-
Notifications
You must be signed in to change notification settings - Fork 217
/
combat.as
18100 lines (17700 loc) · 612 KB
/
combat.as
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
function inCombat():Boolean {
if(gameState == 1 || gameState == 2) return true;
return false;
}
function baseXP():Number {
var xp:Number = 0;
var lev:Number = Math.round(monster.level);
switch(lev) {
case 1:
xp = 10;
break;
case 2:
xp = 20;
break;
case 3:
xp = 30;
break;
case 4:
xp = 40;
break;
case 5:
xp = 50;
break;
case 6:
xp = 55;
break;
case 7:
xp = 60;
break;
case 8:
xp = 66;
break;
case 9:
xp = 75;
break;
case 10:
xp = 83;
break;
case 11:
xp = 85;
break;
case 12:
xp = 92;
break;
case 13:
xp = 100;
break;
case 14:
xp = 107;
break;
case 15:
xp = 115;
break;
case 16:
xp = 118;
break;
case 17:
xp = 121;
break;
case 18:
xp = 128;
break;
case 19:
xp = 135;
break;
case 20:
xp = 145;
break;
default:
xp = 200;
break;
}
return xp;
}
function bonusXP():Number {
var xp:Number = 0;
var lev:Number = Math.round(monster.level);
switch(lev) {
case 1:
xp = 10;
break;
case 2:
xp = 20;
break;
case 3:
xp = 30;
break;
case 4:
xp = 40;
break;
case 5:
xp = 50;
break;
case 6:
xp = 55;
break;
case 7:
xp = 58;
break;
case 8:
xp = 66;
break;
case 9:
xp = 75;
break;
case 10:
xp = 83;
break;
case 11:
xp = 85;
break;
case 12:
xp = 85;
break;
case 13:
xp = 86;
break;
case 14:
xp = 92;
break;
case 15:
xp = 94;
break;
case 16:
xp = 96;
break;
case 17:
xp = 98;
break;
case 18:
xp = 99;
break;
case 19:
xp = 101;
break;
case 20:
xp = 107;
break;
default:
xp = 130;
break;
}
return rand(xp);
}
function totalXP():Number {
//Nerf xp gains by 20% per level over.
var difference:Number = player.level - monster.level;
//No bonuses for underlevel!
if(difference < 0) difference = 0;
//No craziness for crazy over-level!
if(difference > 6) difference = 6;
//First two levels make no difference
if(difference <= 2) difference = 0;
else difference -= 2;
//convert into something we can multiply by
difference = (5 - difference) * 20 / 100;
//Super high level folks only get 1 xp!
if(player.level - monster.level > 10) return 1;
return Math.round((baseXP() + bonusXP()) * difference);
}
//5000 6999
function doCombat(eventNum:Number)
{
var temp2:Number = 0;
var temp3:Number = 0;
var temp4:Number = 0;
var temp5:Number = 0;
var tempText:String = "";
var tempText2:String = "";
var tempText3:String = "";
var tempText4:String = "";
var tempText5:String = "";
var attacks:Number = 5012;
var pSpecials:int = 5161;
if(eventNum == 5000) {
flags[22] = 0;
dataBG.visible = false;
dataText.visible = false;
appearanceText.visible = false;
appearanceBG.visible = false;
perksBG.visible = false;
perksText.visible = false;
b1Text.visible = true;
buttons[0].visible = true;
b1Text.htmlText = "Attack";
var waitT:String = "Wait";
if(monster.hasStatusAffect("level") >= 0) waitT = "Climb";
outputText("", true);
hideUpDown();
//Update Combat Statuses
if(menuLoc != 3 && menuLoc != 1) combatStatusesUpdate();
//Enemy name, description, and status
display();
statScreenRefresh();
menuLoc = 0;
if(combatRoundOver()) return;
temp2 = 5002;
if(player.hasStatusAffect("Throat Punch") >= 0) temp2 = 0;
if(player.hasStatusAffect("Web-Silence") >= 0) temp2 = 0;
if(player.hasStatusAffect("GooArmorSilence") >= 0) temp2 = 0;
if(player.hasStatusAffect("Attack Disabled") >= 0) {
outputText("\n<b>Chained up as you are, you can't manage any real physical attacks!</b>");
attacks = 0;
}
if(player.hasStatusAffect("Physical Disabled") >= 0) {
outputText("<b> Even physical special attacks are out of the question.</b>");
pSpecials = 0;
}
else if(player.hasStatusAffect("Isabella Stunned") >= 0) {
outputText("\n<b>You're too stunned to attack!</b> All you can do is wait and try to recover!", false);
simpleChoices("Recover",5071,"",0,"",0,"",0,"",0);
}
else if(player.hasStatusAffect("Stunned") >= 0) {
outputText("\n<b>You're too stunned to attack!</b> All you can do is wait and try to recover!", false);
simpleChoices("Recover",5071,"",0,"",0,"",0,"",0);
}
else if(player.hasStatusAffect("Whispered") >= 0) {
outputText("\n<b>Your mind is too addled to focus on combat!</b> All you can do is try and recover!");
simpleChoices("Recover",5071,"",0,"",0,"",0,"",0);
}
else if(player.hasStatusAffect("Confusion") >= 0) {
outputText("\nYou're too confused about who you are to try to attack!");
simpleChoices("Recover",5071,"",0,"",0,"",0,"",0);
}
else {
if(player.hasStatusAffect("HarpyBind") >= 0 || player.hasStatusAffect("GooBind") >= 0 || player.hasStatusAffect("TentacleBind") >= 0 || player.hasStatusAffect("Naga Bind") >= 0 || monster.hasStatusAffect("QueenBind") >= 0 || monster.hasStatusAffect("PCTailTangle") >= 0) {
choices("Struggle", 5077,"",0,"",0,"",0,"",0,"Wait",5071,"",0,"",0,"",0,"",0);
} else if(player.hasStatusAffect("Holli Constrict") >= 0) {
choices("Struggle", 5077,"",0,"",0,"",0,"",0,"Wait",5071,"",0,"",0,"",0,"",0);
} else if(monster.hasStatusAffect("Constricted") >= 0) {
simpleChoices("Squeeze", 5119,"Tease",5120,"",0,"",0,"Release",5121);
} else if(player.hasStatusAffect("Bound") >= 0) {
simpleChoices("Struggle",2335,"Wait",2336,"",0,"",0,"",0);
} else if(player.hasStatusAffect("GooArmorBind") >= 0) {
choices("Struggle", 5077,"",0,"",0,"",0,"",0,"Wait",5071,"",0,"",0,"",0,"",0);
} else if(monster.hasStatusAffect("Minotaur Entangled") >= 0) {
outputText("\n<b>You're bound up in the minotaur lord's chains! All you can do is try to struggle free!</b>");
choices("Struggle", 5077,"",0,"",0,"",0,"",0,"Wait",5071,"",0,"",0,"",0,"",0);
} else if(player.hasStatusAffect("UBERWEB") >= 0) {
choices("Struggle", 5077, tempText, 0, "Spells", 0, "Items", 0, "Run", 0, "P. Specials",0,"M. Specials",5160,"Wait",0,"Fantasize",0,"",0);
}
//REGULAR MENU
else {
//Tease text changes based on perks!
tempText="Tease";
choices("Attack", attacks, tempText, 5005, "Spells", temp2, "Items", 1000, "Run", 5003, "P. Specials",pSpecials,"M. Specials",5160,waitT,5071,"Fantasize",5086,"",0);
}
}
}
//Special Menu
if(eventNum == 5001) {
menuLoc = 3;
//Reset holding variables for special attacks
temp = 0;
temp2 = 0;
temp3 = 0;
temp4 = 0;
temp5 = 0;
var temp6:Number = 0;
var temp7:Number = 0;
var temp8:Number = 0;
var button3Text:String = "Constrict";
var button1Text:String = "Bite";
//Sting attack if bee butt
var buttText:String = "Sting";
if(player.tailType == 6) temp = 5037;
if(player.tailType == 5) {
temp = 5156;
buttText = "Web";
}
if(player.tailType == 15 || player.tailType == 7 || player.tailType == 9 || player.tailType == 14 || player.tailType == 12) {
temp = 5165;
buttText = "Tail Whip";
}
//Gore if mino horns
if(player.hornType == 2 && player.horns >= 6) temp2 = 5038;
//Infest if infested
if(player.hasStatusAffect("infested") >= 0 && player.hasCock()) {
if(player.statusAffects[player.hasStatusAffect("infested")].value1 == 5) {
temp3 = 5060;
}
}
//Bow attack
if(player.hasKeyItem("Bow") >= 0) {
temp4 = 5079;
}
//Bitez
if(player.faceType == 4) temp5 = 5102;
if(player.faceType == 5) temp5 = 5117;
if(player.faceType == 10) temp5 = 5157;
//Kiss supercedes bite.
if(player.hasStatusAffect("Lust Stick Applied") >= 0) {
temp5 = 5158;
button1Text = "Kiss";
}
//Constrict
if(player.lowerBody == 3) temp6 = 5118;
//Kick attackuuuu
else if(player.lowerBody == 4 || player.lowerBody == 1 || player.lowerBody == 12 || player.lowerBody == 14) {
temp6 = 5150;
button3Text = "Kick";
}
//Akbal shit
//fireballlz
var fireballs:int = 0;
if(player.hasPerk("Fire Lord") >= 0) {
fireballs++;
temp7 = 5123;
}
if(player.hasPerk("Hellfire") >= 0) {
fireballs++;
temp7 = 5143;
}
if(player.hasPerk("Dragonfire") >= 0) {
fireballs++;
temp7 = 5164;
}
if(fireballs > 1) temp7 = 5144;
if(player.hasPerk("Whispered") >= 0) temp8 = 5124;
choices(button1Text,temp5,"Bow",temp4,button3Text,temp6,"Firebreath",temp7,"Gore",temp2,"Infest", temp3,buttText,temp, tempText, 5005, "Whisper",temp8,"Back",5000);
}
//Magic Menu
if(eventNum == 5002) {
menuLoc = 3;
magicMenu();
menuLoc = 3;
}
//Run AWAY
if(eventNum == 5003) {
runAway();
}
//Defend
if(eventNum == 5004) {
}
//Tease - fail, or 5-20 enemy lust.
if(eventNum == 5005) {
if(monster.lustVuln == 0) {
outputText("You try to tease " + monster.a + monster.short + " with your body, but it doesn't have any effect on " + monster.pronoun2 + ".\n\n", true);
enemyAI();
return;
}
//Worms are immune!
if(monster.short == "worms") {
outputText("Thinking to take advantage of its humanoid form, you wave your cock and slap your ass in a rather lewd manner. However, the creature fails to react to your suggestive actions.\n\n", true);
enemyAI();
return;
}
tease();
if(!combatRoundOver()) enemyAI();
return;
}
//Initiate Grapple
if(eventNum == 5006) {
}
//combat is over. Clear shit out and go to main
if(eventNum == 5007) {
if(gameState == 1 || gameState == 2) {
//clear status
clearStatuses(false);
//Clear itemswapping in case it hung somehow
itemSwapping = false;
//Player won
if(monster.HP < 1 || monster.lust > 99) {
if(monster.gems == 1) outputText("\n\nYou snag a single gem and " + monster.XP + " XP as you walk away from your victory.", false);
if(monster.gems > 1) outputText("\n\nYou grab " + monster.gems + " gems and " + monster.XP + " XP from your victory.", false);
if(monster.gems == 0) outputText("\n\nYou gain " + monster.XP + " XP from the battle.", false);
gameState = 0;
if(!inDungeon) doNext(13);
else doNext(1);
if(player.hasPerk("Midas Cock") >= 0) {
if(monster.gems >= 50) monster.gems++;
if(monster.gems >= 20) monster.gems++;
monster.gems += 2;
}
player.gems += monster.gems;
player.XP += monster.XP;
dropItem(monster.short);
return;
}
//Player lost
else {
if(monster.statusAffectv1("sparring") == 2) {
outputText("The cow-girl has defeated you in a practice fight!", true);
outputText("\n\nYou have to lean on Isabella's shoulder while the two of your hike back to camp. She clearly won.", false);
gameState = 0;
player.HP = 1;
statScreenRefresh();
doNext(13);
return;
}
//Next button is handled within the minerva loss function
if(monster.hasStatusAffect("Peach Loot Loss") >= 0) {
gameState = 0;
player.HP = 1;
statScreenRefresh();
return;
}
if(monster.short == "Ember") {
gameState = 0;
player.HP = 1;
statScreenRefresh();
doNext(13);
return;
}
temp = rand(10) + 1 + Math.round(monster.level/2);
if(!inDungeon) {
if(player.gems == 1) outputText("\n\nYou'll probably come to your senses in eight hours or so, missing your only gem.", false);
if(player.gems > 1) outputText("\n\nYou'll probably come to your senses in eight hours or so, missing " + temp + " gems.", false);
}
else {
temp += 20 + monster.level*2;
outputText("\n\nSomehow you came out of that alive, but after checking your gem pouch, you realize you're missing " + num2Text(temp) + ".");
}
if(temp > player.gems) temp = player.gems;
player.gems -= temp;
gameState = 0;
//BUNUS XPZ
if(flags[89] > 0) {
player.XP += flags[89];
outputText(" Somehow you managed to gain " + flags[89] + " XP from the situation.", false);
flags[89] = 0;
}
//Bonus lewts
if(flags[234] != "") {
outputText(" Somehow you came away from the encounter with " + itemLongName(flags[234]) + ".\n\n", false);
shortName = flags[234];
menuLoc = 18;
takeItem();
}
else doNext(16);
}
}
//Not actually in combat
else doNext(13);
}
//HP Victory
if(eventNum == 5008) {
if(monster.skinTone == "helspawn") {
beatUpYourDaughter();
return;
}
if(monster.short == "Holli") {
defeatHolli();
return;
}
if(monster.short == "Sheila") {
if(flags[SHEILA_DEMON] == 1) beatUpDemonSheila();
else sheilaGotWhomped();
return;
}
if(monster.short == "Sand Mother") {
defeatTheSandMother();
return;
}
if(monster.short == "Cum Witch") {
cumWitchDefeated();
return;
}
if(monster.short == "sand witches") {
yoYouBeatUpSomeSandWitchesYOUMONSTER();
return;
}
if(monster.short == "imp lord") {
defeatImpLord();
return;
}
if(monster.short == "Minerva") {
beatUpDatSharpie();
return;
}
if(monster.short == "Kelt") {
if(flags[KELT_BREAK_LEVEL] == 1) defeatKellyNDBREAKHIM();
else breakingKeltNumeroThree();
return;
}
if(monster.short == "Sirius, a naga hypnotist") {
urtaBeatsUpSiriusRadio();
return;
}
if(monster.short == "kitsune") {
defeatTheKitsunes();
return;
}
if(monster.short == "satyr") {
defeatASatyr();
return;
}
if(monster.short == "sandtrap" || monster.short == "sand tarp") {
pcBeatsATrap();
return;
}
if(monster.short == "chameleon girl") {
defeatChameleonGirl();
return;
}
if(monster.short == "Ember") {
beatEmberSpar();
//loseToEmberSpar()
return;
}
if(monster.short == "farmers") {
beatUpOwca();
//loseToOwca()
return;
}
if(monster.short == "lusty demons") {
defeetVapulasHorde();
//loseOrSubmitToVapula();
return;
}
if(monster.short == "Harpy Queen") {
harpyQueenDefeatedByPC();
return;
}
if(monster.short == "phoenix platoon") {
phoenixPlatoonLosesToPC();
return;
}
if(monster.short == "Brigid the Jailer") {
pcDefeatsBrigid();
return;
}
if(monster.short == "harpy horde") {
pcDefeatsHarpyHorde();
return;
}
if(monster.short == "Goo Armor") {
//gooArmorBeatsUpPC();
if(monster.hasStatusAffect("spar") >= 0) pcWinsValeriaSpar();
else beatUpGooArmor();
return;
}
if(monster.short == "mob of spiders-morphs") {
beatSpiderMob();
return;
}
if(monster.short == "Hel" || monster.short == "salamander") {
if(monster.hasStatusAffect("sparring") >= 0) PCBeatsUpSalamanderSparring();
else beatUpHel();
return;
}
if(monster.short == "goo-girl") {
beatUpGoo();
return;
}
if(monster.short == "plain girl") {
defeatDannyPhantom();
return;
}
if(monster.short == "Kiha") {
if(monster.hasStatusAffect("spiderfight") >= 0)
playerBeatsUpKihaPreSpiderFight();
else if(monster.hasStatusAffect("domfight") >= 0)
pcWinsDomFight();
else if(monster.hasStatusAffect("spar") >= 0)
winSparWithKiha();
else kihaVictoryIntroduction();
return;
}
if(monster.short == "minotaur gang" || monster.short == "minotaur tribe") {
victoryMinotaurGang();
return;
}
if(monster.short == "corrupted drider") {
defeatDriderIntro();
return;
}
if(monster.short == "basilisk") {
defeatBasilisk();
return;
}
if(monster.short == "Isabella") {
defeatIsabella();
return;
}
if(monster.short == "female spider-morph") {
defeatASpiderBitch();
return;
}
if(monster.short == "male spider-morph") {
defeatSpiderBoy();
return;
}
if(monster.short == "Izma") {
defeatIzma();
return;
}
if(monster.short == "Amily") {
conquerThatMouseBitch();
return;
}
if(monster.short == "gnoll spear-thrower") {
hyenaVictory();
return;
}
if(monster.short == "gnoll") {
if(monster.hasStatusAffect("PhyllaFight") >= 0) {
monster.removeStatusAffect("PhyllaFight");
phyllaPCBeatsGnoll();
return;
}
defeatHyena();
return;
}
if(monster.short == "Zetaz") {
defeatZetaz();
return;
}
if(monster.short == "Vala") {
fightValaVictory();
return;
}
if(monster.short == "anemone") {
defeatAnemone();
return;
}
if(monster.short == "imp" && monster.hasStatusAffect("Kitsune Fight") >= 0) {
winKitsuneImpFight();
return;
}
if(monster.short == "imp horde") {
impGangVICTORY();
return;
}
if(monster.short == "pod") {
encapsulationVictory();
return;
}
if(monster.short == "Tamani's daughters") {
combatWinAgainstDaughters();
return;
}
if(monster.short == "harpy") {
harpyVictoryuuuuu();
return;
}
if(monster.short == "Sophie") {
if(monster.hasStatusAffect("bimboBrawl") >= 0)
beatUpDebimboSophie();
else
sophieLostCombat();
return;
}
if(monster.short == "Ceraph") {
winRapeChoices();
return;
}
if(monster.short == "Jojo") {
if(player.lust > 33 && player.gender > 0) {
outputText("You smile in satisfaction as " + monster.a + monster.short + " collapses, unable to continue fighting. Sadly you realize your own needs have not been met. Of course, you could always rape the poor thing...\n\nDo you rape him?", true);
doYesNo(5022, 5007);
return;
}
else
{
gameState = 0;
outputText("You defeat " + monster.a + monster.short + ".", true);
if(monster.gems == 1) outputText("\nYou find a single gem on the unconscious mouse and pocket it.", false);
if(monster.gems > 1) outputText("\nYou find " + monster.gems + " gems on the unconscious mouse and pocket them.", false);
outputText("\n\nYou gain " + monster.XP + " xp!\n\n", false);
player.XP += monster.XP;
player.gems += monster.gems;
clearStatuses(false);
dropItem(monster.short);
if(menuLoc == 0) doNext(13);
return;
}
}
if(monster.short == "Akbal") {
victoryChoices();
return;
}
if(monster.short == "shark-girl") {
sharkWinChoices();
return
}
if(monster.short == "naga") {
nagaRapeChoice();
return;
}
if(monster.short == "Marble") {
eventParser(5094);
return;
}
if(monster.short == "Tamani") {
outputText("Tamani is defeated!", true);
if(player.lust >= 33 && player.totalCocks() > 0) {
outputText(" You could fuck her, but if that's the case why did you bother fighting her?\n\nWhat do you do to her?", false);
temp = 0;
temp2 = 0;
if(player.hasCock() && player.cockThatFits(monster.analCapacity()) >= 0) temp = 3360;
//NOT PREGGERS
if(player.statusAffectv1("Tamani") <= -500 && player.canOvipositSpider()) {
temp2 = 3837;
}
simpleChoices("Fuck",2200,"Buttfuck",temp,"",0,"Lay Eggs",temp2,"Leave",5007);
}
else eventParser(5007);
return;
}
if(monster.short == "goblin") {
gobboRapeIntro();
return;
}
if(monster.short == "goblin broodmother") {
clearOutput();
outputText("The goblin broodmother is defeated! You find a bottle of succubi milk on her. That stuff is banned in Tel'Adre - and for good reason, but it might come in handy. You pocket the foul fluid for now.");
outputText(" You could use her for a quick, willing fuck to sate your lusts before continuing on. Do you?");
menu();
addButton(0,"Fuck", winFuckAGoblinBroodmotherAsUrta);
addButton(4,"Leave",nagaPleaseNagaStoleMyDick);
return;
}
if(monster.short == "milky succubus") {
urtaBeatsUpCowcubi();
return;
}
if(monster.short == "minotaur lord") {
clearOutput();
outputText("The minotaur lord is defeated! ");
outputText(" You could use him for a quick fuck to sate your lusts before continuing on. Do you?");
menu();
addButton(0,"Fuck", winRapeAMinoLordAsUrta);
addButton(4,"Leave",beatMinoLordOnToSuccubi);
return;
}
if(monster.short == "alpha gnoll") {
clearOutput();
outputText("The gnoll alpha is defeated! You could use her for a quick, willing fuck to sate your lusts before continuing on. Hell, you could even dose her up with that succubi milk you took from the goblin first - it might make her even hotter. Do you?");
menu();
addButton(0,"Fuck", winRapeHyenaPrincess);
addButton(1,"Succ Milk", useSuccubiMilkOnGnollPrincesses);
addButton(4,"Leave",urtaNightSleep);
return;
}
if(monster.short == "fetish zealot") {
zealotDefeated();
return;
}
if(monster.short == "tentacle beast") {
outputText("The creature lets out an ear-piercing screech as it collapses upon itself. Its green coloring quickly fades to brown as the life drains from it, leaving you victorious.", true);
if(monster.hasStatusAffect("PhyllaFight") >= 0) {
monster.removeStatusAffect("PhyllaFight");
phyllaTentacleDefeat();
return;
}
else {
eventParser(5007);
return;
}
}
if(monster.short == "demons") {
outputText("You strike out and the last of the demons tumbles to the ground with a thud. You stand there for a second surrounded by dead or unconscious demons feeling like a god of battle. Then you realize that if a god of battle does exist he lives on a demonic plane like this, so to avoid insulting him you take your hands off your hips and your " + player.legs() + " off the head of the demon leader before you start to search the bodies.", true);
stats(0,0,0,0,0,0,1,0);
if(monster.hasStatusAffect("phyllafight") >= 0) {
doNext(3579);
return;
}
eventParser(5007);
return;
}
if(monster.short == "hellhound") {
outputText("The hellhound's flames dim and the heads let out a whine before the creature slumps down, defeated and nearly unconscious.", true);
//Rape if not naga, turned on, and girl that can fit!
if(player.hasVagina() && player.lust >= 33 && !player.isNaga()) {
outputText(" You find yourself musing that you could probably take advantage of the poor 'doggy'. Do you fuck it?", false);
simpleChoices("Fuck it",2746,"",0,"",0,"",0,"Leave",5007);
return;
}
eventParser(5007);
return;
}
if(monster.short == "infested hellhound") {
outputText("The hellhound's flames dim and the heads let out a whine before the creature slumps down, defeated, unconscious, and yet still drooling worms.", true);
eventParser(5007);
return;
}
if(monster.short == "bee-girl") {
if(player.gender > 0) {
outputText("You smile in satisfaction as the " + monster.short + " collapses, unable to continue fighting. The sweet scent oozing from between her legs is too much to bear, arousing you painfully, and you see an easy way to relieve it..\n\nWhat do you do to her?", true);
player.lust = 98;
stats(0,0,0,0,0,0,1,0);
temp2 = 0;
temp3 = 0;
if(player.hasStatusAffect("Feeder") >= 0) temp3 = 2484;
if(player.hasKeyItem("Deluxe Dildo") >= 0) temp2 = 2263;
simpleChoices("Rape",2059,"Dildo Rape",temp2,"",0,"B. Feed",temp3,"Leave",5007);
return;
}
//Genderless can still breastfeed
else if(player.hasStatusAffect("Feeder") >= 0) {
outputText("You smile in satisfaction as the " + monster.short + " collapses, unable to continue fighting. The sweet scent oozing from between her legs is too much to bear, arousing you painfully.\n\nWhat do you do?", true);
simpleChoices("B. Feed", 2484,"",0,"",0,"",0,"Leave",5007);
return;
}
}
//Succubus
if(monster.short == "secretarial succubus" && player.gender > 0) {
outputText("You smile in satisfaction as the " + monster.short + " collapses, unable to continue fighting. Now would be the perfect opportunity to taste the fruits of her sex-ready form...\n\nDo you rape her?", true);
stats(0,0,0,0,0,0,1,0);
temp2 = 0;
if(player.hasKeyItem("Deluxe Dildo") >= 0) temp2 = 2266;
simpleChoices("Yes",11023,"Dildo Rape",temp2,"",0,"",0,"No",5007)
return;
}
if(monster.short == "Omnibus Overseer") {
omnibusVictoryEvent();
return;
}
if(monster.short == "incubus mechanic") {
if(player.gender == 0) {
outputText("You smile in satisfaction as the " + monster.short + " collapses, unable to continue fighting. Now would be the perfect opportunity to test his demonic tool...\n\nHow do you want to handle him?", true);
simpleChoices("Anally",11063,"Orally",11039,"",0,"",0,"Leave",5007);
}
else {
outputText("You smile in satisfaction as the " + monster.short + " collapses, unable to continue fighting. Now would be the perfect opportunity to put his tool to use...\n\nWhat do you do, rape him, service him, or let him take you anally?", true);
stats(0,0,0,0,0,0,1,0);
simpleChoices("Rape",11064,"Service Him",11039,"Anal",11063,"Nothing",5007,"",0);
}
return;
}
//SLIIIIME
if(monster.short == "green slime") {
outputText("You smile in satisfaction as the " + monster.short + " collapses, unable to continue fighting.", true);
//Boobfeed.
if(player.hasStatusAffect("Feeder") >= 0) {
//Eligable to rape
if(player.lust >= 33 && player.gender > 0) {
outputText("\n\nYou're horny enough to try and rape it, though you'd rather see how much milk you can squirt into it. What do you do?", false);
simpleChoices("B.Feed",2480,"Rape",5041,"",0,"",0,"Leave",5007);
}
//Rapes not on the table.
else {
outputText("\n\nYour nipples ache with the desire to forcibly breastfeed the gelatinous beast. Do you?", false);
doYesNo(2480,5007);
}
}
//Not a breastfeeder
else if(player.lust >= 33 && player.gender > 0) {
outputText(" Sadly you realize your own needs have not been met. Of course, you could always play with the poor thing... Do you rape it?", false);
doYesNo(5041, 5007);
}
else eventParser(5007);
return;
}
//Cultist
if(monster.short == "fetish cultist") {
temp2 = 0.
if(player.hasStatusAffect("Feeder") >= 0) temp2 = 2485
outputText("Hurt too much to continue controlling her powers, the cultist collapses helplessly.", true);
if(player.lust >= 33 && player.gender > 0) {
outputText(" You realize she'd make a perfect receptacle for your lusts. Do you have your way with her?", false);
//doYesNo(5065, 5007);
simpleChoices("Sex",5065,"",0,"",0,"B. Feed",temp2,"Leave",5007);
}
else {
if(temp2 > 0) {
outputText(" She looks like she might take some of your milk if you offered it to her. What do you do?", false);
simpleChoices("B. Feed",temp2,"",0,"",0,"",0,"Leave",5007);
}
else eventParser(5007);
}
return;
}
if(monster.short == "minotaur") {
if(monster.hasStatusAffect("PhyllaFight") >= 0) {
monster.removeStatusAffect("PhyllaFight");
outputText("You defeat a minotaur! ", true);
phyllaBeatAMino();
return;
}
minoVictoryRapeChoices();
return;
}
if(monster.short == "sand witch" && player.lust >= 33) {
beatSandwitch();
return;
}
gameState = 0;
outputText("You defeat " + monster.a + monster.short + ".\n", true);
if(monster.gems == 1) outputText("\nYou find a single gem on your defeated foe's unconscious body and pocket it.", false);
if(monster.gems > 1) outputText("\nYou find " + monster.gems + " gems on your defeated foe's unconscious body and pocket them.", false);
outputText("\n\nYou gain " + monster.XP + " xp!", false);
player.XP += monster.XP;
player.gems += monster.gems;
clearStatuses(false);
dropItem(monster.short);
if(menuLoc == 0) doNext(13);
return;
}
//Lust Victory
if(eventNum == 5009) {
if(monster.skinTone == "helspawn") {
beatUpYourDaughter();
return;
}
if(monster.short == "Holli") {
defeatHolli();
return;
}
if(monster.short == "Sheila") {
if(flags[SHEILA_DEMON] == 1) beatUpDemonSheila();
else sheilaGotWhomped();
return;
}
if(monster.short == "Sand Mother") {
defeatTheSandMother();
return;
}
if(monster.short == "Cum Witch") {
cumWitchDefeated();
return;
}
if(monster.short == "sand witches") {
yoYouBeatUpSomeSandWitchesYOUMONSTER();
return;
}
if(monster.short == "imp lord") {
defeatImpLord();
return;
}
if(monster.short == "Minerva") {
beatUpDatSharpie();
return;
}
if(monster.short == "Kelt") {
if(flags[KELT_BREAK_LEVEL] == 1) defeatKellyNDBREAKHIM();
else breakingKeltNumeroThree();
return;
}
if(monster.short == "Sirius, a naga hypnotist") {
urtaBeatsUpSiriusRadio();
return;
}
if(monster.short == "kitsune") {
defeatTheKitsunes();
return;
}
if(monster.short == "sandtrap" || monster.short == "sand tarp") {
pcBeatsATrap();
return;
}
if(monster.short == "satyr") {
defeatASatyr();
return;
}
if(monster.short == "chameleon girl") {
defeatChameleonGirl();
return;
}
if(monster.short == "Ember") {
beatEmberSpar();
//loseToEmberSpar()
return;
}
if(monster.short == "farmers") {
beatUpOwca();
//loseToOwca()
return;
}
if(monster.short == "lusty demons") {
defeetVapulasHorde();
//loseOrSubmitToVapula();
return;
}
if(monster.short == "Harpy Queen") {
harpyQueenDefeatedByPC();
return;
}
if(monster.short == "phoenix platoon") {
phoenixPlatoonLosesToPC();
return;
}
if(monster.short == "Brigid the Jailer") {
pcDefeatsBrigid();
return;
}
if(monster.short == "harpy horde") {
pcDefeatsHarpyHorde();
return;
}
if(monster.short == "mob of spiders-morphs") {
beatSpiderMob();
return;
}
if(monster.short == "Goo Armor") {
//gooArmorBeatsUpPC();
if(monster.hasStatusAffect("spar") >= 0) pcWinsValeriaSpar();
else beatUpGooArmor();
return;
}
if(monster.short == "Hel" || monster.short == "salamander") {