Skip to content

Latest commit

 

History

History
200 lines (118 loc) · 9.69 KB

DEVGUIDE.md

File metadata and controls

200 lines (118 loc) · 9.69 KB

Development Guide

Get the Latest F# Compiler Source Code

Get the latest source code from the master branch by running this git command:

git clone https://github.com/dotnet/fsharp.git

Before running the build scripts, ensure that you have cleaned up the visualfsharp repo by running this git command:

git clean -xfd

This will remove any files that are not under version control. This is necessary only if you have already attempted to build the solution or have made other changes that might prevent it from building.

Installing Dependencies and Building

Follow the instructions below to build and develop the F# Compiler, Core Library and tools on Windows, macOS and Linux.

Developing the F# Compiler (Windows)

Install

NOTE on Windows:

  1. It is recommended to run build.cmd in a command prompt with path set to have the location of MSBuild. If you have Visual Studio, we can run using Developer Command Prompt for Visual Studio 20xx (depends on Visual Studio version). This developer command prompt is easier to use than normal command prompt, because it already has the correct path of Visual Studio and .NET's tooling set for us to use (including MSBuild).

  2. The command prompt must have Administrator rights (Run as Administrator).

On Windows you can build the F# compiler and tools as follows:

Build.cmd

Desktop tests can be run with:

Build.cmd -test

Additional options are available via:

Build.cmd /?

After you build the first time you can open and use this solution:

.\VisualFSharp.sln

If you are just developing the core compiler and library then building FSharp.sln will be enough.

Developing the F# Compiler (Linux/macOS)

For Linux/Mac:

./build.sh

Running tests:

./build.sh -test

Developing the Visual F# IDE Tools (Windows Only)

To build and test Visual F# IDE Tools, install these requirements:

  • Download Visual Studio 2019
  • Launch the Visual Studio Installer
    • Under the "Windows" workload, select ".NET desktop development"
      • Select the optional component "F# desktop language support"
    • Under the "Other Toolsets" workload, select "Visual Studio extension development"

Steps to build:

Build.cmd                             -- build all F# components under the default configuration (Debug)
Build.cmd -configuration Release      -- build all F# components as Release
Build.cmd -testDesktop                -- build and test all net472 tests

All test options:

-testDesktop                          -- test all net472 target frameworks
-testCoreClr                          -- test all netstandard and netcoreapp target frameworks
-testFSharpQA                         -- test all F# Cambridge tests
-testVs                               -- test all VS integration points
-testFcs                              -- test F# compiler service components
-testAll                              -- all of the above

Use VisualFSharp.sln if you're building the Visual F# IDE Tools.

Note on Debug vs Release: Release Configuration has a degraded debugging experience, so if you want to test a change locally, it is recommended to do it in the Debug configuration. For more information see issues #2771 and #2773.

Note (#2351): if you face this error:

error VSSDK1077: Unable to locate the extensions directory. "ExternalSettingsManager::GetScopePaths failed to initialize PkgDefManager for C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\devenv.exe".

Or hard crash on launch ("Unknown Error"), delete these folders:

  • %localappdata%\Microsoft\VisualStudio\16.0_(some number here)RoslynDev
  • %localappdata%\Microsoft\VisualStudio\16.0_(some number here)

[Optional] Install the Visual F# IDE Tools (Windows Only)

The new builds of the Visual F# IDE Tools can no longer be installed into Visual Studio 2015.

You can install Visual Studio 2019 from https://www.visualstudio.com/downloads/.

Note: This step will install a VSIX extension into Visual Studio "Next" that changes the Visual F# IDE Tools components installed in that VS installation. You can revert this step by disabling or uninstalling the addin.

For Debug, uninstall then reinstall:

VSIXInstaller.exe /u:"VisualFSharp"
VSIXInstaller.exe artifacts\VSSetup\Debug\VisualFSharpFull.vsix

For Release, uninstall then reinstall:

VSIXInstaller.exe /u:"VisualFSharp"
VSIXInstaller.exe artifacts\VSSetup\Release\VisualFSharpFull.vsix

Restart Visual Studio, it should now be running your freshly-built Visual F# IDE Tools with updated F# Interactive.

[Optional] F5 testing of local changes

To test your changes locally without overwriting your default installed Visual F# tools, set the VisualFSharp\Vsix\VisualFSharpFull project as the startup project. When you hit F5 a new instance of Visual Studio will be started in the RoslynDev hive with your changes, but the root (default) hive will remain untouched. You can also start this hive automatically using

devenv.exe /rootsuffix RoslynDev

Because this uses the "RoslynDev" hive you can simultaneously test changes to an appropriate build of Roslyn binaries.

[Optional] Rapid deployment of incremental changes to Visual F# IDE Tools components

For the brave, you can rapidly deploy incrementally updated versions of Visual F# IDE Tool components such as FSharp.Editor.dll by copying them directly into the extension directory in your user AppData folder:

xcopy /y debug\net40\bin\FSharp.* "%USERPROFILE%\AppData\Local\Microsoft\VisualStudio\16.0_7c5620b7FSharpDev\Extensions\Microsoft.VisualFSharpTools\Visual F# Tools\16.4.1.9055"

This gives a much tighter inner development loop than uninstalling/reinstalling the VSIX, as you do not have to restart VIsual Studio. Caveat emptor.

[Optional] Clobber the F# SDK on the machine

Note: The step below will try to clobber the machine-wide installed F# SDK on your machine. This replaces the fsc.exe used by the standard install location or Microsoft.FSharp.Targets. Repairing Visual Studio 16 is currently the only way to revert this step.

For Debug:

vsintegration\update-vsintegration.cmd debug

For Release:

vsintegration\update-vsintegration.cmd release

Debugging the F# Compiler

See the "Debugging The Compiler" section of this article

Notes

Windows: Links to Additional frameworks

Notes on the Windows .NET Framework build

  1. The update.cmd script adds required strong name validation skips and NGens the compiler and libraries. This requires admin privileges.
  2. The compiler binaries produced are "private" and strong-named signed with a test key.
  3. Some additional tools are required to build the compiler, notably fslex.exe, fsyacc.exe, FSharp.PowerPack.Build.Tasks.dll, FsSrGen.exe, FSharp.SRGen.Build.Tasks.dll, and the other tools found in the lkg directory.
  4. The overall bootstrapping process executes as follows
  • We first need an existing F# compiler. We use the one in the lkg directory. Let's assume this compiler has an FSharp.Core.dll with version X.
  • We use this compiler to compile the source in this distribution, to produce a "proto" compiler, dropped to the proto directory. When run, this compiler still relies on FSharp.Core.dll with version X.
  • We use the proto compiler to compile the source for FSharp.Core.dll in this distribution.
  • We use the proto compiler to compile the source for FSharp.Compiler.dll, fsc.exe, fsi.exe, and other binaries found in this distribution.

Updating FSComp.fs, FSComp.resx and XLF

If your changes involve modifying the list of language keywords in any way, (e.g. when implementing a new keyword), the XLF localization files need to be synced with the corresponding resx files. This can be done automatically by running

pushd src\fsharp\FSharp.Compiler.Private
msbuild FSharp.Compiler.Private.fsproj /t:UpdateXlf
popd

This only works on Windows/.NETStandard framework, so changing this from any other platform requires editing and syncing all of the XLF files manually.

Configuring proxy server

If you are behind a proxy server, NuGet client tool must be configured to use it:

.nuget\nuget.exe config -set http_proxy=proxy.domain.com:8080 -ConfigFile NuGet.Config
.nuget\nuget.exe config -set http_proxy.user=user_name -ConfigFile NuGet.Config
.nuget\nuget.exe config -set http_proxy.password=user_password -ConfigFile NuGet.Config

Where you should set proper proxy address, user name and password.

Resources

The primary technical guide to the core compiler code is The F# Compiler Technical Guide. Please read and contribute to that guide.