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[d3d11] - Red Faction Guerrilla Re-Mars-tered (667720) - Graphical aberrations are present when looking at the skybox. #3696
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Can you try it on Windows with DXVK? Also, can you reproduce it with another Vulkan driver, such as AMDVLK or lavapipe, just to be sure it's not a RADV/ACO bug? EDIT: See this if you're still struggling to capture trace. |
Thanks for the issue. Can confirm. |
So the first capture that I managed to get was with dxvk, so the issue might be baked in. To replay one will need a gfxreconstruct build with d3d11 support from the CI. Its only a 64bit build, but replayer worked with my 32bit capture. How to replay: |
Replaying the gfxreconstruct capture with Nvidias D3D11 driver reproduces the issue unless I rename gfxrecon-replay.exe to rfg.exe (the name of the game's exe). So seems like Windows drivers ship a workaround for the game and the game itself is broken. |
Large black circles are visible in-game (incorrectly rendered lens flare?) upon looking up at the sky box in all outdoor areas of the game. Issue can also be reproduced on Steam Deck, but is not present on Windows or WineD3D
Software information
Red Faction Guerrilla Re-Mars-tered (667720)
System information
Apitrace file(s)
Log files
Link: steam-667720.log
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