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after player.stop(), player.start() no longer works #2

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j-funk opened this issue Nov 25, 2016 · 0 comments
Open

after player.stop(), player.start() no longer works #2

j-funk opened this issue Nov 25, 2016 · 0 comments

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@j-funk
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j-funk commented Nov 25, 2016

Hey,

I've been using the player to start many sounds in a row, but if I call player.stop() at any time to cut the sound off, then player.start() becomes unresponsive. Is there any way to get this so that I can start a new sound immediately after a stop()?

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