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Very sorry #8
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If you have an .obj model I think it is easier if you use the obj loader: |
Do you know pop-buffer ? x3dom can load .x3d format 3d model step by step and looks great. |
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I'm very sorry because I don't know how to reach the project manager and find none emails.
This is not an issue but a question I don't understand the "parsedXml" part ? what it is? where does it come from ?? I think this project can help me to load x3d format 3d models and show it in Three.js. Do I wrong?
I converted an ".obj" model to ".x3d" and tried to load it use your example code but failed nothing shows up. I'm very confused please help !
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