你需要设计一个包含验证码的验证系统。每一次验证中,用户会收到一个新的验证码,这个验证码在 currentTime
时刻之后 timeToLive
秒过期。如果验证码被更新了,那么它会在 currentTime
(可能与之前的 currentTime
不同)时刻延长 timeToLive
秒。
请你实现 AuthenticationManager
类:
AuthenticationManager(int timeToLive)
构造AuthenticationManager
并设置timeToLive
参数。generate(string tokenId, int currentTime)
给定tokenId
,在当前时间currentTime
生成一个新的验证码。renew(string tokenId, int currentTime)
将给定tokenId
且 未过期 的验证码在currentTime
时刻更新。如果给定tokenId
对应的验证码不存在或已过期,请你忽略该操作,不会有任何更新操作发生。countUnexpiredTokens(int currentTime)
请返回在给定currentTime
时刻,未过期 的验证码数目。
如果一个验证码在时刻 t
过期,且另一个操作恰好在时刻 t
发生(renew
或者 countUnexpiredTokens
操作),过期事件 优先于 其他操作。
示例 1:
输入: ["AuthenticationManager", "renew
", "generate", "countUnexpiredTokens
", "generate", "renew
", "renew
", "countUnexpiredTokens
"] [[5], ["aaa", 1], ["aaa", 2], [6], ["bbb", 7], ["aaa", 8], ["bbb", 10], [15]] 输出: [null, null, null, 1, null, null, null, 0]解释: AuthenticationManager authenticationManager = new AuthenticationManager(5); // 构造 AuthenticationManager ,设置
timeToLive
= 5 秒。 authenticationManager.renew
("aaa", 1); // 时刻 1 时,没有验证码的 tokenId 为 "aaa" ,没有验证码被更新。 authenticationManager.generate("aaa", 2); // 时刻 2 时,生成一个 tokenId 为 "aaa" 的新验证码。 authenticationManager.countUnexpiredTokens
(6); // 时刻 6 时,只有 tokenId 为 "aaa" 的验证码未过期,所以返回 1 。 authenticationManager.generate("bbb", 7); // 时刻 7 时,生成一个 tokenId 为 "bbb" 的新验证码。 authenticationManager.renew
("aaa", 8); // tokenId 为 "aaa" 的验证码在时刻 7 过期,且 8 >= 7 ,所以时刻 8 的 renew 操作被忽略,没有验证码被更新。 authenticationManager.renew
("bbb", 10); // tokenId 为 "bbb" 的验证码在时刻 10 没有过期,所以 renew 操作会执行,该 token 将在时刻 15 过期。 authenticationManager.countUnexpiredTokens
(15); // tokenId 为 "bbb" 的验证码在时刻 15 过期,tokenId 为 "aaa" 的验证码在时刻 7 过期,所有验证码均已过期,所以返回 0 。
提示:
1 <= timeToLive <= 108
1 <= currentTime <= 108
1 <= tokenId.length <= 5
tokenId
只包含小写英文字母。- 所有
generate
函数的调用都会包含独一无二的tokenId
值。 - 所有函数调用中,
currentTime
的值 严格递增 。 - 所有函数的调用次数总共不超过
2000
次。
我们可以简单维护一个哈希表 tokenId
,值为过期时间。
-
generate
操作时,将tokenId
作为键,currentTime + timeToLive
作为值存入哈希表$d$ 中。 -
renew
操作时,如果tokenId
不在哈希表$d$ 中,或者currentTime >= d[tokenId]
,则忽略该操作;否则,更新d[tokenId]
为currentTime + timeToLive
。 -
countUnexpiredTokens
操作时,遍历哈希表$d$ ,统计未过期的tokenId
个数。
时间复杂度方面,generate
和 renew
操作的时间复杂度均为 countUnexpiredTokens
操作的时间复杂度为
空间复杂度为
class AuthenticationManager:
def __init__(self, timeToLive: int):
self.t = timeToLive
self.d = defaultdict(int)
def generate(self, tokenId: str, currentTime: int) -> None:
self.d[tokenId] = currentTime + self.t
def renew(self, tokenId: str, currentTime: int) -> None:
if self.d[tokenId] <= currentTime:
return
self.d[tokenId] = currentTime + self.t
def countUnexpiredTokens(self, currentTime: int) -> int:
return sum(exp > currentTime for exp in self.d.values())
# Your AuthenticationManager object will be instantiated and called as such:
# obj = AuthenticationManager(timeToLive)
# obj.generate(tokenId,currentTime)
# obj.renew(tokenId,currentTime)
# param_3 = obj.countUnexpiredTokens(currentTime)
class AuthenticationManager {
private int t;
private Map<String, Integer> d = new HashMap<>();
public AuthenticationManager(int timeToLive) {
t = timeToLive;
}
public void generate(String tokenId, int currentTime) {
d.put(tokenId, currentTime + t);
}
public void renew(String tokenId, int currentTime) {
if (d.getOrDefault(tokenId, 0) <= currentTime) {
return;
}
generate(tokenId, currentTime);
}
public int countUnexpiredTokens(int currentTime) {
int ans = 0;
for (int exp : d.values()) {
if (exp > currentTime) {
++ans;
}
}
return ans;
}
}
/**
* Your AuthenticationManager object will be instantiated and called as such:
* AuthenticationManager obj = new AuthenticationManager(timeToLive);
* obj.generate(tokenId,currentTime);
* obj.renew(tokenId,currentTime);
* int param_3 = obj.countUnexpiredTokens(currentTime);
*/
class AuthenticationManager {
public:
AuthenticationManager(int timeToLive) {
t = timeToLive;
}
void generate(string tokenId, int currentTime) {
d[tokenId] = currentTime + t;
}
void renew(string tokenId, int currentTime) {
if (d[tokenId] <= currentTime) return;
generate(tokenId, currentTime);
}
int countUnexpiredTokens(int currentTime) {
int ans = 0;
for (auto& [_, v] : d) ans += v > currentTime;
return ans;
}
private:
int t;
unordered_map<string, int> d;
};
/**
* Your AuthenticationManager object will be instantiated and called as such:
* AuthenticationManager* obj = new AuthenticationManager(timeToLive);
* obj->generate(tokenId,currentTime);
* obj->renew(tokenId,currentTime);
* int param_3 = obj->countUnexpiredTokens(currentTime);
*/
type AuthenticationManager struct {
t int
d map[string]int
}
func Constructor(timeToLive int) AuthenticationManager {
return AuthenticationManager{timeToLive, map[string]int{}}
}
func (this *AuthenticationManager) Generate(tokenId string, currentTime int) {
this.d[tokenId] = currentTime + this.t
}
func (this *AuthenticationManager) Renew(tokenId string, currentTime int) {
if v, ok := this.d[tokenId]; !ok || v <= currentTime {
return
}
this.Generate(tokenId, currentTime)
}
func (this *AuthenticationManager) CountUnexpiredTokens(currentTime int) int {
ans := 0
for _, exp := range this.d {
if exp > currentTime {
ans++
}
}
return ans
}
/**
* Your AuthenticationManager object will be instantiated and called as such:
* obj := Constructor(timeToLive);
* obj.Generate(tokenId,currentTime);
* obj.Renew(tokenId,currentTime);
* param_3 := obj.CountUnexpiredTokens(currentTime);
*/
class AuthenticationManager {
private timeToLive: number;
private map: Map<string, number>;
constructor(timeToLive: number) {
this.timeToLive = timeToLive;
this.map = new Map<string, number>();
}
generate(tokenId: string, currentTime: number): void {
this.map.set(tokenId, currentTime + this.timeToLive);
}
renew(tokenId: string, currentTime: number): void {
if ((this.map.get(tokenId) ?? 0) <= currentTime) {
return;
}
this.map.set(tokenId, currentTime + this.timeToLive);
}
countUnexpiredTokens(currentTime: number): number {
let res = 0;
for (const time of this.map.values()) {
if (time > currentTime) {
res++;
}
}
return res;
}
}
/**
* Your AuthenticationManager object will be instantiated and called as such:
* var obj = new AuthenticationManager(timeToLive)
* obj.generate(tokenId,currentTime)
* obj.renew(tokenId,currentTime)
* var param_3 = obj.countUnexpiredTokens(currentTime)
*/
use std::collections::HashMap;
struct AuthenticationManager {
time_to_live: i32,
map: HashMap<String, i32>,
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
impl AuthenticationManager {
fn new(timeToLive: i32) -> Self {
Self {
time_to_live: timeToLive,
map: HashMap::new(),
}
}
fn generate(&mut self, token_id: String, current_time: i32) {
self.map.insert(token_id, current_time + self.time_to_live);
}
fn renew(&mut self, token_id: String, current_time: i32) {
if self.map.get(&token_id).unwrap_or(&0) <= ¤t_time {
return;
}
self.map.insert(token_id, current_time + self.time_to_live);
}
fn count_unexpired_tokens(&self, current_time: i32) -> i32 {
self.map
.values()
.filter(|&time| *time > current_time)
.count() as i32
}
}/**
* Your AuthenticationManager object will be instantiated and called as such:
* let obj = AuthenticationManager::new(timeToLive);
* obj.generate(tokenId, currentTime);
* obj.renew(tokenId, currentTime);
* let ret_3: i32 = obj.count_unexpired_tokens(currentTime);
*/