebuilt
hillshades and extracted elevation lines, ready to be imported in your
database with osm2pgsql
from https://pub.phyks.me/osm/cyclosm/.
Then, you can install Kosmtik as well as the fetch-remote
plugin:
npm -g install kosmtik
kosmtik plugins --install kosmtik-fetch-remote
Kosmtik requires Node not above version 8. On Ubuntu/Debian, you can follow the instructions for Node.js v8.x here to install it.
Note: Make sure you have Python installed as well as Mapnik library. On Ubuntu/Debian, you can use
sudo apt-get install python python-dev libmapnik-dev libmapnik3.0-dev
You can finally run
kosmtik serve project.mml
to have a live render at http://localhost:6789
with auto-reload when you
edit this style.
Note: You can use a
localconfig.json
file at the root of this repository to use custom PostgreSQL credentials.
The default CartoCSS implementation is written in JavaScript. A rewrite in Go exists, Magnacarto, and it is way faster (10s compilation time versus 1 min 30s with the JavaScript implementation for CyclOSM).
Using it should be considered as very experimental, many features are
probably not supported in Magnacarto such as line-offset
for example. You
can use it to easily test and develop on CyclOSM, but please consider checking
the final render with the default carto
renderer (in JS) before submitting.
First, download and
install Magnacarto. You
can fetch the binaries from their websites, extract the tar.gz
archive and
put the directory obtained in your $PATH
for instance. You can also build
from source.
Note : If you get an error about "invalid flag in #cgo CXXFLAGS" when
running make install
, this is due to a recent security measure in
Go. A quick and dirty
workaround is to use CGO_CXXFLAGS_ALLOW=".*" make install
.
Then, install the magnacarto
plugin in Kosmtik:
kosmtik plugins --install kosmtik-magnacarto
You can now use Kosmtik with the Magnacarto renderer using the following serve command:
kosmtik serve --renderer magnacarto project.mml
Note: There is currently a bug in the Kosmtik Magnacarto renderer. If not already merged, a slightly modified version of the plugin solving this issue is available here.
The style is written in CartoCSS. You can find some documentation on CartoCSS here or here.
You can generate SVG tiles using the scripts/render_svg_tile.js
script. This
can be useful to work on a specific feature without editing the code and
rebuilding it at each modification.
First, you need to install Mapnik and the Node Mapnik bindings. If you already
have a working Kosmtik, this should be as easy as cd scripts && npm install mapnik
.
You can then build the Mapnik XML file for the project using kosmtik export project.mml --output mapnik.xml
and then call the
scripts/render_svg_tile.js
script to render SVG tiles one by one.
Styles files handle how the map will be rendered. [zoom > 10]
means the
targetted item will only be drawn for zooms 11 and beyond.
The minzoom
/ maxzoom
properties in the project.mml
file control at
which zoom levels the targetted layer will be available.
Typically, having
properties:
minzoom: 12
in the project.mml
means that no data will be available for this layer for
zooms below 12 (no matter what the styling instructions might be).
In summary, to control when a given feature will be displayed on the map, you
should edit style files. The minzoom
/ maxzoom
properties in the
project.mml
file are there to avoid fetching useless data when we are sure
it will not be displayed. Beware to update these properties to ensure data
will be available if you edit the style.
Road shields are generated from road-shields.yml
file using the
scripts/generate_shields.py
script.
To be able to use this script, you should install the dependencies listed in
requirements.txt
. This can be done with pip install -r scripts/requirements.txt
, ideally in a virtual
environment.
To edit the shields colors, you should edit them in the road-shields.yml
file. Then, you can run
python scripts/generate_shields.py
to regenerate the shields files.
Information on the order in which info is drawn on the map can be found in the TileMill documentation.
For layers, defined in the project.mml
file, they are added onto the map in
the order in which they are listed in the project.mml
file. The first layers
appearing in this file are rendered first, meaning that in case of conflicting
items in two layers, the layer appearing first in project.mml
file will be
rendered.
You can use the localconfig-only.js
local config for this, in the following
way:
LOCALCONFIG_PATH=<your usual localconfig.json> ONLY_LAYER_ID=<comma separated list of layers to keep in Kosmtik> kosmtik serve project.mml --localconfig localconfig-only.js
You can track the number of generated rules per layer in the exported Mapnik
XML file using the scripts/inspect_mapnik_xml.py
Python script. Here are a
few tips to prevent CartoCSS from generating useless rules.
- If you have to test against multiple values, consider generating a single
output on the database side. Typically, when testing
bicycle=yes
andbicycle=designated
, CartoCSS will output two rules. This is multiplied by all the other conditions (CartoCSS exports one rule per set of possible values). If you have 10 zoom conditions beside, this makes 20 (2 possible values forbicycle
and 10 possible values for the zoom level) rules in total, so this increases very rapidly. Consider generating a new fieldis_bicycle
which collapse both values (yes
anddesignated
) to a single boolean and have a single value to test against in the style.