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I could only get .glsl files to work. Otherwise .vert files try to be parsed (it looks as like maybe C++ for my C++ project, causing C++-style errors, and syntax highlighting not working properly). If I changed .vert in to .vert1 in "GLSL language integration" -> Configuration -> "Vertex shader type file extensions while this other extension is installed, then I rename my .vert files to .vert1, then things seem to work like intended. Same for .frag. These are the only two extensions I tried.
The text was updated successfully, but these errors were encountered:
I disabled Syntax Highlighting Pack as a hunch to discover what seems like a conflict here. When this extension is installed
https://marketplace.visualstudio.com/items?itemName=MadsKristensen.SyntaxHighlightingPack
I could only get .glsl files to work. Otherwise .vert files try to be parsed (it looks as like maybe C++ for my C++ project, causing C++-style errors, and syntax highlighting not working properly). If I changed .vert in to .vert1 in "GLSL language integration" -> Configuration -> "Vertex shader type file extensions while this other extension is installed, then I rename my .vert files to .vert1, then things seem to work like intended. Same for .frag. These are the only two extensions I tried.
The text was updated successfully, but these errors were encountered: