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A bug with persistent device ids in build template is present. Steps to reproduce:
switch to an iOS scheme
choose Selected Devices and Simulators
select certain devices
save
open build template editing view again
switch to an OS X scheme
problem: testingDeviceIds are still persisted from the iOS setup, making the bots invalid. Xcode Server fails with error complaining no devices for selected destination identifier.
The text was updated successfully, but these errors were encountered:
… device type is changed, because when the testing device ids are present and Xcode Server can't build on them, the build fails (even when the testing device filter type is "All Devices" etc). This cleans the devices when the filter type changes and when scheme changes.
A bug with persistent device ids in build template is present. Steps to reproduce:
problem:
testingDeviceIds
are still persisted from the iOS setup, making the bots invalid. Xcode Server fails with error complaining no devices for selected destination identifier.The text was updated successfully, but these errors were encountered: