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Silk.NET.OpenAL.Soft.Native
Silk.NET.OpenGLES.ANGLE.Native
Silk.NET.Vulkan.Loader.Native
Silk.NET.Vulkan.SwiftShader.Native 8 files changed +0
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<Project >
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- <ItemGroup Condition =" $(ProjectName.Contains('Native'))" >
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- <Content Include =" $(MSBuildThisFileDirectory)_._" PackagePath =" lib/net461" Visible =" false" />
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- <Content Include =" $(MSBuildThisFileDirectory)_._" PackagePath =" lib/netstandard2.0" Visible =" false" />
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- </ItemGroup >
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<Import Project =" $(MSBuildThisFileDirectory)../Directory.Build.targets" />
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</Project >
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</PropertyGroup >
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<ItemGroup >
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- <Content Include =" build\net461\$(PackageId).props" PackagePath =" build\net461\$(PackageId).props" />
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<Content Include =" runtimes\linux-x64\native\libassimp.so.5" PackagePath =" runtimes\linux-x64\native\libassimp.so.5" />
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<Content Include =" runtimes\osx-x64\native\libassimp.5.dylib" PackagePath =" runtimes\osx-x64\native\libassimp.5.dylib" />
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<Content Include =" runtimes\win-x64\native\Assimp64.dll" PackagePath =" runtimes\win-x64\native\Assimp64.dll" />
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</PropertyGroup >
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<ItemGroup >
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- <Content Include =" build\net461\$(PackageId).props" PackagePath =" build\net461\$(PackageId).props" />
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<Content Include =" runtimes\linux-x64\native\libglfw.so.3" PackagePath =" runtimes\linux-x64\native\libglfw.so.3" />
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<Content Include =" runtimes\osx-x64\native\libglfw.3.dylib" PackagePath =" runtimes\osx-x64\native\libglfw.3.dylib" />
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<Content Include =" runtimes\osx-arm64\native\libglfw.3.dylib" PackagePath =" runtimes\osx-arm64\native\libglfw.3.dylib" />
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</PropertyGroup >
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<ItemGroup >
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- <Content Include =" build\net461\$(PackageId).props" PackagePath =" build\net461\$(PackageId).props" />
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<Content Include =" runtimes\linux-x64\native\libopenal.so" PackagePath =" runtimes\linux-x64\native\libopenal.so" />
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<Content Include =" runtimes\osx-x64\native\libopenal.dylib" PackagePath =" runtimes\osx-x64\native\libopenal.dylib" />
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<Content Include =" runtimes\win-x64\native\soft_oal.dll" PackagePath =" runtimes\win-x64\native\soft_oal.dll" />
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<IncludeContentInPack >true</IncludeContentInPack >
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</PropertyGroup >
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<ItemGroup >
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- <Content Include =" build\net461\$(PackageId).props" PackagePath =" build\net461\$(PackageId).props" />
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<Content Include =" runtimes\linux-x64\native\libGLESv2.so" PackagePath =" runtimes\linux-x64\native\libGLESv2.so" />
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<Content Include =" runtimes\osx-x64\native\libGLESv2.dylib" PackagePath =" runtimes\osx-x64\native\libGLESv2.dylib" />
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<Content Include =" runtimes\win-x64\native\libGLESv2.dll" PackagePath =" runtimes\win-x64\native\libGLESv2.dll" />
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<IncludeContentInPack >true</IncludeContentInPack >
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</PropertyGroup >
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<ItemGroup >
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- <Content Include =" build\net461\$(PackageId).props" PackagePath =" build\net461\$(PackageId).props" />
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<Content Include =" runtimes\linux-x64\native\libvulkan.so" PackagePath =" runtimes\linux-x64\native\libvulkan.so" />
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<Content Include =" runtimes\osx-x64\native\libvulkan.dylib" PackagePath =" runtimes\osx-x64\native\libvulkan.dylib" />
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<Content Include =" runtimes\win-x64\native\vulkan-1.dll" PackagePath =" runtimes\win-x64\native\vulkan-1.dll" />
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<IncludeContentInPack >true</IncludeContentInPack >
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</PropertyGroup >
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<ItemGroup >
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- <Content Include =" build\net461\$(PackageId).props" PackagePath =" build\net461\$(PackageId).props" />
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<Content Include =" runtimes\linux-x64\native\libvk_swiftshader.so" PackagePath =" runtimes\linux-x64\native\libvk_swiftshader.so" />
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<Content Include =" runtimes\osx-x64\native\libvk_swiftshader.dylib" PackagePath =" runtimes\osx-x64\native\libvk_swiftshader.dylib" />
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<Content Include =" runtimes\win-x64\native\vk_swiftshader.dll" PackagePath =" runtimes\win-x64\native\vk_swiftshader.dll" />
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