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I am not sure that I am using your software properly :) I am trying to convert a .hdr image to a cubemap .dds file compatible with BabylonJS (a web game/3D engine).
Hello,
I am not sure that I am using your software properly :) I am trying to convert a .hdr image to a cubemap .dds file compatible with BabylonJS (a web game/3D engine).
Here is the picture I want to convert to .dds:
https://hdrihaven.com/hdri/?c=outdoor&h=spruit_sunrise
You can see screenshots of the problem I am facing in the thread I started here on BabylonJS forum:
https://forum.babylonjs.com/t/pbr-material-how-to-make-roughness-work-as-in-blender-2-80/5636/8
It seems that either I am not exporting to .dds the right way, or there is something that makes it incompatible with BabylonJS... Any idea?
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