Define a class named Circle which can be constructed by a radius. The Circle class has a method which can compute the area.
Use def methodName(self) to define a method.
Main author's Solution: Python 2
class Circle(object):
def __init__(self, r):
self.radius = r
def area(self):
return self.radius**2*3.14
aCircle = Circle(2)
print aCircle.area()
My Solution: Python 3
class Circle():
def __init__(self,r):
self.radius = r
def area(self):
return 3.1416*(self.radius**2)
circle = Circle(5)
print(circle.area())
Define a class named Rectangle which can be constructed by a length and width. The Rectangle class has a method which can compute the area.
Use def methodName(self) to define a method.
Main author's Solution: Python 2
class Rectangle(object):
def __init__(self, l, w):
self.length = l
self.width = w
def area(self):
return self.length*self.width
aRectangle = Rectangle(2,10)
print aRectangle.area()
My Solution: Python 3
class Rectangle():
def __init__(self,l,w):
self.length = l
self.width = w
def area(self):
return self.length*self.width
rect = Rectangle(2,4)
print(rect.area())
Define a class named Shape and its subclass Square. The Square class has an init function which takes a length as argument. Both classes have a area function which can print the area of the shape where Shape's area is 0 by default.
To override a method in super class, we can define a method with the same name in the super class.
Main author's Solution: Python 2
class Shape(object):
def __init__(self):
pass
def area(self):
return 0
class Square(Shape):
def __init__(self, l):
Shape.__init__(self)
self.length = l
def area(self):
return self.length*self.length
aSquare= Square(3)
print aSquare.area()
My Solution: Python 3
class Shape():
def __init__(self):
pass
def area(self):
return 0
class Square(Shape):
def __init__(self,length = 0):
Shape.__init__(self)
self.length = length
def area(self):
return self.length*self.length
Asqr = Square(5)
print(Asqr.area()) # prints 25 as given argument
print(Square().area()) # prints zero as default area
Please raise a RuntimeError exception.
UUse raise() to raise an exception.
Solution:
raise RuntimeError('something wrong')
Well It seems that the above problems are very much focused on basic concpets and implimantation of object oriented programming.As the concepts are not about to solve any functional problem rather design the structure , so both codes are very much similar in there implimantation part.