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MemoryFile.cs
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MemoryFile.cs
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/**********************************************
* *
* *
* C# Memory File Class *
* (by milokz@gmail.com) *
* *
* use for share data between applications *
* and send notifications *
* *
* use unsafe for build *
* *
* *
*********************************************/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Text;
using System.Diagnostics;
using System.Xml;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using Microsoft.Win32.SafeHandles;
using System.Runtime.ConstrainedExecution;
using System.Windows;
using System.Windows.Forms;
namespace MemFile
{
/// <summary>
/// Memory File
/// </summary>
public class MemoryFile
{
public static bool useWithSendMessage = true;
/// <summary>
/// Notify Event Types
/// </summary>
public enum NotifyEvent : byte
{
/// <summary>
/// New connection to the file
/// </summary>
fConnected = 0,
/// <summary>
/// Client disconnected from file
/// </summary>
fDisconnected = 1,
/// <summary>
/// Data was readed from file
/// </summary>
fHandled = 2,
/// <summary>
/// Data was writed to file
/// </summary>
fWrited = 3,
/// <summary>
/// User Event was set
/// </summary>
fUserEvent = 4
}
/// <summary>
/// File State
/// </summary>
public enum FileState : byte
{
/// <summary>
/// File is Empty
/// </summary>
fsEmpty = 0,
/// <summary>
/// File is Ready to read/write
/// </summary>
fsReady = 1,
/// <summary>
/// File is Busy for read/write
/// </summary>
fsBusy = 2
}
/// <summary>
/// File Data Types
/// </summary>
public enum FileType : byte
{
/// <summary>
/// Unknown Type
/// </summary>
ftUnknown = 0,
/// <summary>
/// Data placed by Binary Serializer
/// </summary>
ftBinSeriazable = 1,
/// <summary>
/// Data placed by XML Serializer
/// </summary>
ftXmlSeriazable = 2,
/// <summary>
/// Data placed by Key-Value Pairs
/// </summary>
ftKeyValues = 3,
/// <summary>
/// Data placed as string
/// </summary>
ftText = 4,
/// <summary>
/// Data placed by Binary Serializer as string
/// </summary>
ftString = 5,
/// <summary>
/// Data placed by Binary Serializer as string[]
/// </summary>
ftStringArray = 6,
/// <summary>
/// Data placed by Binary Serializer as int
/// </summary>
ftInteger = 7,
/// <summary>
/// Data placed by Binary Serializer as int[]
/// </summary>
ftIntArray = 8,
/// <summary>
/// Marshal Structure
/// </summary>
ftMarshalStructure = 9,
/// <summary>
/// User-Defined Data
/// </summary>
ftUserDefined = 0xFF
}
/// <summary>
/// Notify Delegate
/// </summary>
/// <param name="notify">Notify Event Type</param>
/// <param name="notifyParam">Notify param, for fUserEvent is userEventCode</param>
public delegate void OnGetNotify(NotifyEvent notify, byte notifyParam);
private SafeFileMappingHandle fileHandle = null;
private const int notify_timeout = 500; // ms timeout
private IntPtr ptrState = IntPtr.Zero; // File Flags: 0 - fileState; 1 - fileClients; 2 - fileReaded; 3 - fileWrited; 4 - fileType; 5 - userEvent; 6 & 7 - Reserved
private IntPtr ptrStart = IntPtr.Zero; // File Data, Stream
private System.IO.Stream _Stream; // File Stream
private string FullFileName = "Global\\NoName";
private uint FileSize = 1048568; // 1 MB
private uint FullFileSize = 1048576;
private System.Threading.Thread nThread = null;
private byte[] prevState = new byte[] { 0, 0, 0, 0 };
private bool typeFileOrKernel = false; // false - file
private bool connected = false;
private bool _resetUserEvent2Zero = true;
private Exception _lastEx = null;
/// <summary>
/// On Notify Event
/// </summary>
public OnGetNotify onGetNotify = null;
/// <summary>
/// Last Exception
/// </summary>
public Exception LastException { get { return _lastEx; } }
/// <summary>
/// if false: onGetNotify will call on any change of userEvent and will no reset it to 0 (zero);
/// if true: onGetNotify will call on any change of userEvent and will reset it to 0 (zero);
/// (use true if you should detect userEvent with same code serveral times)
/// </summary>
public bool ResetUserEventToZero
{
get { return _resetUserEvent2Zero; }
set { _resetUserEvent2Zero = value; }
}
/// <summary>
/// Linked to file in memory
/// </summary>
public bool Connected { get { return connected; } }
/// <summary>
/// File Size (availabe to read/write operations)
/// </summary>
public uint Size { get { return FileSize; } }
/// <summary>
/// File Size in Memory (file size + flag bytes)
/// </summary>
public uint MemorySize { get { return FullFileSize; } }
/// <summary>
/// Create Memory File and Link to it
/// </summary>
/// <param name="fileName">unical file name</param>
/// <param name="FileSize">file size</param>
public MemoryFile(string fileName, uint FileSize)
{
this.FileSize = FileSize;
this.FullFileSize = this.FileSize + 8;
FullFileName = String.Format("Global\\{0}", fileName);
Connect();
}
/// <summary>
/// Set User Event Code for fUserEvent
/// </summary>
/// <param name="userEventCode"></param>
public void SetNotifyUserEvent(byte userEventCode)
{
_userEvent = userEventCode;
}
/// <summary>
/// Pointer to first byte of file data
/// </summary>
public IntPtr Pointer
{
get
{
return ptrStart;
}
}
/// <summary>
/// Connections count to the file
/// </summary>
public byte Connections
{
get
{
return _fileClients;
}
}
/// <summary>
/// Type of File Data
/// </summary>
public FileType DataType
{
get
{
return (FileType)_fileType;
}
set
{
_fileType = (byte)value;
}
}
/// <summary>
/// File State
/// </summary>
private FileState intState
{
get
{
unsafe
{
byte* ist = (byte*)ptrState.ToPointer();
return (FileState)(*ist);
};
}
set
{
unsafe
{
byte* ist = (byte*)ptrState.ToPointer();
*ist = (byte)value;
};
}
}
/// <summary>
/// File Clients Connected
/// </summary>
private byte _fileClients
{
get
{
unsafe
{
byte* ist = (byte*)((int)ptrState + 1);
return *ist;
};
}
set
{
prevState[0] = value;
unsafe
{
byte* ist = (byte*)((int)ptrState+1);
*ist = (byte)value;
};
}
}
/// <summary>
/// File Readed Counter
/// </summary>
private byte _fileReaded
{
get
{
unsafe
{
byte* ist = (byte*)((int)ptrState + 2);
return *ist;
};
}
set
{
prevState[1] = value;
unsafe
{
byte* ist = (byte*)((int)ptrState + 2);
*ist = (byte)value;
};
}
}
/// <summary>
/// File Writed Counter
/// </summary>
private byte _fileWrited
{
get
{
unsafe
{
byte* ist = (byte*)((int)ptrState + 3);
return *ist;
};
}
set
{
prevState[2] = value;
unsafe
{
byte* ist = (byte*)((int)ptrState + 3);
*ist = (byte)value;
};
}
}
/// <summary>
/// File Type)
/// </summary>
private byte _fileType
{
get
{
unsafe
{
byte* ist = (byte*)((int)ptrState + 4);
return *ist;
};
}
set
{
unsafe
{
byte* ist = (byte*)((int)ptrState + 4);
*ist = (byte)value;
};
}
}
/// <summary>
/// User Event
/// </summary>
private byte _userEvent
{
get
{
unsafe
{
byte* ist = (byte*)((int)ptrState + 5);
return *ist;
};
}
set
{
prevState[3] = value;
unsafe
{
byte* ist = (byte*)((int)ptrState + 5);
*ist = (byte)value;
};
}
}
/// <summary>
/// Clear File
/// </summary>
/// <param name="sendUpdate">send WM_APP_FileUpdated ?</param>
public void Clear(bool sendUpdate)
{
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
byte[] b = new byte[FileSize];
Stream.Position = 0;
Stream.Write(b, 0, b.Length);
Stream.Position = 0;
};
_fileType = (byte)FileType.ftUnknown;
this.intState = FileState.fsReady;
if (sendUpdate)
{
_fileWrited++;
};
}
/// <summary>
/// Clear File with send WM_APP_FileUpdated
/// </summary>
public void Clear()
{
this.Clear(true);
}
/// <summary>
/// Create file
/// </summary>
private void Connect()
{
try
{
SECURITY_ATTRIBUTES sa = SECURITY_ATTRIBUTES.Empty;
fileHandle = NativeMethod.CreateFileMapping(
INVALID_HANDLE_VALUE,
ref sa,
FileProtection.PAGE_READWRITE,
0,
FullFileSize,
FullFileName);
if (fileHandle.IsInvalid) throw new Win32Exception();
//IntPtr sidPtr = IntPtr.Zero;
//SECURITY_INFORMATION sFlags = SECURITY_INFORMATION.Owner;
//System.Security.Principal.NTAccount user = new System.Security.Principal.NTAccount("P1R4T3\\Harris");
//System.Security.Principal.SecurityIdentifier sid = (System.Security.Principal.SecurityIdentifier)user.Translate(typeof(System.Security.Principal.SecurityIdentifier));
//ConvertStringSidToSid(sid.ToString(), ref sidPtr);
SetNamedSecurityInfoW(FullFileName, typeFileOrKernel ? SE_OBJECT_TYPE.SE_KERNEL_OBJECT : SE_OBJECT_TYPE.SE_FILE_OBJECT, SECURITY_INFORMATION.Dacl, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
ptrState = NativeMethod.MapViewOfFile(fileHandle, FileMapAccess.FILE_MAP_ALL_ACCESS, 0, 0, FullFileSize);
if (ptrState == IntPtr.Zero) throw new Win32Exception();
ptrStart = (IntPtr)((int)ptrState + 8);
connected = true;
_fileClients++;
nThread = new System.Threading.Thread(NotifyThread);
nThread.Start();
unsafe
{
_Stream = new System.IO.UnmanagedMemoryStream((byte*)ptrStart.ToPointer(), FileSize, FileSize, System.IO.FileAccess.ReadWrite);
};
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString());
_lastEx = ex;
throw ex;
};
}
/// <summary>
/// Get File Stream;
/// If you are using Stream application will not send WM_APP_FileUpdated or WM_APP_FileHandled messages
/// </summary>
public System.IO.Stream Stream
{
get
{
return _Stream;
}
}
/// <summary>
/// Read/Write byte to File;
/// No Send WM_APP_FileUpdated or WM_APP_FileHandled Messages
/// </summary>
/// <param name="index"></param>
/// <returns></returns>
public byte this[int index]
{
get
{
byte[] res = new byte[1];
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Marshal.Copy((IntPtr)((int)ptrStart + index), res, 0, 1);
};
this.intState = FileState.fsReady;
return res[0];
}
set
{
byte[] res = new byte[] { value };
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Marshal.Copy(res, 0, (IntPtr)((int)ptrStart + index), 1);
};
this.intState = FileState.fsReady;
}
}
/// <summary>
/// Read/Write bytes to File;
/// No Send WM_APP_FileUpdated or WM_APP_FileHandled Messages
/// </summary>
/// <param name="offset"></param>
/// <param name="count"></param>
/// <returns></returns>
public byte[] this[int offset, int count]
{
get
{
byte[] res = new byte[count];
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Marshal.Copy((IntPtr)((int)ptrStart + offset), res, 0, count);
};
this.intState = FileState.fsReady;
return res;
}
set
{
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Marshal.Copy(value, 0, (IntPtr)((int)ptrStart + offset), count);
};
this.intState = FileState.fsReady;
}
}
/// <summary>
/// File is Ready
/// </summary>
public bool IsReady
{
get
{
return (this.intState != FileState.fsBusy);
}
}
/// <summary>
/// File is Empty
/// </summary>
public bool IsEmpty
{
get
{
return this.intState == FileState.fsEmpty;
}
}
/// <summary>
/// File is Busy
/// </summary>
public bool IsBusy
{
get
{
return this.intState == FileState.fsBusy;
}
}
/// <summary>
/// Set object to File (Bin Serializer)
/// </summary>
/// <param name="obj"></param>
public void SetSeriazable(object obj)
{
Type tof = obj.GetType();
this.Clear(false);
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
BinaryFormatter formatter = new BinaryFormatter();
Stream.Position = 0;
formatter.Serialize(Stream, obj);
Stream.Position = 0;
};
_fileType = (byte)FileType.ftBinSeriazable;
if (tof == typeof(string)) _fileType = (byte)FileType.ftString;
if (tof == typeof(string[])) _fileType = (byte)FileType.ftStringArray;
if (tof == typeof(int)) _fileType = (byte)FileType.ftInteger;
if (tof == typeof(int[])) _fileType = (byte)FileType.ftIntArray;
this.intState = FileState.fsReady;
_fileWrited++;
}
/// <summary>
/// Get object from File (Bin Serializer)
/// </summary>
/// <returns></returns>
public object GetSeriazable()
{
object res = null;
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
BinaryFormatter formatter = new BinaryFormatter();
Stream.Position = 0;
res = formatter.Deserialize(Stream);
Stream.Position = 0;
};
this.intState = FileState.fsReady;
_fileReaded++;
return res;
}
/// <summary>
/// Set Object to File (Xml Serializer)
/// </summary>
/// <param name="obj"></param>
/// <param name="T"></param>
public void SetSeriazable(object obj, Type T)
{
this.Clear(false);
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Stream.Position = 0;
System.Xml.Serialization.XmlSerializer xs = new System.Xml.Serialization.XmlSerializer(T);
System.IO.StreamWriter writer = new System.IO.StreamWriter(Stream);
xs.Serialize(writer, obj);
Stream.Position = 0;
};
_fileType = (byte)FileType.ftXmlSeriazable;
this.intState = FileState.fsReady;
_fileWrited++;
}
/// <summary>
/// Get Object from File (Xml Serializer)
/// </summary>
/// <param name="T"></param>
/// <returns></returns>
public object GetSeriazable(Type T)
{
object res = null;
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Stream.Position = 0;
System.Xml.Serialization.XmlSerializer xs = new System.Xml.Serialization.XmlSerializer(T);
res = xs.Deserialize(Stream);
Stream.Position = 0;
};
this.intState = FileState.fsReady;
_fileReaded++;
return res;
}
/// <summary>
/// Close Memory File
/// </summary>
public void Close()
{
connected = false;
if (nThread != null)
{
System.Threading.Thread.Sleep(notify_timeout);
nThread.Abort();
nThread = null;
};
if (fileHandle != null)
{
try { _Stream.Close(); } catch (Exception ex) { _lastEx = ex; };
_fileClients--;
if (ptrState != IntPtr.Zero)
{
NativeMethod.UnmapViewOfFile(ptrState);
ptrState = IntPtr.Zero;
};
fileHandle.Close();
fileHandle = null;
};
}
/// <summary>
/// Get/Set KeyValues Pairs to File
/// </summary>
public List<KeyValuePair<string, string>> Keys
{
get
{
List<KeyValuePair<string, string>> res = new List<KeyValuePair<string, string>>();
{
int next_str_len = 0, offset = 0;
byte[] header = this[0, 8];
if (BitConverter.ToUInt64(header, 0) != 0x4b45595356414c53) return res;
offset += 8;
while ((next_str_len = BitConverter.ToInt32(this[offset, 4], 0)) > 0)
{
offset += 4;
string name = System.Text.Encoding.UTF8.GetString(this[offset, next_str_len]);
offset += next_str_len;
next_str_len = BitConverter.ToInt32(this[offset, 4], 0);
offset += 4;
string value = System.Text.Encoding.UTF8.GetString(this[offset, next_str_len]);
offset += next_str_len;
res.Add(new KeyValuePair<string, string>(name, value));
};
};
_fileReaded++;
return res;
}
set
{
this.Clear(false);
this.intState = FileState.fsReady;
if ((value != null) && (value.Count > 0))
{
int offset = 0;
byte[] header = BitConverter.GetBytes(0x4b45595356414c53);
this[offset, header.Length] = header; offset += header.Length;
foreach (KeyValuePair<string, string> kvp in value)
{
byte[] na = System.Text.Encoding.UTF8.GetBytes(kvp.Key);
byte[] nl = BitConverter.GetBytes(na.Length);
byte[] va = System.Text.Encoding.UTF8.GetBytes(kvp.Value);
byte[] vl = BitConverter.GetBytes(va.Length);
byte[] nb = BitConverter.GetBytes((int)99);
this[offset, nl.Length] = nl; offset += nl.Length;
this[offset, na.Length] = na; offset += na.Length;
this[offset, vl.Length] = vl; offset += vl.Length;
this[offset, va.Length] = va; offset += va.Length;
};
};
_fileType = (byte)FileType.ftKeyValues;
_fileWrited++;
}
}
/// <summary>
/// MemFile as TextFile
/// </summary>
public string AsString
{
get
{
byte[] res = new byte[FileSize];
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Marshal.Copy(ptrStart, res, 0, res.Length);
};
_fileType = (byte)FileType.ftText;
this.intState = FileState.fsReady;
_fileReaded++;
return System.Text.Encoding.UTF8.GetString(res).Trim('\0');
}
set
{
this.Clear(false);
byte[] tocopy = System.Text.Encoding.UTF8.GetBytes(value);
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Marshal.Copy(tocopy, 0, ptrStart, tocopy.Length < FileSize ? tocopy.Length : (int)FileSize);
};
this.intState = FileState.fsReady;
_fileWrited++;
}
}
/// <summary>
/// Save Memory File to Disk
/// </summary>
/// <param name="fileName"></param>
public void Save(string fileName)
{
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
byte[] b = new byte[FileSize];
Stream.Position = 0;
Stream.Read(b, 0, b.Length);
System.IO.FileStream fs = new System.IO.FileStream(fileName, System.IO.FileMode.Create, System.IO.FileAccess.Write);
fs.Write(b, 0, b.Length);
fs.Close();
};
this.intState = FileState.fsReady;
_fileReaded++;
}
/// <summary>
/// Load Memory File From Disk
/// </summary>
/// <param name="fileName"></param>
public void Load(string fileName)
{
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
byte[] b = new byte[FileSize];
System.IO.FileStream fs = new System.IO.FileStream(fileName, System.IO.FileMode.Open, System.IO.FileAccess.Read);
fs.Read(b, 0, b.Length);
fs.Close();
Stream.Position = 0;
Stream.Write(b, 0, b.Length);
};
this.intState = FileState.fsReady;
_fileWrited++;
}
/// <summary>
/// Save Structure to the file (see: SampleClass4Marshal)
/// </summary>
/// <typeparam name="T">Type</typeparam>
/// <param name="str">Structure</param>
public void Set<T>(T str)
{
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
Marshal.StructureToPtr(str, ptrStart, true);
};
_fileType = (byte)FileType.ftMarshalStructure;
this.intState = FileState.fsReady;
_fileWrited++;
}
/// <summary>
/// Read Structure from the file (see: SampleClass4Marshal)
/// </summary>
/// <typeparam name="T">Type</typeparam>
/// <returns>Structure</returns>
public T Get<T>()
{
T res = default(T);
while (this.intState == FileState.fsBusy) System.Threading.Thread.Sleep(5);
this.intState = FileState.fsBusy;
{
res = (T)Marshal.PtrToStructure(ptrStart, typeof(T));
};
this.intState = FileState.fsReady;
_fileReaded++;
return res;
}
/// <summary>
/// Link Memory File as Pointer (void*, char*, int*, byte* ...);
/// https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/unsafe-code
/// </summary>
/// <param name="offset"></param>
/// <returns></returns>
public unsafe void* LinkAsPointer(int offset)
{
return (void*)((int)ptrStart + offset);
}
/// <summary>
/// on detect changes
/// </summary>
/// <param name="notify"></param>
/// <param name="notifyParam"></param>
private void GetNotify(NotifyEvent notify, byte notifyParam)
{
if ((notify == NotifyEvent.fUserEvent) && (_resetUserEvent2Zero) && (notifyParam > 0)) _userEvent = 0;
if (onGetNotify == null)
Console.WriteLine("Get Notify: {0}({1})", notify, notifyParam);
else
onGetNotify(notify, notifyParam);
}
/// <summary>
/// Detect Changes
/// </summary>
private void NotifyThread()
{
prevState[0] = _fileClients;
prevState[1] = _fileReaded;
prevState[2] = _fileWrited;
prevState[3] = _userEvent;
try
{
while (connected)
{
if (prevState[0] < _fileClients) { GetNotify(NotifyEvent.fConnected, _fileClients); };
if (prevState[0] > _fileClients) { GetNotify(NotifyEvent.fDisconnected, _fileClients); };
if (prevState[1] != _fileReaded) { GetNotify(NotifyEvent.fHandled, _fileReaded); };
if (prevState[2] != _fileWrited) { GetNotify(NotifyEvent.fWrited, _fileWrited); };
if (prevState[3] != _userEvent) { GetNotify(NotifyEvent.fUserEvent, _userEvent); };
prevState[0] = _fileClients;
prevState[1] = _fileReaded;
prevState[2] = _fileWrited;
prevState[3] = _userEvent;
System.Threading.Thread.Sleep(notify_timeout);
};
}
catch (Exception ex) { _lastEx = ex; };
}
/// <summary>
/// Destroy
/// </summary>
~MemoryFile() { Close(); }
/// <summary>
/// Get Exe Path
/// </summary>
/// <returns></returns>
public static string GetCurrentDir()
{
string fname = System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase.ToString();
fname = fname.Replace("file:///", "");
fname = fname.Replace("/", @"\");
fname = fname.Substring(0, fname.LastIndexOf(@"\") + 1);
return fname;
}
#region Native API Signatures and Types
[DllImport("advapi32.dll", CharSet = CharSet.Unicode)]
private static extern uint SetNamedSecurityInfoW(String pObjectName, SE_OBJECT_TYPE ObjectType, SECURITY_INFORMATION SecurityInfo, IntPtr psidOwner, IntPtr psidGroup, IntPtr pDacl, IntPtr pSacl);
[DllImport("Advapi32.dll", SetLastError = true)]
private static extern bool ConvertStringSidToSid(String StringSid, ref IntPtr Sid);
private enum SE_OBJECT_TYPE
{
SE_UNKNOWN_OBJECT_TYPE = 0,
SE_FILE_OBJECT,
SE_SERVICE,
SE_PRINTER,
SE_REGISTRY_KEY,
SE_LMSHARE,
SE_KERNEL_OBJECT,
SE_WINDOW_OBJECT,
SE_DS_OBJECT,
SE_DS_OBJECT_ALL,
SE_PROVIDER_DEFINED_OBJECT,
SE_WMIGUID_OBJECT,
SE_REGISTRY_WOW64_32KEY
}
[Flags]
private enum SECURITY_INFORMATION : uint
{
Owner = 0x00000001,
Group = 0x00000002,
Dacl = 0x00000004,
Sacl = 0x00000008,
ProtectedDacl = 0x80000000,
ProtectedSacl = 0x40000000,
UnprotectedDacl = 0x20000000,
UnprotectedSacl = 0x10000000
}
[StructLayout(LayoutKind.Sequential)]
public struct SECURITY_ATTRIBUTES
{
public int nLength;
public IntPtr lpSecurityDescriptor;
public int bInheritHandle;
public static SECURITY_ATTRIBUTES Empty
{
get
{
SECURITY_ATTRIBUTES sa = new SECURITY_ATTRIBUTES();
sa.nLength = sizeof(int) * 2 + IntPtr.Size;
sa.lpSecurityDescriptor = IntPtr.Zero;
sa.bInheritHandle = 0;
return sa;
}
}
}
/// <summary>
/// Memory Protection Constants
/// http://msdn.microsoft.com/en-us/library/aa366786.aspx
/// </summary>
[Flags]
public enum FileProtection : uint
{
NONE = 0x00,
PAGE_NOACCESS = 0x01,