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Missing 4 Icons after packing with AppLovin #72

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salvync opened this issue Aug 27, 2024 · 7 comments
Open

Missing 4 Icons after packing with AppLovin #72

salvync opened this issue Aug 27, 2024 · 7 comments

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@salvync
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salvync commented Aug 27, 2024

Hi,

I am trying to verify an app (iOS), but it is giving me 4 issues: Missing icon 120x120, 167x167, 152x152 and 1024x1024 after integrating the AppLovin ane.
Everything works fine while testing. Applovin added my app bundle.
A wild guess, could it have something to do with the AppLovinSDK.framework folder? I am using Animate.

The erros goes away when I delete all the Applovin integration requirements.

Thank you.

Environment
  • AIR SDK version:
  • Device OS: iOS
  • Device version: 17
  • Development IDE: Animate
  • Development OS: MacOS
Logs

Device logs if relevant

@marchbold
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That sounds odd. Do you have those icons in your asset catalogue and your app descriptor?

@marchbold
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Only reason I can think of is adding the ANE could have changed the minimum sdk requirements for your app which may change the required icons ?

@salvync
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salvync commented Aug 27, 2024

The minimum requirement on my game is 17, because it is using the Facebook API also. The facebook API was giving me errors with lower sdk versions like 13.

@salvync
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salvync commented Aug 28, 2024

I tested with another app. No facebook API, just AppLovin (Adverts added). Minimum version 12.
It gave me the same error: 4 icons missing.

@marchbold
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Did you confirm those icons are in your asset catalogue?

@salvync
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salvync commented Aug 29, 2024

Yes, I sent a different app to the apple store without AppLovin. It didn't give any errors.
It only gives me the errors when I add AppLovin.
AppLovin.txt

@marchbold
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Sure I understand that, but did you check that you have those icons in your asset catalogue? Have you generated one?

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