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Hello, thank you for this library. I am currently evaluating different ways to animate elements based on live audio via microphone. Your project sparked my interest because it seems pretty accurate and fast.
Although I have not found a way to accurately use the detected BPM in js based animations, what I am trying to accomplish is to execute a function in the main animation loop every time the currently playing audio stream hits a beat. Do you plan to support this or is there already a built in way?
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Hello, thank you for this library. I am currently evaluating different ways to animate elements based on live audio via microphone. Your project sparked my interest because it seems pretty accurate and fast.
Although I have not found a way to accurately use the detected BPM in js based animations, what I am trying to accomplish is to execute a function in the main animation loop every time the currently playing audio stream hits a beat. Do you plan to support this or is there already a built in way?
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