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randomresponse.go
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randomresponse.go
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package main
import (
"math/rand"
"time"
)
type randomError interface {
kind() string
}
type random5xx struct{}
func (r random5xx) kind() string {
return "5xx"
}
func (r random5xx) status() int {
return 500 + rand.Intn(12)
}
func (r random5xx) Error() string {
return r.kind()
}
type hangup struct{}
func (r hangup) kind() string {
return "HUP"
}
type delay struct{}
func (r delay) kind() string {
return "DELAY"
}
func (r delay) wait(url string) {
d := time.Millisecond * time.Duration(rand.Intn(chaosConfig.MaxTimeout+1))
log.Info().Println("Will delay", d, "for", url)
time.Sleep(d)
}
type noError struct{}
func (r noError) kind() string {
return "NOERR"
}
var randomErrors = []randomError{
noError{},
noError{},
noError{},
noError{},
noError{},
hangup{},
noError{},
noError{},
noError{},
noError{},
random5xx{},
noError{},
noError{},
noError{},
noError{},
noError{},
random5xx{},
noError{},
noError{},
noError{},
noError{},
delay{},
noError{},
noError{},
noError{},
noError{},
random5xx{},
noError{},
noError{},
noError{},
noError{},
noError{},
noError{},
}
func rollDices() randomError {
return randomErrors[rand.Intn(len(randomErrors))]
}