- Removed install.js. [shtylman]
- Added browser field to package.json. [shtylman]
- Support overwriting host header. [Raynos]
- Emit 'listening' also with custom http server. [sebiq]
- Yet another intermediate release, to not delay minor features any longer.
- Native support installation issues further circumvented. [einaros]
- Service release - last before major upgrade.
- Changes default host from 127.0.0.1 to 0.0.0.0. [einaros]
- clear failsafe cleanup timeout once cleanup is called [AndreasMadsen]
- added w3c compatible CloseEvent for onclose / addEventListener("close", ...). [einaros]
- fix the sub protocol header handler [sonnyp]
- fix unhandled exception if socket closes and 'error' is emitted [jmatthewsr-ms]
- Emit error if server reponds with anything other than status code 101. [einaros]
- Added 'headers' event to server. [rauchg]
- path.exists moved to fs.exists. [blakmatrix]
- node v0.8.0 compatibility release.
- Change sender to merge buffers for relatively small payloads, may improve perf in some cases [einaros]
- Avoid EventEmitter for Receiver classes. As above this may improve perf. [einaros]
- Renamed fallback files from the somewhat misleading '*Windows'. [einaros]
- Fixed incorrect md5 digest encoding in Hixie handshake [nicokaiser]
- Added example of use with Express 3 [einaros]
- Change installation procedure to not require --ws:native to build native extensions. They will now build if a compiler is available. [einaros]
- Improve error handling during connection handshaking [einaros]
- Ensure that errors are caught also after connection teardown [nicokaiser]
- Update 'mocha' version to 1.1.0. [einaros]
- Stop showing 'undefined' for some error logs. [tricknotes]
- Update 'should' version to 0.6.3 [tricknotes]
- Build fix for Windows. [einaros]
- Enable fauxe streaming for hixie tansport. [einaros]
- Allow hixie sender to deal with buffers. [einaros/pigne]
- Allow error code 1011. [einaros]
- Fix framing for empty packets (empty pings and pongs might break). [einaros]
- Improve error and close handling, to avoid connections lingering in CLOSING state. [einaros]
- use node-gyp instead of node-waf [TooTallNate]
- remove old windows compatibility makefile, and silently fall back to native modules [einaros]
- ensure connection status [nicokaiser]
- websocket client updated to use port 443 by default for wss:// connections [einaros]
- support unix sockets [kschzt]
- circumvent node 0.6+ related memory leak caused by Object.defineProperty [nicokaiser]
- improved error handling, improving stability in massive load use cases [nicokaiser]
- various memory leak / possible memory leak cleanups [einaros]
- api documentation [nicokaiser]
- add option to disable client tracking [nicokaiser]
- node v0.7 compatibillity release
- gyp support [TooTallNate]
- commander dependency update [jwueller]
- loadbalancer support [nicokaiser]
- Final hixie close frame fixes. [nicokaiser]
- Various hixie bugfixes (such as proper close frame handling). [einaros]
- Allow verifyClient to run asynchronously [karlsequin]
- Various bugfixes and cleanups. [einaros]
- Exposed bytesReceived from websocket client object, which makes it possible to implement bandwidth sampling. [einaros]
- Updated browser based file upload example to include and output per websocket channel bandwidth sampling. [einaros]
- Changed build scripts to check which architecture is currently in use. Required after the node.js changes to have prebuilt packages target ia32 by default. [einaros]
- Added browser based file upload example. [einaros]
- Added server-to-browser status push example. [einaros]
- Exposed pause() and resume() on WebSocket object, to enable client stream shaping. [einaros]
- Corrected regression bug in handling of connections with the initial frame delivered across both http upgrade head and a standalone packet. This would lead to a race condition, which in some cases could cause message corruption. [einaros]
- Pass original request object to verifyClient, for cookie or authentication verifications. [einaros]
- Implemented addEventListener and slightly improved the emulation API by adding a MessageEvent with a readonly data attribute. [aslakhellesoy]
- Rewrite parts of hybi receiver to avoid stack overflows for large amounts of packets bundled in the same buffer / packet. [einaros]
- Prioritized update: Corrected issue which would cause sockets to stay open longer than necessary, and resource leakage because of this. [einaros]
- Breaking change: WebSocketServer's verifyOrigin option has been renamed to verifyClient. [einaros]
- verifyClient now receives { origin: 'origin header', secure: true/false }, where 'secure' will be true for ssl connections. [einaros]
- Split benchmark, in preparation for more thorough case. [einaros]
- Introduced hixie-76 draft support for server, since Safari (iPhone / iPad / OS X) and Opera still aren't updated to use Hybi. [einaros]
- Expose 'supports' object from WebSocket, to indicate e.g. the underlying transport's support for binary data. [einaros]
- Test and code cleanups. [einaros]
- Use readline in wscat [tricknotes]
- Refactor _state away, in favor of the new _readyState [tricknotes]
- travis-ci integration [einaros]
- Fixed race condition in testsuite, causing a few tests to fail (without actually indicating errors) on travis [einaros]
- Expose pong event [paddybyers]
- Enabled running of WebSocketServer in noServer-mode, meaning that upgrades are passed in manually. [einaros]
- Reworked connection procedure for WebSocketServer, and cleaned up tests. [einaros]
- Windows compatibility [einaros]
- Windows compatible test script [einaros]
- Improved protocol framing performance [einaros]
- WSS support [kazuyukitanimura]
- WSS tests [einaros]
- readyState exposed [justinlatimer, tricknotes]
- url property exposed [justinlatimer]
- Removed old 'state' property [einaros]
- Test cleanups [einaros]
- Made it possible to listen on specific paths, which is especially good to have for precreated http servers [einaros]
- Extensive WebSocket / WebSocketServer cleanup, including changing all internal properties to unconfigurable, unenumerable properties [einaros]
- Receiver modifications to ensure even better performance with fragmented sends [einaros]
- Fixed issue in sender.js, which would cause SlowBuffer instances (such as returned from the crypto library's randomBytes) to be copied (and thus be dead slow) [einaros]
- Removed redundant buffer copy in sender.js, which should improve server performance [einaros]
- Added a browser based API which uses EventEmitters internally [3rd-Eden]
- Expose request information from upgrade event for websocket server clients [mmalecki]
- Added option to let WebSocket.Server use an already existing http server [mmalecki]
- Migrating various option structures to use options.js module [einaros]
- Added a few more tests, options and handshake verifications to ensure that faulty connections are dealt with [einaros]
- Code cleanups in Sender and Receiver, to ensure even faster parsing [einaros]
- Optimized Sender.js, Receiver.js and bufferutil.cc:
- Apply loop-unrolling-like small block copies rather than use node.js Buffer#copy() (which is slow).
- Mask blocks of data using combination of 32bit xor and loop-unrolling, instead of single bytes.
- Keep pre-made send buffer for small transfers.
- Leak fixes and code cleanups.
- Compile fix for Linux.
- Rewrote parts of WebSocket.js, to avoid try/catch and thus avoid optimizer bailouts.
- Further performance updates, including the additions of a native BufferUtil module, which deals with several of the cpu intensive WebSocket operations.
- Service release, fixing broken tests.
- Node.js v0.4.x compatibility.
- Code cleanups and efficiency improvements.
- WebSocket server added, although this will still mainly be a client library.
- WebSocket server certified to pass the Autobahn test suite.
- Protocol improvements and corrections - such as handling (redundant) masks for empty fragments.
- 'wscat' command line utility added, which can act as either client or server.
- Renamed to 'ws'. Big woop, right -- but easy-websocket really just doesn't cut it anymore!
- Rewrote much of the WebSocket parser, to ensure high speed for highly fragmented messages.
- Added a BufferPool, as a start to more efficiently deal with allocations for WebSocket connections. More work to come, in that area.
- Updated the Autobahn report, at http://einaros.github.com/easy-websocket, with comparisons against WebSocket-Node 1.0.2 and Chrome 16.
- Major rework to make sure all the Autobahn test cases pass. Also updated the internal tests to cover more corner cases.
- Back and forth, back and forth: now settled on keeping the api (event names, methods) closer to the websocket browser api. This will stick now.
- Started keeping this history record. Better late than never, right?