Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Image flicker in Battlefield Bad Company 2 #3078

Closed
Alllgator343 opened this issue Nov 18, 2022 · 13 comments · Fixed by #3079
Closed

Image flicker in Battlefield Bad Company 2 #3078

Alllgator343 opened this issue Nov 18, 2022 · 13 comments · Fixed by #3079
Labels

Comments

@Alllgator343
Copy link

Image.flicker.in.Bad.Company.2.mp4

Software information

Battlefield Bad Company 2 (Origin version (via Lutris))

System information

  • GPU: Intel Core2 Quad Q8400 bits: 64 type: MCP arch: Core Yorkfield rev: A cache: L1: 256 KiB L2: 4 MiB
  • Driver: NVIDIA GP107 [GeForce GTX 1050 Ti] driver: nvidia v: 515.65.01
  • Wine version: lutris-ge-proton7-33-x86_64
  • DXVK version: 1.10.3

Apitrace file(s)

The game don't work without enabled dxvk.

@Blisto91
Copy link
Contributor

Blisto91 commented Nov 18, 2022

The game don't work without enabled dxvk

That is fine, just make a apitrace together with dxvk.
Also include logs please

Does this also happen with dxvk 2.0?

@Alllgator343
Copy link
Author

Alllgator343 commented Nov 18, 2022

The game don't work without enabled dxvk

That is fine, just make a apitrace together with dxvk. Also include logs please

Does this also happen with dxvk 2.0?

Tell me, please, where can I find the logs? I haven't tried dxvk 2.0 yet

@Blisto91
Copy link
Contributor

They are usually located next to the games exe or in the root of the game folder.
If you are using lutris you will have to enable "Output debugging info" in your games runner options before they appear.

@Alllgator343
Copy link
Author

Alllgator343 commented Nov 18, 2022

The game don't work without enabled dxvk

That is fine, just make a apitrace together with dxvk. Also include logs please

Does this also happen with dxvk 2.0?

Log files

BFBC2Game_d3d11.log
BFBC2Game_dxgi.log
Lutris log

Apitrace file(s)

https://drive.google.com/file/d/1d8snIcPF6tfH5sKH25xSRaHiTDDohdau/view?usp=share_link

After enable apitrace i got this
Снимок экрана_2022-11-18_20-20-15

@Alllgator343
Copy link
Author

Does this also happen with dxvk 2.0?

I will try tomorrow.

@Blisto91
Copy link
Contributor

Found the black flickering to be a regression in f5fa7a9

@Blisto91
Copy link
Contributor

This build here should help the issue https://github.com/doitsujin/dxvk/actions/runs/3500385814

You can also just make a file called dxvk.conf next to the games exe and insert d3d11.floatControls = False if that is easier.

@K0bin K0bin added the d3d11 label Nov 19, 2022
@Alllgator343
Copy link
Author

Using dxvk 2.0 the problem is gone. Thank you very much!

@Blisto91
Copy link
Contributor

@Alllgator343 you mean standard 2.0 or the build above?

@Alllgator343
Copy link
Author

I mean this :)

Does this also happen with dxvk 2.0?

I will try tomorrow.

@Blisto91
Copy link
Contributor

Blisto91 commented Nov 19, 2022

Huh weird it still happens for me in the trace with 2.0

Just gonna install the game and check

Edit: Ye i still see it ingame with 2.0. But the option fixes it for me so a merge is still fine.

@Alllgator343
Copy link
Author

Huh weird it still happens for me in the trace with 2.0

Just gonna install the game and check

Edit: Ye i still see it ingame with 2.0. But the option fixes it for me so a merge is still fine.

I spent several hours in the game yesterday and today, the game worked good

@Blisto91
Copy link
Contributor

Good to hear 🙂👍

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging a pull request may close this issue.

6 participants
@K0bin @Alllgator343 @Blisto91 and others