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utils.go
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utils.go
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package gift
import (
"image"
"image/draw"
"math"
"runtime"
"sync"
)
// parallelize parallelizes the data processing.
func parallelize(enabled bool, start, stop int, fn func(start, stop int)) {
procs := 1
if enabled {
procs = runtime.GOMAXPROCS(0)
}
var wg sync.WaitGroup
splitRange(start, stop, procs, func(pstart, pstop int) {
wg.Add(1)
go func() {
defer wg.Done()
fn(pstart, pstop)
}()
})
wg.Wait()
}
// splitRange splits a range into n parts and calls a function for each of them.
func splitRange(start, stop, n int, fn func(pstart, pstop int)) {
count := stop - start
if count < 1 {
return
}
if n < 1 {
n = 1
}
if n > count {
n = count
}
div := count / n
mod := count % n
for i := 0; i < n; i++ {
fn(
start+i*div+minint(i, mod),
start+(i+1)*div+minint(i+1, mod),
)
}
}
func absf32(x float32) float32 {
if x < 0 {
return -x
}
return x
}
func minf32(x, y float32) float32 {
if x < y {
return x
}
return y
}
func maxf32(x, y float32) float32 {
if x > y {
return x
}
return y
}
func powf32(x, y float32) float32 {
return float32(math.Pow(float64(x), float64(y)))
}
func logf32(x float32) float32 {
return float32(math.Log(float64(x)))
}
func expf32(x float32) float32 {
return float32(math.Exp(float64(x)))
}
func sincosf32(a float32) (float32, float32) {
sin, cos := math.Sincos(math.Pi * float64(a) / 180)
return float32(sin), float32(cos)
}
func floorf32(x float32) float32 {
return float32(math.Floor(float64(x)))
}
func sqrtf32(x float32) float32 {
return float32(math.Sqrt(float64(x)))
}
func minint(x, y int) int {
if x < y {
return x
}
return y
}
func maxint(x, y int) int {
if x > y {
return x
}
return y
}
func sort(data []float32) {
n := len(data)
if n < 2 {
return
}
if n <= 20 {
for i := 1; i < n; i++ {
x := data[i]
j := i - 1
for ; j >= 0 && data[j] > x; j-- {
data[j+1] = data[j]
}
data[j+1] = x
}
return
}
i := 0
j := n - 1
x := data[n/2]
for i <= j {
for data[i] < x {
i++
}
for data[j] > x {
j--
}
if i <= j {
data[i], data[j] = data[j], data[i]
i++
j--
}
}
if j > 0 {
sort(data[:j+1])
}
if i < n-1 {
sort(data[i:])
}
}
// createTempImage creates a temporary image.
func createTempImage(r image.Rectangle) draw.Image {
return image.NewNRGBA64(r)
}
// isOpaque checks if the given image is opaque.
func isOpaque(img image.Image) bool {
type opaquer interface {
Opaque() bool
}
if o, ok := img.(opaquer); ok {
return o.Opaque()
}
return false
}
// genDisk generates a disk-shaped kernel.
func genDisk(ksize int) []float32 {
if ksize%2 == 0 {
ksize--
}
if ksize < 1 {
return []float32{}
}
disk := make([]float32, ksize*ksize)
kcenter := ksize / 2
for i := 0; i < ksize; i++ {
for j := 0; j < ksize; j++ {
x := kcenter - i
y := kcenter - j
r := math.Sqrt(float64(x*x + y*y))
if r <= float64(ksize/2) {
disk[j*ksize+i] = 1
}
}
}
return disk
}
// copyimage copies an image from src to dst.
func copyimage(dst draw.Image, src image.Image, options *Options) {
if options == nil {
options = &defaultOptions
}
srcb := src.Bounds()
dstb := dst.Bounds()
pixGetter := newPixelGetter(src)
pixSetter := newPixelSetter(dst)
parallelize(options.Parallelization, srcb.Min.Y, srcb.Max.Y, func(start, stop int) {
for srcy := start; srcy < stop; srcy++ {
for srcx := srcb.Min.X; srcx < srcb.Max.X; srcx++ {
dstx := dstb.Min.X + srcx - srcb.Min.X
dsty := dstb.Min.Y + srcy - srcb.Min.Y
pixSetter.setPixel(dstx, dsty, pixGetter.getPixel(srcx, srcy))
}
}
})
}
type copyimageFilter struct{}
func (p *copyimageFilter) Bounds(srcBounds image.Rectangle) (dstBounds image.Rectangle) {
dstBounds = image.Rect(0, 0, srcBounds.Dx(), srcBounds.Dy())
return
}
func (p *copyimageFilter) Draw(dst draw.Image, src image.Image, options *Options) {
copyimage(dst, src, options)
}