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English Version

题目描述

这个问题是实现一个简单的消除算法。

给定一个 m x n 的二维整数数组 board 代表糖果所在的方格,不同的正整数 board[i][j] 代表不同种类的糖果,如果 board[i][j] == 0 代表 (i, j) 这个位置是空的。

给定的方格是玩家移动后的游戏状态,现在需要你根据以下规则粉碎糖果,使得整个方格处于稳定状态并最终输出:

  • 如果有三个及以上水平或者垂直相连的同种糖果,同一时间将它们粉碎,即将这些位置变成空的。
  • 在同时粉碎掉这些糖果之后,如果有一个空的位置上方还有糖果,那么上方的糖果就会下落直到碰到下方的糖果或者底部,这些糖果都是同时下落,也不会有新的糖果从顶部出现并落下来。
  • 通过前两步的操作,可能又会出现可以粉碎的糖果,请继续重复前面的操作。
  • 当不存在可以粉碎的糖果,也就是状态稳定之后,请输出最终的状态。

你需要模拟上述规则并使整个方格达到稳定状态,并输出。

 

示例 1 :

输入: board = [[110,5,112,113,114],[210,211,5,213,214],[310,311,3,313,314],[410,411,412,5,414],[5,1,512,3,3],[610,4,1,613,614],[710,1,2,713,714],[810,1,2,1,1],[1,1,2,2,2],[4,1,4,4,1014]]
输出: [[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[110,0,0,0,114],[210,0,0,0,214],[310,0,0,113,314],[410,0,0,213,414],[610,211,112,313,614],[710,311,412,613,714],[810,411,512,713,1014]]

示例 2:

输入: board = [[1,3,5,5,2],[3,4,3,3,1],[3,2,4,5,2],[2,4,4,5,5],[1,4,4,1,1]]
输出: [[1,3,0,0,0],[3,4,0,5,2],[3,2,0,3,1],[2,4,0,5,2],[1,4,3,1,1]]

 

提示:

  • m == board.length
  • n == board[i].length
  • 3 <= m, n <= 50
  • 1 <= board[i][j] <= 2000

 

解法

方法一

class Solution:
    def candyCrush(self, board: List[List[int]]) -> List[List[int]]:
        m, n = len(board), len(board[0])
        run = True
        while run:
            run = False
            for i in range(m):
                for j in range(n - 2):
                    if (
                        board[i][j] != 0
                        and abs(board[i][j]) == abs(board[i][j + 1])
                        and abs(board[i][j]) == abs(board[i][j + 2])
                    ):
                        run = True
                        board[i][j] = board[i][j + 1] = board[i][j + 2] = -abs(
                            board[i][j]
                        )
            for j in range(n):
                for i in range(m - 2):
                    if (
                        board[i][j] != 0
                        and abs(board[i][j]) == abs(board[i + 1][j])
                        and abs(board[i][j]) == abs(board[i + 2][j])
                    ):
                        run = True
                        board[i][j] = board[i + 1][j] = board[i + 2][j] = -abs(
                            board[i][j]
                        )
            if run:
                for j in range(n):
                    curr = m - 1
                    for i in range(m - 1, -1, -1):
                        if board[i][j] > 0:
                            board[curr][j] = board[i][j]
                            curr -= 1
                    while curr > -1:
                        board[curr][j] = 0
                        curr -= 1
        return board
class Solution {
    public int[][] candyCrush(int[][] board) {
        int m = board.length, n = board[0].length;
        boolean run = true;
        while (run) {
            run = false;
            for (int i = 0; i < m; ++i) {
                for (int j = 0; j < n - 2; ++j) {
                    if (board[i][j] != 0 && Math.abs(board[i][j]) == Math.abs(board[i][j + 1])
                        && Math.abs(board[i][j]) == Math.abs(board[i][j + 2])) {
                        run = true;
                        board[i][j] = board[i][j + 1] = board[i][j + 2] = -Math.abs(board[i][j]);
                    }
                }
            }
            for (int j = 0; j < n; ++j) {
                for (int i = 0; i < m - 2; ++i) {
                    if (board[i][j] != 0 && Math.abs(board[i][j]) == Math.abs(board[i + 1][j])
                        && Math.abs(board[i][j]) == Math.abs(board[i + 2][j])) {
                        run = true;
                        board[i][j] = board[i + 1][j] = board[i + 2][j] = -Math.abs(board[i][j]);
                    }
                }
            }
            if (run) {
                for (int j = 0; j < n; ++j) {
                    int curr = m - 1;
                    for (int i = m - 1; i >= 0; --i) {
                        if (board[i][j] > 0) {
                            board[curr][j] = board[i][j];
                            --curr;
                        }
                    }
                    while (curr > -1) {
                        board[curr][j] = 0;
                        --curr;
                    }
                }
            }
        }
        return board;
    }
}
class Solution {
public:
    vector<vector<int>> candyCrush(vector<vector<int>>& board) {
        int m = board.size(), n = board[0].size();
        bool run = true;
        while (run) {
            run = false;
            for (int i = 0; i < m; ++i) {
                for (int j = 0; j < n - 2; ++j) {
                    if (board[i][j] != 0 && abs(board[i][j]) == abs(board[i][j + 1]) && abs(board[i][j]) == abs(board[i][j + 2])) {
                        run = true;
                        board[i][j] = board[i][j + 1] = board[i][j + 2] = -abs(board[i][j]);
                    }
                }
            }
            for (int j = 0; j < n; ++j) {
                for (int i = 0; i < m - 2; ++i) {
                    if (board[i][j] != 0 && abs(board[i][j]) == abs(board[i + 1][j]) && abs(board[i][j]) == abs(board[i + 2][j])) {
                        run = true;
                        board[i][j] = board[i + 1][j] = board[i + 2][j] = -abs(board[i][j]);
                    }
                }
            }
            if (run) {
                for (int j = 0; j < n; ++j) {
                    int curr = m - 1;
                    for (int i = m - 1; i >= 0; --i) {
                        if (board[i][j] > 0) {
                            board[curr][j] = board[i][j];
                            --curr;
                        }
                    }
                    while (curr > -1) {
                        board[curr][j] = 0;
                        --curr;
                    }
                }
            }
        }
        return board;
    }
};
func candyCrush(board [][]int) [][]int {
	m, n := len(board), len(board[0])
	run := true
	for run {
		run = false
		for i := 0; i < m; i++ {
			for j := 0; j < n-2; j++ {
				if board[i][j] != 0 && abs(board[i][j]) == abs(board[i][j+1]) && abs(board[i][j]) == abs(board[i][j+2]) {
					run = true
					t := -abs(board[i][j])
					board[i][j], board[i][j+1], board[i][j+2] = t, t, t
				}
			}
		}
		for j := 0; j < n; j++ {
			for i := 0; i < m-2; i++ {
				if board[i][j] != 0 && abs(board[i][j]) == abs(board[i+1][j]) && abs(board[i][j]) == abs(board[i+2][j]) {
					run = true
					t := -abs(board[i][j])
					board[i][j], board[i+1][j], board[i+2][j] = t, t, t
				}
			}
		}
		if run {
			for j := 0; j < n; j++ {
				curr := m - 1
				for i := m - 1; i >= 0; i-- {
					if board[i][j] > 0 {
						board[curr][j] = board[i][j]
						curr--
					}
				}
				for curr > -1 {
					board[curr][j] = 0
					curr--
				}
			}
		}
	}
	return board
}

func abs(x int) int {
	if x >= 0 {
		return x
	}
	return -x
}