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When you alt tab out and in in DC Universe Online with dxvk the renderer will freeze (or jiggle back and forth between last couple of frames) with the game still going on behind. This doesnt happen with wined3d but does happen when using dxvk on Windows.
Software information
DC Universe Online (fullscreen, haven't tried windowed yet)
System information
GPU: 7900xtx
Driver: mesa-git
Wine version: Proton bleeding edge
DXVK version: Every version that can launch the game.
Apitrace file(s)
Two traces, both made on Windows. One with dxvk and one with native.
When replaying both afterwards on Windows without dxvk it can be seen that the games renderer freezes when alt tabbed out of focus (intended i guess,) but in the one that was recorded with dxvk it never resumes the rendering after going in again, unlike native recorded version. https://mega.nz/file/4oAV3RpJ#ddYibN84ACeM-j753TLRTtfYCvDClllY8FV4972z7f8
When you alt tab out and in in DC Universe Online with dxvk the renderer will freeze (or jiggle back and forth between last couple of frames) with the game still going on behind. This doesnt happen with wined3d but does happen when using dxvk on Windows.
Software information
DC Universe Online (fullscreen, haven't tried windowed yet)
System information
Apitrace file(s)
Two traces, both made on Windows. One with dxvk and one with native.
When replaying both afterwards on Windows without dxvk it can be seen that the games renderer freezes when alt tabbed out of focus (intended i guess,) but in the one that was recorded with dxvk it never resumes the rendering after going in again, unlike native recorded version.
https://mega.nz/file/4oAV3RpJ#ddYibN84ACeM-j753TLRTtfYCvDClllY8FV4972z7f8
Log files
DCGAME_d3d9.log
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