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Viewport.js
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Viewport.js
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define([
"dojo/Evented",
"dojo/on",
"dojo/domReady",
"dojo/sniff", // has("ie"), has("ios")
"dojo/window" // getBox()
], function(Evented, on, domReady, has, winUtils){
// module:
// dijit/Viewport
/*=====
return {
// summary:
// Utility singleton to watch for viewport resizes, avoiding duplicate notifications
// which can lead to infinite loops.
// description:
// Usage: Viewport.on("resize", myCallback).
//
// myCallback() is called without arguments in case it's _WidgetBase.resize(),
// which would interpret the argument as the size to make the widget.
};
=====*/
var Viewport = new Evented();
var focusedNode;
domReady(function(){
var oldBox = winUtils.getBox();
Viewport._rlh = on(window, "resize", function(){
var newBox = winUtils.getBox();
if(oldBox.h == newBox.h && oldBox.w == newBox.w){ return; }
oldBox = newBox;
Viewport.emit("resize");
});
// Also catch zoom changes on IE8, since they don't naturally generate resize events
if(has("ie") == 8){
var deviceXDPI = screen.deviceXDPI;
setInterval(function(){
if(screen.deviceXDPI != deviceXDPI){
deviceXDPI = screen.deviceXDPI;
Viewport.emit("resize");
}
}, 500);
}
// On iOS, keep track of the focused node so we can guess when the keyboard is/isn't being displayed.
if(has("ios")){
on(document, "focusin", function(evt){
focusedNode = evt.target;
});
on(document, "focusout", function(evt){
focusedNode = null;
});
}
});
Viewport.getEffectiveBox = function(/*Document*/ doc){
// summary:
// Get the size of the viewport, or on mobile devices, the part of the viewport not obscured by the
// virtual keyboard.
var box = winUtils.getBox(doc);
// Account for iOS virtual keyboard, if it's being shown. Unfortunately no direct way to check or measure.
var tag = focusedNode && focusedNode.tagName && focusedNode.tagName.toLowerCase();
if(has("ios") && focusedNode && !focusedNode.readOnly && (tag == "textarea" || (tag == "input" &&
/^(color|email|number|password|search|tel|text|url)$/.test(focusedNode.type)))){
// Box represents the size of the viewport. Some of the viewport is likely covered by the keyboard.
// Estimate height of visible viewport assuming viewport goes to bottom of screen, but is covered by keyboard.
box.h *= (orientation == 0 || orientation == 180 ? 0.66 : 0.40);
// Above measurement will be inaccurate if viewport was scrolled up so far that it ends before the bottom
// of the screen. In this case, keyboard isn't covering as much of the viewport as we thought.
// We know the visible size is at least the distance from the top of the viewport to the focused node.
var rect = focusedNode.getBoundingClientRect();
box.h = Math.max(box.h, rect.top + rect.height);
}
return box;
};
return Viewport;
});