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Slang is a shader language developed by nvidia which is backwards compatible with hlsl--it can generate hlsl code. The advantage of it, as it claims, is better more modular code base with generics and interfaces, and static reflection which could potentially enable ReShade-like shader-only features for pre/postprocessing without us writing our own compiler/parser.
The text was updated successfully, but these errors were encountered:
Link to slang
Putting an issue just in case.
Slang is a shader language developed by nvidia which is backwards compatible with hlsl--it can generate hlsl code. The advantage of it, as it claims, is better more modular code base with generics and interfaces, and static reflection which could potentially enable ReShade-like shader-only features for pre/postprocessing without us writing our own compiler/parser.
The text was updated successfully, but these errors were encountered: