-
-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Missing 4 Icons after packing with AppLovin #72
Comments
That sounds odd. Do you have those icons in your asset catalogue and your app descriptor? |
Only reason I can think of is adding the ANE could have changed the minimum sdk requirements for your app which may change the required icons ? |
The minimum requirement on my game is 17, because it is using the Facebook API also. The facebook API was giving me errors with lower sdk versions like 13. |
I tested with another app. No facebook API, just AppLovin (Adverts added). Minimum version 12. |
Did you confirm those icons are in your asset catalogue? |
Yes, I sent a different app to the apple store without AppLovin. It didn't give any errors. |
Sure I understand that, but did you check that you have those icons in your asset catalogue? Have you generated one? |
Hi,
I am trying to verify an app (iOS), but it is giving me 4 issues: Missing icon 120x120, 167x167, 152x152 and 1024x1024 after integrating the AppLovin ane.
Everything works fine while testing. Applovin added my app bundle.
A wild guess, could it have something to do with the AppLovinSDK.framework folder? I am using Animate.
The erros goes away when I delete all the Applovin integration requirements.
Thank you.
Environment
Logs
Device logs if relevant
The text was updated successfully, but these errors were encountered: