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English Version

题目描述

让我们一起来玩扫雷游戏!

给你一个大小为 m x n 二维字符矩阵 board ,表示扫雷游戏的盘面,其中:

  • 'M' 代表一个 未挖出的 地雷,
  • 'E' 代表一个 未挖出的 空方块,
  • 'B' 代表没有相邻(上,下,左,右,和所有4个对角线)地雷的 已挖出的 空白方块,
  • 数字'1''8')表示有多少地雷与这块 已挖出的 方块相邻,
  • 'X' 则表示一个 已挖出的 地雷。

给你一个整数数组 click ,其中 click = [clickr, clickc] 表示在所有 未挖出的 方块('M' 或者 'E')中的下一个点击位置(clickr 是行下标,clickc 是列下标)。

根据以下规则,返回相应位置被点击后对应的盘面:

  1. 如果一个地雷('M')被挖出,游戏就结束了- 把它改为 'X'
  2. 如果一个 没有相邻地雷 的空方块('E')被挖出,修改它为('B'),并且所有和其相邻的 未挖出 方块都应该被递归地揭露。
  3. 如果一个 至少与一个地雷相邻 的空方块('E')被挖出,修改它为数字('1''8' ),表示相邻地雷的数量。
  4. 如果在此次点击中,若无更多方块可被揭露,则返回盘面。

 

示例 1:

输入:board = [["E","E","E","E","E"],["E","E","M","E","E"],["E","E","E","E","E"],["E","E","E","E","E"]], click = [3,0]
输出:[["B","1","E","1","B"],["B","1","M","1","B"],["B","1","1","1","B"],["B","B","B","B","B"]]

示例 2:

输入:board = [["B","1","E","1","B"],["B","1","M","1","B"],["B","1","1","1","B"],["B","B","B","B","B"]], click = [1,2]
输出:[["B","1","E","1","B"],["B","1","X","1","B"],["B","1","1","1","B"],["B","B","B","B","B"]]

 

提示:

  • m == board.length
  • n == board[i].length
  • 1 <= m, n <= 50
  • board[i][j]'M''E''B' 或数字 '1''8' 中的一个
  • click.length == 2
  • 0 <= clickr < m
  • 0 <= clickc < n
  • board[clickr][clickc]'M''E'

解法

方法一:DFS

我们记 $click = (i, j)$,如果 $board[i][j]$ 等于 'M',那么直接将 $board[i][j]$ 的值改为 'X' 即可。否则,我们需要统计 $board[i][j]$ 周围的地雷数量 $cnt$,如果 $cnt$ 不为 $0$,那么将 $board[i][j]$ 的值改为 $cnt$ 的字符串形式。否则,将 $board[i][j]$ 的值改为 'B',并且递归地搜索处理 $board[i][j]$ 周围的未挖出的方块。

时间复杂度 $O(m \times n)$,空间复杂度 $O(m \times n)$。其中 $m$$n$ 分别是二维数组 $board$ 的行数和列数。

class Solution:
    def updateBoard(self, board: List[List[str]], click: List[int]) -> List[List[str]]:
        def dfs(i: int, j: int):
            cnt = 0
            for x in range(i - 1, i + 2):
                for y in range(j - 1, j + 2):
                    if 0 <= x < m and 0 <= y < n and board[x][y] == "M":
                        cnt += 1
            if cnt:
                board[i][j] = str(cnt)
            else:
                board[i][j] = "B"
                for x in range(i - 1, i + 2):
                    for y in range(j - 1, j + 2):
                        if 0 <= x < m and 0 <= y < n and board[x][y] == "E":
                            dfs(x, y)

        m, n = len(board), len(board[0])
        i, j = click
        if board[i][j] == "M":
            board[i][j] = "X"
        else:
            dfs(i, j)
        return board
class Solution {
    private char[][] board;
    private int m;
    private int n;

    public char[][] updateBoard(char[][] board, int[] click) {
        m = board.length;
        n = board[0].length;
        this.board = board;
        int i = click[0], j = click[1];
        if (board[i][j] == 'M') {
            board[i][j] = 'X';
        } else {
            dfs(i, j);
        }
        return board;
    }

    private void dfs(int i, int j) {
        int cnt = 0;
        for (int x = i - 1; x <= i + 1; ++x) {
            for (int y = j - 1; y <= j + 1; ++y) {
                if (x >= 0 && x < m && y >= 0 && y < n && board[x][y] == 'M') {
                    ++cnt;
                }
            }
        }
        if (cnt > 0) {
            board[i][j] = (char) (cnt + '0');
        } else {
            board[i][j] = 'B';
            for (int x = i - 1; x <= i + 1; ++x) {
                for (int y = j - 1; y <= j + 1; ++y) {
                    if (x >= 0 && x < m && y >= 0 && y < n && board[x][y] == 'E') {
                        dfs(x, y);
                    }
                }
            }
        }
    }
}
class Solution {
public:
    vector<vector<char>> updateBoard(vector<vector<char>>& board, vector<int>& click) {
        int m = board.size(), n = board[0].size();
        int i = click[0], j = click[1];

        function<void(int, int)> dfs = [&](int i, int j) {
            int cnt = 0;
            for (int x = i - 1; x <= i + 1; ++x) {
                for (int y = j - 1; y <= j + 1; ++y) {
                    if (x >= 0 && x < m && y >= 0 && y < n && board[x][y] == 'M') {
                        ++cnt;
                    }
                }
            }
            if (cnt) {
                board[i][j] = cnt + '0';
            } else {
                board[i][j] = 'B';
                for (int x = i - 1; x <= i + 1; ++x) {
                    for (int y = j - 1; y <= j + 1; ++y) {
                        if (x >= 0 && x < m && y >= 0 && y < n && board[x][y] == 'E') {
                            dfs(x, y);
                        }
                    }
                }
            }
        };

        if (board[i][j] == 'M') {
            board[i][j] = 'X';
        } else {
            dfs(i, j);
        }
        return board;
    }
};
func updateBoard(board [][]byte, click []int) [][]byte {
	m, n := len(board), len(board[0])
	i, j := click[0], click[1]

	var dfs func(i, j int)
	dfs = func(i, j int) {
		cnt := 0
		for x := i - 1; x <= i+1; x++ {
			for y := j - 1; y <= j+1; y++ {
				if x >= 0 && x < m && y >= 0 && y < n && board[x][y] == 'M' {
					cnt++
				}
			}
		}
		if cnt > 0 {
			board[i][j] = byte(cnt + '0')
			return
		}
		board[i][j] = 'B'
		for x := i - 1; x <= i+1; x++ {
			for y := j - 1; y <= j+1; y++ {
				if x >= 0 && x < m && y >= 0 && y < n && board[x][y] == 'E' {
					dfs(x, y)
				}
			}
		}
	}

	if board[i][j] == 'M' {
		board[i][j] = 'X'
	} else {
		dfs(i, j)
	}
	return board
}
function updateBoard(board: string[][], click: number[]): string[][] {
    const m = board.length;
    const n = board[0].length;
    const [i, j] = click;

    const dfs = (i: number, j: number) => {
        let cnt = 0;
        for (let x = i - 1; x <= i + 1; ++x) {
            for (let y = j - 1; y <= j + 1; ++y) {
                if (x >= 0 && x < m && y >= 0 && y < n && board[x][y] === 'M') {
                    ++cnt;
                }
            }
        }
        if (cnt > 0) {
            board[i][j] = cnt.toString();
            return;
        }
        board[i][j] = 'B';
        for (let x = i - 1; x <= i + 1; ++x) {
            for (let y = j - 1; y <= j + 1; ++y) {
                if (x >= 0 && x < m && y >= 0 && y < n && board[x][y] === 'E') {
                    dfs(x, y);
                }
            }
        }
    };

    if (board[i][j] === 'M') {
        board[i][j] = 'X';
    } else {
        dfs(i, j);
    }
    return board;
}