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[release/9.0] Update dependencies from dotnet/arcade (#1253)
* Update dependencies from https://github.com/dotnet/arcade build 20250513.5 Microsoft.SourceBuild.Intermediate.arcade , Microsoft.DotNet.Arcade.Sdk From Version 9.0.0-beta.25208.6 -> To Version 9.0.0-beta.25263.5 * Suppress TFM warning * Update dependency package props * Remove TFM suppression * It infinitely recurses... need to fix arcade instead * Update dependencies from https://github.com/dotnet/arcade build 20250521.1 Microsoft.SourceBuild.Intermediate.arcade , Microsoft.DotNet.Arcade.Sdk From Version 9.0.0-beta.25208.6 -> To Version 9.0.0-beta.25271.1 --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: Ella Hathaway <67609881+ellahathaway@users.noreply.github.com> Co-authored-by: Ella Hathaway <ellahathaway@microsoft.com>
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eng/Version.Details.xml

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<SourceBuild RepoName="source-build-reference-packages" ManagedOnly="true" />
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</Dependency>
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<!-- Intermediate is necessary for source build. -->
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<Dependency Name="Microsoft.SourceBuild.Intermediate.arcade" Version="9.0.0-beta.25208.6">
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<Dependency Name="Microsoft.SourceBuild.Intermediate.arcade" Version="9.0.0-beta.25271.1">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>aa61e8c20a869bcc994f8b29eb07d927d2bec6f4</Sha>
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<Sha>086a1771875b63404b4a710d27250fe384dc2810</Sha>
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<SourceBuild RepoName="arcade" ManagedOnly="true" />
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</Dependency>
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="9.0.0-beta.25208.6">
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="9.0.0-beta.25271.1">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>aa61e8c20a869bcc994f8b29eb07d927d2bec6f4</Sha>
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<Sha>086a1771875b63404b4a710d27250fe384dc2810</Sha>
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</Dependency>
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<Dependency Name="Microsoft.DotNet.GenAPI.Task" Version="9.0.100-rc.1.24409.1">
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<Uri>https://github.com/dotnet/sdk</Uri>

eng/common/core-templates/job/source-build.yml

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# Specifies the build script to invoke to perform the build in the repo. The default
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# './build.sh' should work for typical Arcade repositories, but this is customizable for
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# difficult situations.
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# buildArguments: ''
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# Specifies additional build arguments to pass to the build script.
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# jobProperties: {}
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# A list of job properties to inject at the top level, for potential extensibility beyond
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# container and pool.

eng/common/core-templates/job/source-index-stage1.yml

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parameters:
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runAsPublic: false
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sourceIndexUploadPackageVersion: 2.0.0-20240522.1
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sourceIndexProcessBinlogPackageVersion: 1.0.1-20240522.1
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sourceIndexUploadPackageVersion: 2.0.0-20250425.2
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sourceIndexProcessBinlogPackageVersion: 1.0.1-20250425.2
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sourceIndexPackageSource: https://pkgs.dev.azure.com/dnceng/public/_packaging/dotnet-tools/nuget/v3/index.json
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sourceIndexBuildCommand: powershell -NoLogo -NoProfile -ExecutionPolicy Bypass -Command "eng/common/build.ps1 -restore -build -binarylog -ci"
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preSteps: []

eng/common/core-templates/steps/source-build.yml

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${{ coalesce(parameters.platform.buildScript, './build.sh') }} --ci \
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--configuration $buildConfig \
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--restore --build --pack $publishArgs -bl \
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${{ parameters.platform.buildArguments }} \
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$officialBuildArgs \
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$internalRuntimeDownloadArgs \
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$internalRestoreArgs \

global.json

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{
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"tools": {
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"dotnet": "9.0.105"
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"dotnet": "9.0.106"
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},
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"msbuild-sdks": {
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"Microsoft.DotNet.Arcade.Sdk": "9.0.0-beta.25208.6",
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"Microsoft.DotNet.Arcade.Sdk": "9.0.0-beta.25271.1",
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"Microsoft.Build.NoTargets": "3.7.0"
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}
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}

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