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Implement event handlers for timed events. It could be used to attach actions that count down a timer when the game ticks, then fires when the timer is at 0. An example might be doors automatically closing, affects expiring, or executing queued commands or other timed actions.
The text was updated successfully, but these errors were encountered:
Implement event handlers for timed events. It could be used to attach actions that count down a timer when the game ticks, then fires when the timer is at 0. An example might be doors automatically closing, affects expiring, or executing queued commands or other timed actions.
The text was updated successfully, but these errors were encountered: