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Moves By Maxon Lower Jaw Distorting when mouth is open more than a small amount #45

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iamYork667 opened this issue Nov 17, 2022 · 3 comments
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@iamYork667
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When using Moves by Maxon on Daz model lower jaw distorts to the left heavy when mouth data opens more than a simple mumble...
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@choerte
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choerte commented Nov 20, 2022

It's not limited to Moves, but also affects any morph that is connected to the lower jaw.
I found out that some of the eye morphs are also messed up, the up/down and side/side just makes them move diagonally.

moprhs-daz

@danielbui78 danielbui78 self-assigned this Dec 5, 2022
@danielbui78 danielbui78 added bug Something isn't working enhancement New feature or request labels Dec 14, 2022
@santimagames
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santimagames commented Dec 26, 2022

Yes, I do have the exact same issue. I'm using the latest version (2022 rev 12.25) of the plugin, Daz 4.21 and C4D 2023.1.3. I also tried exporting in Fbx 2014 (default) and Fbx 2020 which made no difference. This applies to both 8.1 males and females.

@santimagames
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One more thing: Blink eye (left & right) is also exported badly:
Screenshot_11

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