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Shantae Half-Genie Hero Translation - C2-12828-1 Error #41

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Rameron opened this issue Feb 9, 2019 · 4 comments
Open

Shantae Half-Genie Hero Translation - C2-12828-1 Error #41

Rameron opened this issue Feb 9, 2019 · 4 comments

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@Rameron
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Rameron commented Feb 9, 2019

Hello!

Describe the bug
Translated DLC doesn't work in rePatch reDux0 v3.0, but it works in rePatch reDux0 2.71 (ALPHA).

To Reproduce
Problem is with game Shantae Half-Genie Hero [PCSE00950] (Patch 1.05 + DLCs) + RePatch translation: https://www.mediafire.com/file/lijrg777n29dzjo/Shantae_Half-Genie_Hero_%5BPCSE00950%5D_%5BNoNpDrm%5D_%5BRus%5D_%5BUPD_14-12-2018%5D.zip/file

Additional context
Without ReAddcont folder game successfully started with the translation of the main game.

Get logging information:
logger.txt:

loaded ur0:LOLIcon/main/config.bin
forcing reset

Library not found: [SceLibc, ver=1]

[VitaShellPatch ]:Starting... OK 350usec
loaded ur0:LOLIcon/VITASHELL/config.bin
forcing reset
loaded ur0:LOLIcon/main/config.bin
forcing reset
loaded ur0:LOLIcon/PCSE00950/config.bin
forcing reset
[SceCommonDialog] Starting Init(), type 10
[SceCommonDialog] Term() completed, type 10
3:0x9cd098e26c7c132a:0x8c2ff5fd:[coredump] start ID=PCSE00950
loaded ur0:LOLIcon/main/config.bin
forcing reset
3:0x9cd098e2e133745a:0x8c2ff5fd:[coredump] done

Library not found: [SceLibc, ver=1]

[VitaShellPatch ]:Starting... OK 347usec
loaded ur0:LOLIcon/VITASHELL/config.bin
forcing reset
loaded ur0:LOLIcon/main/config.bin
forcing reset

Library not found: [SceLibc, ver=1]

this is a testloaded ur0:LOLIcon/SHIP00001/config.bin
forcing reset

Thanks.

@dots-tb
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dots-tb commented Feb 20, 2019

NVM. Are you using it with a compat pack and/or are you using any other plugins?

@Rameron
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Rameron commented Feb 20, 2019

No, I'm using the console with 3.68 firmware and those plugins:

config.txt
*KERNEL
#storagemgr.skprx : v3.0
ur0:tai/storagemgr.skprx

#nonpdrm.skprx : v1.2
ur0:tai/nonpdrm.skprx

#nopsmdrm.skprx : v1.3
ur0:tai/nopsmdrm.skprx

#repatch_redux0_v3_0.skprx : v3.0
ur0:tai/repatch_redux0_v3_0.skprx

#vitabright.skprx : v0.9
ur0:tai/vitabright.skprx

#kuio.skprx : v1.2 (Rinnegatamante)
ur0:tai/kuio.skprx

#adrenaline_kernel.skprx v6.7
ux:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx

#ioPlus.skprx: v3.2
ur0:tai/ioPlus.skprx

#ShipLog
ur0:tai/backdoor_exe.skprx

*main
ur0:tai/henkaku.suprx

#nolockscreen_v2.suprx : v2.0
ur0:tai/nolockscreen_v2.suprx

#shellbat.suprx : r9
ur0:tai/shellbat.suprx

#download_enabler.suprx : v1.0
ur0:tai/download_enabler.suprx

#pngshot.suprx : v1.2
ur0:tai/pngshot.suprx

*NPXS10015
ur0:tai/henkaku.suprx

*NPXS10016
ur0:tai/henkaku.suprx

*ALL
#VitaGrafix.suprx : v3.2
ur0:tai/VitaGrafix.suprx

*!PSPEMUCFW
*KERNEL
#LOLIcon.skprx : v1.0.1.1 HOTFIX A
ur0:tai/LOLIcon.skprx

@dots-tb
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dots-tb commented Feb 22, 2019

Do you know if disabling VitaGrafix and kuio prevents a crash? And maybe if you need to, disable ioPlus too.

@Yoti
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Yoti commented Sep 22, 2019

Same for me. Crash on v3.0 and no problems under v2.71. Do we have any debug build to get logs?

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