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CharacterLcd.csproj
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CharacterLcd.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>$(DefaultBindingTfms)</TargetFrameworks>
<EnableDefaultItems>false</EnableDefaultItems>
</PropertyGroup>
<ItemGroup>
<Compile Include="Flags.cs" />
<Compile Include="Hd44780.cs" />
<Compile Include="ICharacterLcd.cs" />
<Compile Include="CharacterLcdExtensions.cs" />
<Compile Include="Lcd1602.cs" />
<Compile Include="Lcd2004.cs" />
<Compile Include="LcdConsole.cs" />
<Compile Include="LcdInterface.cs" />
<Compile Include="LcdInterface.Gpio.cs" />
<Compile Include="LcdInterface.I2c.cs" />
<Compile Include="LcdInterface.I2c4Bit.cs" />
<Compile Include="LcdInterface.ShiftRegister.cs" />
<Compile Include="LcdRgb.cs" />
<Compile Include="LcdValueUnitDisplay.cs" />
<Compile Include="LineWrapMode.cs" />
<Compile Include="Registers.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="../ShiftRegister/ShiftRegister.csproj" />
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="BigFontMap.txt" />
</ItemGroup>
</Project>