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display.go
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display.go
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package progressui
import (
"bytes"
"container/ring"
"context"
"encoding/json"
"fmt"
"io"
"os"
"sort"
"strconv"
"strings"
"time"
"github.com/containerd/console"
"github.com/moby/buildkit/client"
"github.com/morikuni/aec"
digest "github.com/opencontainers/go-digest"
"github.com/pkg/errors"
"github.com/tonistiigi/units"
"github.com/tonistiigi/vt100"
"golang.org/x/time/rate"
)
type displayOpts struct {
phase string
textDesc string
consoleDesc string
}
func newDisplayOpts(opts ...DisplayOpt) *displayOpts {
dsso := &displayOpts{}
for _, opt := range opts {
opt(dsso)
}
return dsso
}
type DisplayOpt func(b *displayOpts)
func WithPhase(phase string) DisplayOpt {
return func(b *displayOpts) {
b.phase = phase
}
}
func WithDesc(text string, console string) DisplayOpt {
return func(b *displayOpts) {
b.textDesc = text
b.consoleDesc = console
}
}
type Display struct {
disp display
}
type display interface {
// init initializes the display and opens any resources
// that are required.
init(displayLimiter *rate.Limiter)
// update sends the signal to update the display.
// Some displays will have buffered output and will not
// display changes for every status update.
update(ss *client.SolveStatus)
// refresh updates the display with the latest state.
// This method only does something with displays that
// have buffered output.
refresh()
// done is invoked when the display will be closed.
// This method should flush any buffers and close any open
// resources that were opened by init.
done()
}
func (d Display) UpdateFrom(ctx context.Context, ch chan *client.SolveStatus) ([]client.VertexWarning, error) {
tickerTimeout := 150 * time.Millisecond
displayTimeout := 100 * time.Millisecond
if v := os.Getenv("TTY_DISPLAY_RATE"); v != "" {
if r, err := strconv.ParseInt(v, 10, 64); err == nil {
tickerTimeout = time.Duration(r) * time.Millisecond
displayTimeout = time.Duration(r) * time.Millisecond
}
}
displayLimiter := rate.NewLimiter(rate.Every(displayTimeout), 1)
d.disp.init(displayLimiter)
defer d.disp.done()
ticker := time.NewTicker(tickerTimeout)
defer ticker.Stop()
var warnings []client.VertexWarning
for {
select {
case <-ctx.Done():
return nil, context.Cause(ctx)
case <-ticker.C:
d.disp.refresh()
case ss, ok := <-ch:
if !ok {
return warnings, nil
}
d.disp.update(ss)
for _, w := range ss.Warnings {
warnings = append(warnings, *w)
}
ticker.Reset(tickerTimeout)
}
}
}
type DisplayMode string
const (
// DefaultMode is the default value for the DisplayMode.
// This is effectively the same as AutoMode.
DefaultMode DisplayMode = ""
// AutoMode will choose TtyMode or PlainMode depending on if the output is
// a tty.
AutoMode DisplayMode = "auto"
// QuietMode discards all output.
QuietMode DisplayMode = "quiet"
// TtyMode enforces the output is a tty and will otherwise cause an error if it isn't.
TtyMode DisplayMode = "tty"
// PlainMode is the human-readable plain text output. This mode is not meant to be read
// by machines.
PlainMode DisplayMode = "plain"
// RawJSONMode is the raw JSON text output. It will marshal the various solve status events
// to JSON to be read by an external program.
RawJSONMode DisplayMode = "rawjson"
)
// NewDisplay constructs a Display that outputs to the given io.Writer with the given DisplayMode.
//
// This method will return an error when the DisplayMode is invalid or if TtyMode is used but the io.Writer
// does not refer to a tty. AutoMode will choose TtyMode or PlainMode depending on if the output is a tty or not.
//
// For TtyMode to work, the io.Writer should also implement console.File.
func NewDisplay(out io.Writer, mode DisplayMode, opts ...DisplayOpt) (Display, error) {
switch mode {
case AutoMode, TtyMode, DefaultMode:
if c, err := consoleFromWriter(out); err == nil {
return newConsoleDisplay(c, opts...), nil
} else if mode == "tty" {
return Display{}, errors.Wrap(err, "failed to get console")
}
fallthrough
case PlainMode:
return newPlainDisplay(out, opts...), nil
case RawJSONMode:
return newRawJSONDisplay(out), nil
case QuietMode:
return newDiscardDisplay(), nil
default:
return Display{}, errors.Errorf("invalid progress mode %s", mode)
}
}
// consoleFromWriter retrieves a console.Console from an io.Writer.
func consoleFromWriter(out io.Writer) (console.Console, error) {
f, ok := out.(console.File)
if !ok {
return nil, errors.New("output is not a file")
}
return console.ConsoleFromFile(f)
}
type discardDisplay struct{}
func newDiscardDisplay() Display {
return Display{disp: &discardDisplay{}}
}
func (d *discardDisplay) init(displayLimiter *rate.Limiter) {}
func (d *discardDisplay) update(ss *client.SolveStatus) {}
func (d *discardDisplay) refresh() {}
func (d *discardDisplay) done() {}
type consoleDisplay struct {
t *trace
disp *ttyDisplay
width, height int
displayLimiter *rate.Limiter
}
// newConsoleDisplay creates a new Display that prints a TTY
// friendly output.
func newConsoleDisplay(c console.Console, opts ...DisplayOpt) Display {
dsso := newDisplayOpts(opts...)
if dsso.phase == "" {
dsso.phase = "Building"
}
return Display{
disp: &consoleDisplay{
t: newTrace(c, true),
disp: &ttyDisplay{c: c, phase: dsso.phase, desc: dsso.consoleDesc},
},
}
}
func (d *consoleDisplay) init(displayLimiter *rate.Limiter) {
d.displayLimiter = displayLimiter
}
func (d *consoleDisplay) update(ss *client.SolveStatus) {
d.width, d.height = d.disp.getSize()
d.t.update(ss, d.width)
if !d.displayLimiter.Allow() {
// Exit early as we are not allowed to update the display.
return
}
d.refresh()
}
func (d *consoleDisplay) refresh() {
d.disp.print(d.t.displayInfo(), d.width, d.height, false)
}
func (d *consoleDisplay) done() {
d.width, d.height = d.disp.getSize()
d.disp.print(d.t.displayInfo(), d.width, d.height, true)
d.t.printErrorLogs(d.t.w)
}
type plainDisplay struct {
t *trace
printer *textMux
displayLimiter *rate.Limiter
}
// newPlainDisplay creates a new Display that outputs the status
// in a human-readable plain-text format.
func newPlainDisplay(w io.Writer, opts ...DisplayOpt) Display {
dsso := newDisplayOpts(opts...)
return Display{
disp: &plainDisplay{
t: newTrace(w, false),
printer: &textMux{
w: w,
desc: dsso.textDesc,
},
},
}
}
func (d *plainDisplay) init(displayLimiter *rate.Limiter) {
d.displayLimiter = displayLimiter
}
func (d *plainDisplay) update(ss *client.SolveStatus) {
if ss != nil {
d.t.update(ss, 80)
if !d.displayLimiter.Allow() {
// Exit early as we are not allowed to update the display.
return
}
}
d.refresh()
}
func (d *plainDisplay) refresh() {
d.printer.print(d.t)
}
func (d *plainDisplay) done() {
// Force the display to refresh.
d.refresh()
// Print error logs.
d.t.printErrorLogs(d.t.w)
}
type rawJSONDisplay struct {
enc *json.Encoder
w io.Writer
}
// newRawJSONDisplay creates a new Display that outputs an unbuffered
// output of status update events.
func newRawJSONDisplay(w io.Writer) Display {
enc := json.NewEncoder(w)
enc.SetIndent("", " ")
return Display{
disp: &rawJSONDisplay{
enc: enc,
w: w,
},
}
}
func (d *rawJSONDisplay) init(displayLimiter *rate.Limiter) {
// Initialization parameters are ignored for this display.
}
func (d *rawJSONDisplay) update(ss *client.SolveStatus) {
_ = d.enc.Encode(ss)
}
func (d *rawJSONDisplay) refresh() {
// Unbuffered display doesn't have anything to refresh.
}
func (d *rawJSONDisplay) done() {
// No actions needed.
}
const termPad = 10
type displayInfo struct {
startTime time.Time
jobs []*job
countTotal int
countCompleted int
}
type job struct {
intervals []interval
isCompleted bool
name string
status string
hasError bool
hasWarning bool // This is currently unused, but it's here for future use.
isCanceled bool
vertex *vertex
showTerm bool
}
type trace struct {
w io.Writer
startTime *time.Time
localTimeDiff time.Duration
vertexes []*vertex
byDigest map[digest.Digest]*vertex
updates map[digest.Digest]struct{}
modeConsole bool
groups map[string]*vertexGroup // group id -> group
}
type vertex struct {
*client.Vertex
statuses []*status
byID map[string]*status
indent string
index int
logs [][]byte
logsPartial bool
logsOffset int
logsBuffer *ring.Ring // stores last logs to print them on error
prev *client.Vertex
events []string
lastBlockTime *time.Time
count int
statusUpdates map[string]struct{}
warnings []client.VertexWarning
warningIdx int
jobs []*job
jobCached bool
term *vt100.VT100
termBytes int
termCount int
// Interval start time in unix nano -> interval. Using a map ensures
// that updates for the same interval overwrite their previous updates.
intervals map[int64]interval
mergedIntervals []interval
// whether the vertex should be hidden due to being in a progress group
// that doesn't have any non-weak members that have started
hidden bool
}
func (v *vertex) update(c int) {
if v.count == 0 {
now := time.Now()
v.lastBlockTime = &now
}
v.count += c
}
func (v *vertex) mostRecentInterval() *interval {
if v.isStarted() {
ival := v.mergedIntervals[len(v.mergedIntervals)-1]
return &ival
}
return nil
}
func (v *vertex) isStarted() bool {
return len(v.mergedIntervals) > 0
}
func (v *vertex) isCompleted() bool {
if ival := v.mostRecentInterval(); ival != nil {
return ival.stop != nil
}
return false
}
type vertexGroup struct {
*vertex
subVtxs map[digest.Digest]client.Vertex
}
func (vg *vertexGroup) refresh() (changed, newlyStarted, newlyRevealed bool) {
newVtx := *vg.Vertex
newVtx.Cached = true
alreadyStarted := vg.isStarted()
wasHidden := vg.hidden
for _, subVtx := range vg.subVtxs {
if subVtx.Started != nil {
newInterval := interval{
start: subVtx.Started,
stop: subVtx.Completed,
}
prevInterval := vg.intervals[subVtx.Started.UnixNano()]
if !newInterval.isEqual(prevInterval) {
changed = true
}
if !alreadyStarted {
newlyStarted = true
}
vg.intervals[subVtx.Started.UnixNano()] = newInterval
if !subVtx.ProgressGroup.Weak {
vg.hidden = false
}
}
// Group is considered cached iff all subvtxs are cached
newVtx.Cached = newVtx.Cached && subVtx.Cached
// Group error is set to the first error found in subvtxs, if any
if newVtx.Error == "" {
newVtx.Error = subVtx.Error
} else {
vg.hidden = false
}
}
if vg.Cached != newVtx.Cached {
changed = true
}
if vg.Error != newVtx.Error {
changed = true
}
vg.Vertex = &newVtx
if !vg.hidden && wasHidden {
changed = true
newlyRevealed = true
}
var ivals []interval
for _, ival := range vg.intervals {
ivals = append(ivals, ival)
}
vg.mergedIntervals = mergeIntervals(ivals)
return changed, newlyStarted, newlyRevealed
}
type interval struct {
start *time.Time
stop *time.Time
}
func (ival interval) duration() time.Duration {
if ival.start == nil {
return 0
}
if ival.stop == nil {
return time.Since(*ival.start)
}
return ival.stop.Sub(*ival.start)
}
func (ival interval) isEqual(other interval) (isEqual bool) {
return equalTimes(ival.start, other.start) && equalTimes(ival.stop, other.stop)
}
func equalTimes(t1, t2 *time.Time) bool {
if t2 == nil {
return t1 == nil
}
if t1 == nil {
return false
}
return t1.Equal(*t2)
}
// mergeIntervals takes a slice of (start, stop) pairs and returns a slice where
// any intervals that overlap in time are combined into a single interval. If an
// interval's stop time is nil, it is treated as positive infinity and consumes
// any intervals after it. Intervals with nil start times are ignored and not
// returned.
func mergeIntervals(intervals []interval) []interval {
// remove any intervals that have not started
var filtered []interval
for _, interval := range intervals {
if interval.start != nil {
filtered = append(filtered, interval)
}
}
intervals = filtered
if len(intervals) == 0 {
return nil
}
// sort intervals by start time
sort.Slice(intervals, func(i, j int) bool {
return intervals[i].start.Before(*intervals[j].start)
})
var merged []interval
cur := intervals[0]
for i := 1; i < len(intervals); i++ {
next := intervals[i]
if cur.stop == nil {
// if cur doesn't stop, all intervals after it will be merged into it
merged = append(merged, cur)
return merged
}
if cur.stop.Before(*next.start) {
// if cur stops before next starts, no intervals after cur will be
// merged into it; cur stands on its own
merged = append(merged, cur)
cur = next
continue
}
if next.stop == nil {
// cur and next partially overlap, but next also never stops, so all
// subsequent intervals will be merged with both cur and next
merged = append(merged, interval{
start: cur.start,
stop: nil,
})
return merged
}
if cur.stop.After(*next.stop) || cur.stop.Equal(*next.stop) {
// cur fully subsumes next
continue
}
// cur partially overlaps with next, merge them together into cur
cur = interval{
start: cur.start,
stop: next.stop,
}
}
// append anything we are left with
merged = append(merged, cur)
return merged
}
type status struct {
*client.VertexStatus
}
func newTrace(w io.Writer, modeConsole bool) *trace {
return &trace{
byDigest: make(map[digest.Digest]*vertex),
updates: make(map[digest.Digest]struct{}),
w: w,
modeConsole: modeConsole,
groups: make(map[string]*vertexGroup),
}
}
func (t *trace) triggerVertexEvent(v *client.Vertex) {
if v.Started == nil {
return
}
var old client.Vertex
vtx := t.byDigest[v.Digest]
if v := vtx.prev; v != nil {
old = *v
}
changed := false
if v.Digest != old.Digest {
changed = true
}
if v.Name != old.Name {
changed = true
}
if v.Started != old.Started {
if v.Started != nil && old.Started == nil || !v.Started.Equal(*old.Started) {
changed = true
}
}
if v.Completed != old.Completed && v.Completed != nil {
changed = true
}
if v.Cached != old.Cached {
changed = true
}
if v.Error != old.Error {
changed = true
}
if changed {
vtx.update(1)
t.updates[v.Digest] = struct{}{}
}
t.byDigest[v.Digest].prev = v
}
func (t *trace) update(s *client.SolveStatus, termWidth int) {
seenGroups := make(map[string]struct{})
var groups []string
for _, v := range s.Vertexes {
if t.startTime == nil {
t.startTime = v.Started
}
if v.ProgressGroup != nil {
group, ok := t.groups[v.ProgressGroup.Id]
if !ok {
group = &vertexGroup{
vertex: &vertex{
Vertex: &client.Vertex{
Digest: digest.Digest(v.ProgressGroup.Id),
Name: v.ProgressGroup.Name,
},
byID: make(map[string]*status),
statusUpdates: make(map[string]struct{}),
intervals: make(map[int64]interval),
hidden: true,
},
subVtxs: make(map[digest.Digest]client.Vertex),
}
if t.modeConsole {
group.term = vt100.NewVT100(termHeight, termWidth-termPad)
}
t.groups[v.ProgressGroup.Id] = group
t.byDigest[group.Digest] = group.vertex
}
if _, ok := seenGroups[v.ProgressGroup.Id]; !ok {
groups = append(groups, v.ProgressGroup.Id)
seenGroups[v.ProgressGroup.Id] = struct{}{}
}
group.subVtxs[v.Digest] = *v
t.byDigest[v.Digest] = group.vertex
continue
}
prev, ok := t.byDigest[v.Digest]
if !ok {
t.byDigest[v.Digest] = &vertex{
byID: make(map[string]*status),
statusUpdates: make(map[string]struct{}),
intervals: make(map[int64]interval),
}
if t.modeConsole {
t.byDigest[v.Digest].term = vt100.NewVT100(termHeight, termWidth-termPad)
}
}
t.triggerVertexEvent(v)
if v.Started != nil && (prev == nil || !prev.isStarted()) {
if t.localTimeDiff == 0 {
t.localTimeDiff = time.Since(*v.Started)
}
t.vertexes = append(t.vertexes, t.byDigest[v.Digest])
}
// allow a duplicate initial vertex that shouldn't reset state
if !(prev != nil && prev.isStarted() && v.Started == nil) {
t.byDigest[v.Digest].Vertex = v
}
if v.Started != nil {
t.byDigest[v.Digest].intervals[v.Started.UnixNano()] = interval{
start: v.Started,
stop: v.Completed,
}
var ivals []interval
for _, ival := range t.byDigest[v.Digest].intervals {
ivals = append(ivals, ival)
}
t.byDigest[v.Digest].mergedIntervals = mergeIntervals(ivals)
}
t.byDigest[v.Digest].jobCached = false
}
for _, groupID := range groups {
group := t.groups[groupID]
changed, newlyStarted, newlyRevealed := group.refresh()
if newlyStarted {
if t.localTimeDiff == 0 {
t.localTimeDiff = time.Since(*group.mergedIntervals[0].start)
}
}
if group.hidden {
continue
}
if newlyRevealed {
t.vertexes = append(t.vertexes, group.vertex)
}
if changed {
group.update(1)
t.updates[group.Digest] = struct{}{}
}
group.jobCached = false
}
for _, s := range s.Statuses {
v, ok := t.byDigest[s.Vertex]
if !ok {
continue // shouldn't happen
}
v.jobCached = false
prev, ok := v.byID[s.ID]
if !ok {
v.byID[s.ID] = &status{VertexStatus: s}
}
if s.Started != nil && (prev == nil || prev.Started == nil) {
v.statuses = append(v.statuses, v.byID[s.ID])
}
v.byID[s.ID].VertexStatus = s
v.statusUpdates[s.ID] = struct{}{}
t.updates[v.Digest] = struct{}{}
v.update(1)
}
for _, w := range s.Warnings {
v, ok := t.byDigest[w.Vertex]
if !ok {
continue // shouldn't happen
}
v.warnings = append(v.warnings, *w)
v.update(1)
}
for _, l := range s.Logs {
v, ok := t.byDigest[l.Vertex]
if !ok {
continue // shouldn't happen
}
v.jobCached = false
if v.term != nil {
if v.term.Width != termWidth {
v.term.Resize(termHeight, termWidth-termPad)
}
v.termBytes += len(l.Data)
v.term.Write(l.Data) // error unhandled on purpose. don't trust vt100
}
i := 0
complete := split(l.Data, byte('\n'), func(dt []byte) {
if v.logsPartial && len(v.logs) != 0 && i == 0 {
v.logs[len(v.logs)-1] = append(v.logs[len(v.logs)-1], dt...)
} else {
ts := time.Duration(0)
if ival := v.mostRecentInterval(); ival != nil {
ts = l.Timestamp.Sub(*ival.start)
}
prec := 1
sec := ts.Seconds()
if sec < 10 {
prec = 3
} else if sec < 100 {
prec = 2
}
v.logs = append(v.logs, []byte(fmt.Sprintf("%s %s", fmt.Sprintf("%.[2]*[1]f", sec, prec), dt)))
}
i++
})
v.logsPartial = !complete
t.updates[v.Digest] = struct{}{}
v.update(1)
}
}
func (t *trace) printErrorLogs(f io.Writer) {
for _, v := range t.vertexes {
if v.Error != "" && !strings.HasSuffix(v.Error, context.Canceled.Error()) {
fmt.Fprintln(f, "------")
fmt.Fprintf(f, " > %s:\n", v.Name)
// tty keeps original logs
for _, l := range v.logs {
f.Write(l)
fmt.Fprintln(f)
}
// printer keeps last logs buffer
if v.logsBuffer != nil {
for i := 0; i < v.logsBuffer.Len(); i++ {
if v.logsBuffer.Value != nil {
fmt.Fprintln(f, string(v.logsBuffer.Value.([]byte)))
}
v.logsBuffer = v.logsBuffer.Next()
}
}
fmt.Fprintln(f, "------")
}
}
}
func (t *trace) displayInfo() (d displayInfo) {
d.startTime = time.Now()
if t.startTime != nil {
d.startTime = t.startTime.Add(t.localTimeDiff)
}
d.countTotal = len(t.byDigest)
for _, v := range t.byDigest {
if v.ProgressGroup != nil || v.hidden {
// don't count vtxs in a group, they are merged into a single vtx
d.countTotal--
continue
}
if v.isCompleted() {
d.countCompleted++
}
}
for _, v := range t.vertexes {
if v.jobCached {
d.jobs = append(d.jobs, v.jobs...)
continue
}
var jobs []*job
j := &job{
name: strings.Replace(v.Name, "\t", " ", -1),
vertex: v,
isCompleted: true,
}
for _, ival := range v.intervals {
j.intervals = append(j.intervals, interval{
start: addTime(ival.start, t.localTimeDiff),
stop: addTime(ival.stop, t.localTimeDiff),
})
if ival.stop == nil {
j.isCompleted = false
}
}
j.intervals = mergeIntervals(j.intervals)
if v.Error != "" {
if strings.HasSuffix(v.Error, context.Canceled.Error()) {
j.isCanceled = true
j.name = "CANCELED " + j.name
} else {
j.hasError = true
j.name = "ERROR " + j.name
}
}
if v.Cached {
j.name = "CACHED " + j.name
}
j.name = v.indent + j.name
jobs = append(jobs, j)
for _, s := range v.statuses {
j := &job{
intervals: []interval{{
start: addTime(s.Started, t.localTimeDiff),
stop: addTime(s.Completed, t.localTimeDiff),
}},
isCompleted: s.Completed != nil,
name: v.indent + "=> " + s.ID,
}
if s.Total != 0 {
j.status = fmt.Sprintf("%.2f / %.2f", units.Bytes(s.Current), units.Bytes(s.Total))
} else if s.Current != 0 {
j.status = fmt.Sprintf("%.2f", units.Bytes(s.Current))
}
jobs = append(jobs, j)
}
for _, w := range v.warnings {
msg := "WARN: " + string(w.Short)
var mostRecentInterval interval
if ival := v.mostRecentInterval(); ival != nil {
mostRecentInterval = *ival
}
j := &job{
intervals: []interval{{
start: addTime(mostRecentInterval.start, t.localTimeDiff),
stop: addTime(mostRecentInterval.stop, t.localTimeDiff),
}},
name: msg,
isCanceled: true,
}
jobs = append(jobs, j)
}
d.jobs = append(d.jobs, jobs...)
v.jobs = jobs
v.jobCached = true
}
return d
}
func split(dt []byte, sep byte, fn func([]byte)) bool {
if len(dt) == 0 {
return false
}
for {
if len(dt) == 0 {
return true
}
idx := bytes.IndexByte(dt, sep)
if idx == -1 {
fn(dt)
return false
}
fn(dt[:idx])
dt = dt[idx+1:]
}
}
func addTime(tm *time.Time, d time.Duration) *time.Time {
if tm == nil {
return nil
}
t := (*tm).Add(d)
return &t
}
type ttyDisplay struct {
c console.Console
phase string
desc string
lineCount int
repeated bool
}
func (disp *ttyDisplay) getSize() (int, int) {
width := 80
height := 10
if disp.c != nil {
size, err := disp.c.Size()
if err == nil && size.Width > 0 && size.Height > 0 {
width = int(size.Width)
height = int(size.Height)
}
}
return width, height
}
func setupTerminals(jobs []*job, height int, all bool) []*job {
var candidates []*job
numInUse := 0
for _, j := range jobs {
if j.vertex != nil && j.vertex.termBytes > 0 && !j.isCompleted {
candidates = append(candidates, j)
}
if !j.isCompleted {
numInUse++
}
}
sort.Slice(candidates, func(i, j int) bool {
idxI := candidates[i].vertex.termBytes + candidates[i].vertex.termCount*50
idxJ := candidates[j].vertex.termBytes + candidates[j].vertex.termCount*50
return idxI > idxJ
})
numFree := height - 2 - numInUse
numToHide := 0
termLimit := termHeight + 3
for i := 0; numFree > termLimit && i < len(candidates); i++ {
candidates[i].showTerm = true
numToHide += candidates[i].vertex.term.UsedHeight()
numFree -= termLimit
}
if !all {
jobs = wrapHeight(jobs, height-2-numToHide)
}
return jobs
}
func (disp *ttyDisplay) print(d displayInfo, width, height int, all bool) {
// this output is inspired by Buck
d.jobs = setupTerminals(d.jobs, height, all)
b := aec.EmptyBuilder
for i := 0; i <= disp.lineCount; i++ {
b = b.Up(1)
}
if !disp.repeated {
b = b.Down(1)
}
disp.repeated = true
fmt.Fprint(disp.c, b.Column(0).ANSI)
statusStr := ""
if d.countCompleted > 0 && d.countCompleted == d.countTotal && all {
statusStr = "FINISHED"
}
fmt.Fprint(disp.c, aec.Hide)
defer fmt.Fprint(disp.c, aec.Show)
out := fmt.Sprintf("[+] %s %.1fs (%d/%d) %s", disp.phase, time.Since(d.startTime).Seconds(), d.countCompleted, d.countTotal, statusStr)
if disp.desc != "" {
out = align(out, disp.desc, width-1)
} else {
out = align(out, "", width)