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obj_files.mk
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obj_files.mk
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# Linker order for every file, passed to the Metrowerks linker.
INIT_O_FILES :=\
$(BUILD_DIR)/src/Runtime/__mem.c.o\
$(BUILD_DIR)/src/MetroTRK/mem_TRK.c.o\
$(BUILD_DIR)/asm/init.s.o\
$(BUILD_DIR)/src/dolphin/os/init/__start.c.o
EXTAB_O_FILES :=\
$(BUILD_DIR)/asm/extab.s.o
EXTABINDEX_O_FILES :=\
$(BUILD_DIR)/asm/extabindex.s.o
TEXT_O_FILES :=\
$(BUILD_DIR)/src/melee/lb/lbcommand.c.o\
$(BUILD_DIR)/asm/melee/lb/lbcollision.s.o\
$(BUILD_DIR)/src/melee/lb/lblanguage.c.o\
$(BUILD_DIR)/src/melee/lb/lbtime.c.o\
$(BUILD_DIR)/asm/melee/lb/lb_00B0.s.o\
$(BUILD_DIR)/asm/melee/lb/lb_00CE.s.o\
$(BUILD_DIR)/src/melee/lb/lbvector.c.o\
$(BUILD_DIR)/asm/melee/lb/lbshadow.s.o\
$(BUILD_DIR)/asm/melee/lb/lb_00F9.s.o\
$(BUILD_DIR)/asm/melee/lb/lbarq.s.o\
$(BUILD_DIR)/asm/melee/lb/lbmemory.s.o\
$(BUILD_DIR)/asm/melee/lb/lbheap.s.o\
$(BUILD_DIR)/src/melee/lb/lbfile.c.o\
$(BUILD_DIR)/asm/melee/lb/lbarchive.s.o\
$(BUILD_DIR)/asm/melee/lb/lbdvd.s.o\
$(BUILD_DIR)/asm/melee/lb/lb_0192.s.o\
$(BUILD_DIR)/asm/melee/lb/lbcardgame.s.o\
$(BUILD_DIR)/asm/melee/lb/lbsnap.s.o\
$(BUILD_DIR)/src/melee/lb/lbgx.c.o\
$(BUILD_DIR)/asm/melee/lb/lbanim.s.o\
$(BUILD_DIR)/asm/melee/lb/lbmthp.s.o\
$(BUILD_DIR)/asm/melee/lb/lbbgflash.s.o\
$(BUILD_DIR)/asm/melee/lb/lbrefract.s.o\
$(BUILD_DIR)/asm/melee/lb/lbaudio_ax.s.o\
TEXT_O_FILES +=\
$(BUILD_DIR)/asm/melee/cm/camera.s.o\
$(BUILD_DIR)/src/melee/cm/cmsnap.c.o\
TEXT_O_FILES +=\
$(BUILD_DIR)/src/melee/pl/player.c.o\
$(BUILD_DIR)/src/melee/pl/plstale.c.o\
$(BUILD_DIR)/asm/melee/pl/plattack.s.o\
$(BUILD_DIR)/asm/melee/pl/pltrick.s.o\
$(BUILD_DIR)/asm/melee/pl/plbonus.s.o\
$(BUILD_DIR)/asm/melee/pl/plbonuslib.s.o\
$(BUILD_DIR)/asm/melee/pl/pl_040D.s.o\
TEXT_O_FILES +=\
$(BUILD_DIR)/asm/melee/mp/mpcoll.s.o\
$(BUILD_DIR)/asm/melee/mp/mplib.s.o\
$(BUILD_DIR)/asm/melee/mp/mpisland.s.o\
TEXT_O_FILES +=\
$(BUILD_DIR)/asm/melee/ef/eflib.s.o\
$(BUILD_DIR)/asm/melee/ef/efsync.s.o\
$(BUILD_DIR)/asm/melee/ef/ef_061D.s.o\
$(BUILD_DIR)/asm/melee/ef/efasync.s.o\
TEXT_O_FILES +=\
$(BUILD_DIR)/src/melee/ft/fighter.c.o\
$(BUILD_DIR)/asm/melee/ft/ftanim.s.o\
$(BUILD_DIR)/asm/melee/ft/ftaction.s.o\
$(BUILD_DIR)/asm/melee/ft/ftparts.s.o\
$(BUILD_DIR)/src/melee/ft/ftcamera.c.o\
$(BUILD_DIR)/asm/melee/ft/ftcoll.s.o\
$(BUILD_DIR)/src/melee/ft/ft_07C1.c.o\
$(BUILD_DIR)/asm/melee/ft/ft_07C6.s.o\
$(BUILD_DIR)/src/melee/ft/ftcommon.c.o\
$(BUILD_DIR)/asm/melee/ft/ftdrawcommon.s.o\
$(BUILD_DIR)/src/melee/ft/ftcliffcommon.c.o\
$(BUILD_DIR)/src/melee/ft/ftwalljump.c.o\
$(BUILD_DIR)/src/melee/ft/ft_0819.c.o\
$(BUILD_DIR)/asm/melee/ft/ft_081B.s.o\
$(BUILD_DIR)/asm/melee/ft/ft_0852.s.o\
$(BUILD_DIR)/asm/melee/ft/ftdata.s.o\
$(BUILD_DIR)/src/melee/ft/ftlib.c.o\
$(BUILD_DIR)/src/melee/ft/ft_0877.c.o\
$(BUILD_DIR)/asm/melee/ft/ft_0881.s.o\
$(BUILD_DIR)/asm/melee/ft/ft_0892.s.o\
TEXT_O_FILES +=\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Wait.c.o\
$(BUILD_DIR)/asm/melee/ft/ftwaitanim.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Attack1.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_AttackDash.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_AttackS3.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_AttackHi3.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_AttackLw3.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_AttackS4.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_AttackHi4.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_AttackLw4.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_AttackAir.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_LandingAir.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_Damage.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_DamageFall.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_DamageIce.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_Guard.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftpickupitem.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_ItemThrow.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_SpecialS.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_SpecialAir.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_FallSpecial.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Lift.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_DownBound.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_DownStand.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Down.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_DownAttack.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Passive.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_PassiveStand.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_ShieldBreakFly.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_ShieldBreakFall.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_ShieldBreakDown.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_ShieldBreakStand.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Furafura.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Escape.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_EscapeAir.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Rebound.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Pass.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_Ottotto.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CliffWait.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CliffClimb.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CliffAttack.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CliffEscape.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CliffJump.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CargoWait.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CargoWalk.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CargoTurn.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CargoKneebend.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CargoJump.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CargoFall.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CargoLanding.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CargoThrow.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_09C4.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_Shouldered.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CaptureCaptain.c.o\
$(BUILD_DIR)/asm/melee/ft/ftdynamics.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_BarrelWait.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_StopWall.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_StopCeil.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_DownDamage.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_MissFoot.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_09F4.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_09F7.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftMario/ftMr_Strings.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_0A01.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_0B3E.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CaptureYoshi.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_YoshiEgg.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CaptureKoopa.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CaptureDamageKoopa.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CaptureWaitKoopa.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_ThrownKoopa.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_CaptureMewtwo.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_ThrownMewtwo.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_CaptureKirby.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_CaptureWaitKirby.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_ThrownKirby.s.o\
TEXT_O_FILES +=\
$(BUILD_DIR)/src/melee/ft/ftdemo.c.o\
$(BUILD_DIR)/src/melee/ft/ft_0BEC.c.o\
$(BUILD_DIR)/src/melee/ft/ft_0BEF.c.o\
$(BUILD_DIR)/src/melee/ft/ft_0BF0.c.o\
$(BUILD_DIR)/asm/melee/ft/ftmaterial.s.o\
$(BUILD_DIR)/asm/melee/ft/ftcolanim.s.o\
$(BUILD_DIR)/asm/melee/ft/ftdevice.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_Bury.s.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_FlyReflect.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_PassiveWall.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_PassiveCeil.c.o\
$(BUILD_DIR)/asm/melee/ft/ftafterimage.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_DamageSong.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_0C35.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_AirCatch.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_DamageBind.c.o\
$(BUILD_DIR)/asm/melee/ft/chara/ftCommon/ftCo_WarpStar.s.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_HammerWait.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_HammerWalk.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_HammerTurn.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_HammerJump.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_HammerKneeBend.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_HammerFall.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_HammerLanding.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_0C60.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftCommon/ftCo_DemoCallback0.c.o\
$(BUILD_DIR)/asm/melee/ft/ft_0C31.s.o\
$(BUILD_DIR)/asm/melee/ft/ftmetal.s.o\
$(BUILD_DIR)/asm/melee/ft/ft_0C88.s.o\
$(BUILD_DIR)/asm/melee/ft/ftswing.s.o\
$(BUILD_DIR)/asm/melee/ft/ft_0CD1.s.o\
$(BUILD_DIR)/asm/melee/ft/ftstarrodswing.s.o\
$(BUILD_DIR)/asm/melee/ft/ftlipstickswing.s.o\
$(BUILD_DIR)/asm/melee/ft/ft_0CDD.s.o\
$(BUILD_DIR)/asm/melee/ft/ftattacks4combo.s.o\
$(BUILD_DIR)/asm/melee/ft/ft_0CEE.s.o\
$(BUILD_DIR)/asm/melee/ft/ftchangeparam.s.o\
$(BUILD_DIR)/asm/melee/ft/ft_0D14.s.o\
TEXT_O_FILES +=\
$(BUILD_DIR)/src/melee/ft/chara/ftDonkey/ftDk_HeavyWait0.c.o\
$(BUILD_DIR)/src/melee/ft/chara/ftDonkey/ftDk_HeavyWalk.c.o\
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