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Client logout causes map server segmentation fault #222

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TekMasterGaming opened this issue Jan 30, 2020 · 2 comments
Open

Client logout causes map server segmentation fault #222

TekMasterGaming opened this issue Jan 30, 2020 · 2 comments

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@TekMasterGaming
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TekMasterGaming commented Jan 30, 2020

[21:25:02.073.073349 -05:00] [W] [net] Packet 0x756 not handled
Dump path: /tmp/74ef37c4-22f8-4fdf-bba59e8f-cdc60e51.dmp
Segmentation fault

When i exit game this error occurs in the MapServer window, the other two stay up.

74ef37c4-22f8-4fdf-bba59e8f-cdc60e51.zip

  • OS: Ubuntu 18.04.3 LTS

1:23:45.314.314018 -05:00] [I] [net] ISC Server 0 Connected: [MAP_MASTER, Athena, 127.0.0.1:29200]

[21:23:45.314.314059 -05:00] [I] [net] ISC Server 0 serves maps: [56, 55, 51, 37, 33, 32, 31, 28, 27, 63, 26, 62, 25, 6, 23, 5, 59, 22, 3, 57, 20, 8, 1, 2, 9, 11, 52, 15, 53, 16, 54, 17, 21, 61, 24, ]
[21:24:37.104.104255 -05:00] [I] [net] [0] Client connected from: 127.0.0.1
[21:25:01.950.950560 -05:00] [W] [net] Unknown Packet Type: 0x07e0
[21:25:01.993.993397 -05:00] [W] [net] Unknown Packet Type: 0x07e0
[21:25:01.993.993479 -05:00] [W] [net] Unknown Packet Type: 0x07e5
[21:29:48.397.397672 -05:00] [I] [net] Socket 0 (Athena) disconnected.
[21:29:48.767.767735 -05:00] [I] [net] Socket 0 () disconnected.
^C[21:54:06.377.377113 -05:00] [I] [server] Server shutting down...

[21:22:26.861.861602 -05:00] [I] [server] Starting up server...
[21:22:26.861.861619 -05:00] [I] [server] --------------------------------
[21:22:26.861.861632 -05:00] [I] [server] osIROSE 2
[21:22:26.861.861634 -05:00] [I] [server] http://forum.dev-osrose.com/
[21:22:26.861.861635 -05:00] [I] [server] --------------------------------
[21:22:26.861.861643 -05:00] [I] [server] Git Branch/Tag/Revision: trunk/0.3.0/0258d33d
[21:22:31.352.352823 -05:00] [I] [net] Listening started on 127.0.0.1:29000
[21:22:31.353.353000 -05:00] [I] [net] Listening started on 127.0.0.1:29010
[21:23:23.620.620062 -05:00] [I] [net] Server connected from: 127.0.0.1
[21:23:23.620.620916 -05:00] [I] [net] ISC Server 0 Connected: [CHAR, osIROSE, 127.0.0.1:29100]

[21:23:45.314.314226 -05:00] [I] [net] ISC Server 0 Connected: [MAP_MASTER, Athena, 127.0.0.1:29200]

[21:24:30.251.251129 -05:00] [I] [net] [0] Client connected from: 127.0.0.1
[21:24:35.719.719428 -05:00] [I] [net] Socket 0 (admin) disconnected.
[21:54:06.377.377020 -05:00] [I] [net] Socket 0 (osIROSE) disconnected.
^C[21:54:13.433.433160 -05:00] [I] [server] Server shutting down...

also when i login to the game and my character spawns i get an error, then the character model triplicates and runs off headless and the screen won't move then. exit client, reopen, then when login completes and character begins to spawn server disconnected message

@L3nn0x
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L3nn0x commented Jan 30, 2020

thanks for the detailed issue!

I fixed the duplication bug in the party2 branch, I need to back port it into trunk. I'll have a look at the segfault.

@TekMasterGaming
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TekMasterGaming commented Jan 30, 2020

if it helps i'm using the files from the guide on the main page, the 112 112 version and the sha256client
i am using the client on windows 10 and the server on ubuntu 18.04

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