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It's not actually cross platform. #4
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Hi Distraxel, I already found windows.h, winuser.h and direct3d.h, but could you please be more specific about "many others"? Any help would be appreciated, |
Thanks! |
By now all dependencies should be fixed 👍 |
After a little bit of work, I managed to compile the demo in Mint. |
Oh, don't worry, that's not an issue! So I guess that you succesfully compiled it under Linux, congratulations! ;) |
ToastedFramework is not cross platform.
It uses too many Windows-specific dependencies, including windows.h, winuser.h, allegro_direct3d.h, and many others.
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