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Crash while ingame on Linux: *** stack smashing detected ***: terminated
#378
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juozaspo
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Crash while ingame: *** stack smashing detected ***: terminated
Crash while ingame: '*** stack smashing detected ***: terminated'
Jun 23, 2024
juozaspo
changed the title
Crash while ingame: '*** stack smashing detected ***: terminated'
Crash while ingame: Jun 23, 2024
*** stack smashing detected ***: terminated
After running under gdb I've generated a more detailed backtrace of the crash that might be useful in the future. The game output with gdb messages are shown below, nacktraces are listed separately. Terminal output with gdb messages included in the log
Full gdb backtrace of main thread
Full gdb backtrace with all threads
Edit: Updated the backtrace above, can be reproduced with carmageddon files, backtrace outputs are separated from main game output including gdb messages. |
juozaspo
changed the title
Crash while ingame:
Crash while ingame on Linux: Jun 25, 2024
*** stack smashing detected ***: terminated
*** stack smashing detected ***: terminated
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Trying to run dethrace compiled on Ubuntu 22.04 LTS with default cmake configuration some times triggers crash. Data files are from steam release, full log is shown below:
Commit: 673244b
BRender commit: dethrace-labs/BRender-v1.3.2@9b6c6d9
OS: Ubuntu 22.04 LTS, cmake 3.29.5 from kitware repository, gcc 11.4.0
The text was updated successfully, but these errors were encountered: