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MSBuild-Server.md

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MSBuild Server

MSBuild Server nodes accept build requests from clients and use worker nodes in the current fashion to build projects. The main purpose of the server node is to preserve caches between builds and avoid expensive MSBuild process start operations during build from tools like the .NET SDK.

Usage

The primary ways to use MSBuild are via Visual Studio and via the CLI using the dotnet build/dotnet msbuild commands. MSBuild Server is not supported in Visual Studio because Visual Studio itself works like MSBuild Server. For the CLI, the server functionality is enabled by default and can be disabled by setting the DOTNET_CLI_DO_NOT_USE_MSBUILD_SERVER environment variable to value 1. To re-enable MSBuild Server, remove the variable or set its value to 0.

Communication protocol

The server node uses same IPC approach as current worker nodes - named pipes. This solution allows to reuse existing code. When process starts, pipe with deterministic name is opened and waiting for commands. Client has following worfklow:

  1. Try to connect to server
    • If server is not running, start new instance
    • If server is busy or the connection is broken, fall back to previous build behavior
  2. Initiate handshake
  3. Issue build command with ServerNodeBuildCommand packet
  4. Read packets from pipe
    • Write content to the appropriate output stream (respecting coloring) with the ServerNodeConsoleWrite packet
    • After the build completes, the ServerNodeBuildResult packet indicates the exit code

Pipe name convention & handshake

There might be multiple server processes started with different architecture, associated user, MSBuild version and another options. To quickly identify the appropriate one, server uses convention that includes these options in the name of the pipe. Name has format MSBuildServer-{hash} where {hash} is a SHA256 hashed value identifying these options.

Handshake is a procedure ensuring that client is connecting to a compatible server instance. It uses same logic and security guarantees as current connection between entry node and worker nodes. Hash in the pipe name is basically hash of the handshake object.

Packets for client-server communication

Server requires to introduce new packet types for IPC.

ServerNodeBuildCommand contains all of the information necessary for a server to run a build.

Property name Type Description
CommandLine String The MSBuild command line with arguments for build
StartupDirectory String The startup directory path
BuildProcessEnvironment IDictionary<String, String> Environment variables for current build
Culture CultureInfo The culture value for current build
UICulture CultureInfo The UI culture value for current build
ConsoleConfiguration TargetConsoleConfiguration Console configuration of target Console at which the output will be rendered

ServerNodeConsoleWrite contains information for console output.

Property name Type Description
Text String The text that is written to the output stream. It includes ANSI escape codes for formatting.
OutputType Byte Identification of the output stream (1 = standard output, 2 = error output)

ServerNodeBuildResult indicates how the build finished.

Property name Type Description
ExitCode Int32 The exit code of the build
ExitType String The exit type of the build

ServerNodeBuildCancel cancels the current build.

This type is intentionally empty and properties for build cancelation could be added in future.