You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Instead of using pingpong as a single bit information, we refactor the
code to treat it as a counter. When interactive session is detected,
we set pingpong count to TCP_PINGPONG_THRESH. And when pingpong count
is >= TCP_PINGPONG_THRESH, we consider the session in pingpong mode.
This patch is a pure refactor and sets foundation for the next patch.
This patch itself does not change any pingpong logic.
Signed-off-by: Wei Wang <weiwan@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
0 commit comments