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polygon.py
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"""
Code from Chapter 4
Think Python: An Introduction to Software Design
Allen B. Downey
"""
from TurtleWorld import *
import math
def square(t, length):
"""Use the Turtle (t) to draw a square with sides of
the given length. Returns the Turtle to the starting
position and location.
"""
for i in range(4):
fd(t, length)
lt(t)
def polyline(t, n, length, angle):
"""Draw n line segments with the given length and
angle (in degrees) between them.
"""
for i in range(n):
fd(t, length)
lt(t, angle)
def polygon(t, n, length):
"""Draw a complete polygon of n sides, each of
length length, using the turtle (t)
"""
angle = 360.0/n
polyline(t, n, length, angle)
def arc(t, r, angle):
"""Draw the arc of a circle of radius r defined
by the given angular length angle in degrees, using the turtle (t).
Determine the number of steps to take by calculating the
arc_length and choosing an appropriate step size for a smooth arc
"""
arc_length = 2 * math.pi * r * abs(angle) / 360
n = int(arc_length / 4) + 1
step_length = arc_length / n
step_angle = float(angle) / n
# making a slight left turn before the polyline reduces
# the error caused by the linear approximation of the arc
lt(t, step_angle/2)
polyline(t, n, step_length, step_angle)
rt(t, step_angle/2)
def circle(t, r):
"""Using turtle (t), draw a complete circle of radius r by passing
360 degrees as the angle parameter to the function arc
"""
arc(t, r, 360)
# the following condition checks whether we are
# running as a script, in which case run the test code,
# or being imported, in which case don't.
if __name__ == '__main__':
world = TurtleWorld()
bob = Turtle()
bob.delay = 0.001
# draw a circle centered on the origin
radius = 100
pu(bob)
fd(bob, radius)
lt(bob)
pd(bob)
circle(bob, radius)
wait_for_user()