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SCMMaker.sol
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pragma solidity ^0.7.0;
import "https://github.com/kleros/erc-792/blob/master/contracts/IArbitrable.sol";
import "https://github.com/kleros/erc-792/blob/master/contracts/IArbitrator.sol";
import "https://github.com/kleros/erc-792/blob/master/contracts/erc-1497/IEvidence.sol";
contract SCMMaker is IArbitrable, IEvidence{
uint8 public numOfOutcomes; //How many different options can you bet on? - note that you cannot bet on option 0, the #INVALID option
uint8 private outcome;
mapping(uint8 => int128) private q; //How many outstanding shares for each option?
mapping(uint8 => mapping(address => int128)) private balances; // How many shares does a user own?
int128 private b; //The total outstanding balance (equivalent to sum of all q) multiplied by ALPHA
int128 private alpha; //This is a constant, decided at runtime that determines the sensitivity to liquidity
int128 private current_cost; //Running total of the cost function, to prevent you from calculating multiple exp
int128 private total_balance; //sum of all q ()
uint256 private constant initialLiq = 100; //Need to decide what the minimum liquidity is for a market.. Start with 100 USD
uint256 public appealTimestamp;
uint256 public endTimestamp;
uint256 public resultTimestamp;
uint256 private dispute_id;
uint256 private constant DISPUTE_TIME = 1 days;
address private game_master;
address private disputer;
address private currency;
IArbitrator public kleros = IArbitrator(0x6E06EBb39Fdf15539d06227b51C96A31d4A249b4);
enum Status { BettingOpen, NoMoreBets, Appealable, Disputed, Resolved }
Status public status;
string private ipfsHash = '';
/**
* constructor function
* param _numOptions: How many different outcomes can you bet on? (please ignore option zero here)
* alpha is calculated as a constant that is used later on
* need to add endtime, result time, and ipfs hash
**/
constructor(uint8 _numOptions) {
numOfOutcomes = _numOptions;
int128 IL = ABDKMath64x64.fromUInt(initialLiq);
int128 n = ABDKMath64x64.fromUInt(_numOptions);
alpha = ABDKMath64x64.div(1,ABDKMath64x64.mul(10,ABDKMath64x64.mul(n,ABDKMath64x64.ln(n))));
b = ABDKMath64x64.mul(ABDKMath64x64.mul(IL,n),alpha);
int128 sumtotal;
int128 eqb = ABDKMath64x64.exp(ABDKMath64x64.div(IL,b));
game_master = msg.sender;
for(uint8 i=1;i<numOfOutcomes+1;i++) {
q[i] = IL;
//balances[i][msg.sender] = IL;
sumtotal = ABDKMath64x64.add(sumtotal,eqb);
total_balance = ABDKMath64x64.add(total_balance,IL);
}
current_cost = ABDKMath64x64.mul(b,ABDKMath64x64.ln(sumtotal));
endTimestamp = block.timestamp; //DEBUG FX
resultTimestamp = block.timestamp + 5 seconds; //DEBUG FX
emit MetaEvidence(0,"/ipfs/QmWcHMmZfMWkVHYSNNe6qrAhM5FiWQcjSad3hUseXEjCxA/metaEvidence.json");
}
function setOutcome(uint8 _outcome) public {
require(status != Status.Disputed,"DECISION GONE TO KLEROS");
require(msg.sender == game_master,"ONLY MASTER CAN CALL");
require(block.timestamp > resultTimestamp,'TOO EARLY TO DECIDE OUTCOME');
require(status == Status.BettingOpen || status == Status.NoMoreBets,"INVALID STATE");
//With this implementation, the user can still set the outcome after 24h but only if nobody else has disputed
require(_outcome < numOfOutcomes+1,"INVALID OUTCOME!!");
outcome = _outcome;
status = Status.Appealable;
appealTimestamp = block.timestamp + DISPUTE_TIME;
}
function disputeOutcome() public payable {
require(status != Status.Disputed,"Already disputed");
require ( (status == Status.Appealable && block.timestamp < appealTimestamp) ||
(status == Status.NoMoreBets && block.timestamp < (resultTimestamp+DISPUTE_TIME)) ||
(status == Status.BettingOpen && block.timestamp > endTimestamp && block.timestamp<(resultTimestamp+DISPUTE_TIME)),
"CAN'T DISPUTE");
disputer = msg.sender;
status = Status.Disputed;
//GO TO KLEROS, DO NOT PASS GO
uint arb_cost = kleros.arbitrationCost('');
require(msg.value >= arb_cost);
dispute_id = kleros.createDispute{value: arb_cost}(numOfOutcomes,'');
emit Dispute(kleros, dispute_id, 0, 0);
}
function rule(uint _disputeID, uint _ruling) external override {
require (msg.sender == address(kleros),"JUSE USE KLEROS");
require (_disputeID == dispute_id,"WRONG DISPUTE");
if(uint8(_ruling) == outcome) { //KLEROS VOTED IN FAVOUR OF THE ILP
//technically do nothing here
} else { //KLEROS CHANGED THE INITIAL OUTCOME
outcome = uint8(_ruling);
game_master = disputer; //change the game master to the disputer
}
status = Status.Resolved;
emit Ruling(kleros, _disputeID, _ruling);
}
function getOutcome() public view returns (uint8) {
return outcome;
}
function cost() public view returns (int128) { //Getter function, designed for the frontend
int128 sumtotal;
for(uint8 i=1; i<numOfOutcomes+1;i++) {
sumtotal = ABDKMath64x64.add(sumtotal,ABDKMath64x64.exp(ABDKMath64x64.div(q[i],b)));
}
return ABDKMath64x64.mul(b,ABDKMath64x64.ln(sumtotal));
}
function costafterbuy(uint8 _outcome, int128 amount) public view returns (int128) { //Getter function, designed for front end
int128 sumtotal;
int128 _b = ABDKMath64x64.mul(ABDKMath64x64.add(total_balance,amount),alpha);
for(uint8 i=1; i<numOfOutcomes+1;i++) {
if(i!=_outcome) {
sumtotal = ABDKMath64x64.add(sumtotal,
ABDKMath64x64.exp(
ABDKMath64x64.div(q[i],
_b)
));
} else {
sumtotal = ABDKMath64x64.add(sumtotal,
ABDKMath64x64.exp(
ABDKMath64x64.div(
ABDKMath64x64.add(q[_outcome],amount),
_b))
);
}
}
return ABDKMath64x64.mul(_b,ABDKMath64x64.ln(sumtotal));
}
function price(uint8 _outcome, int128 amount) public view returns (int128) { // Getter function, designed for the frontend
return ABDKMath64x64.sub(costafterbuy(_outcome,amount),cost());
}
function buyshares(uint8 _outcome, int128 amount) public returns (int128 spot_price) {
require(status == Status.BettingOpen,'No more bets'); // There should be a check in the front-end to make sure that betting is open (also check endTimestamp), otherwise that would suck for you to spend gas
require(_outcome < numOfOutcomes+1,'Invalid option');
require(_outcome > 0, "Can't bet on option 0"); //disable option 0 for now
require(amount < total_balance,"Buying too many shares!"); //user will never get a good price for this bet, so save on some gas
if(block.timestamp > endTimestamp) { //If the user tries to place a bet but it's too late, then they can pay the gas to switch state
status = Status.NoMoreBets;
} else {
int128 new_cost;
int128 sumtotal;
total_balance = ABDKMath64x64.add(total_balance,amount);
b = ABDKMath64x64.mul(total_balance,alpha);
q[_outcome] = ABDKMath64x64.add(q[outcome],amount);
balances[_outcome][msg.sender] = ABDKMath64x64.add(balances[_outcome][msg.sender],amount);
for(uint8 i=1; i<numOfOutcomes+1;i++) {
sumtotal = ABDKMath64x64.add(sumtotal,
ABDKMath64x64.exp(
ABDKMath64x64.div(q[i],
b)
));
}
new_cost = ABDKMath64x64.mul(b,ABDKMath64x64.ln(sumtotal));
spot_price = ABDKMath64x64.sub(new_cost,current_cost);
//require(currency.transfer(this.address,ABDKMath64x64.toUInt(spot_price*1000000000000000000)));
current_cost = new_cost;
}
}
function claimReward() public returns (uint256) {
require(block.timestamp > resultTimestamp,'Too early to claim');
require(status == Status.Resolved || (
status == Status.Appealable && block.timestamp > appealTimestamp),'Waiting for appeals');
int128 reward = balances[outcome][msg.sender];
q[outcome] = 0;
balances[outcome][msg.sender] = 0;
total_balance = ABDKMath64x64.sub(total_balance,reward);
uint256 winnings = ABDKMath64x64.mulu(reward,10**18);
//require(currency.transferFrom(this.address,msg.sender,winnings));
return(winnings);
}
function fu(uint256 x) public pure returns (int128) { //DEBUGGING FUNCTION - for convenience only
return ABDKMath64x64.fromUInt(x);
}
function tu(int128 x) public pure returns (uint256) { //DEBUGGING FUNCTION - for convenience only
return ABDKMath64x64.toUInt(x*1000000);
}
}
/**
* Fixed point mathematics made available thanks to library found here
* https://github.com/abdk-consulting/abdk-libraries-solidity/blob/master/ABDKMath64x64.sol
* In future, it might be possible to optimise these functions to be more gas efficient
* We are only using this library for e^x and ln(x) for fractional values of x
* These functions can be gas intensive, especially in cases where there are a large number of outcomes to choose between
* Mathematical approximations may be an alternative
**/
// SPDX-License-Identifier: BSD-4-Clause
/*
* ABDK Math 64.64 Smart Contract Library. Copyright © 2019 by ABDK Consulting.
* Author: Mikhail Vladimirov <mikhail.vladimirov@gmail.com>
*/
/**
* Smart contract library of mathematical functions operating with signed
* 64.64-bit fixed point numbers. Signed 64.64-bit fixed point number is
* basically a simple fraction whose numerator is signed 128-bit integer and
* denominator is 2^64. As long as denominator is always the same, there is no
* need to store it, thus in Solidity signed 64.64-bit fixed point numbers are
* represented by int128 type holding only the numerator.
*/
library ABDKMath64x64 {
/*
* Minimum value signed 64.64-bit fixed point number may have.
*/
int128 private constant MIN_64x64 = -0x80000000000000000000000000000000;
/*
* Maximum value signed 64.64-bit fixed point number may have.
*/
int128 private constant MAX_64x64 = 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
/**
* Convert signed 256-bit integer number into signed 64.64-bit fixed point
* number. Revert on overflow.
*
* @param x signed 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function fromInt (int256 x) internal pure returns (int128) {
require (x >= -0x8000000000000000 && x <= 0x7FFFFFFFFFFFFFFF);
return int128 (x << 64);
}
/**
* Convert signed 64.64 fixed point number into signed 64-bit integer number
* rounding down.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64-bit integer number
*/
function toInt (int128 x) internal pure returns (int64) {
return int64 (x >> 64);
}
/**
* Convert unsigned 256-bit integer number into signed 64.64-bit fixed point
* number. Revert on overflow.
*
* @param x unsigned 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function fromUInt (uint256 x) internal pure returns (int128) {
require (x <= 0x7FFFFFFFFFFFFFFF);
return int128 (x << 64);
}
/**
* Convert signed 64.64 fixed point number into unsigned 64-bit integer
* number rounding down. Revert on underflow.
*
* @param x signed 64.64-bit fixed point number
* @return unsigned 64-bit integer number
*/
function toUInt (int128 x) internal pure returns (uint64) {
require (x >= 0);
return uint64 (x >> 64);
}
/**
* Convert signed 128.128 fixed point number into signed 64.64-bit fixed point
* number rounding down. Revert on overflow.
*
* @param x signed 128.128-bin fixed point number
* @return signed 64.64-bit fixed point number
*/
function from128x128 (int256 x) internal pure returns (int128) {
int256 result = x >> 64;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
/**
* Convert signed 64.64 fixed point number into signed 128.128 fixed point
* number.
*
* @param x signed 64.64-bit fixed point number
* @return signed 128.128 fixed point number
*/
function to128x128 (int128 x) internal pure returns (int256) {
return int256 (x) << 64;
}
/**
* Calculate x + y. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function add (int128 x, int128 y) internal pure returns (int128) {
int256 result = int256(x) + y;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
/**
* Calculate x - y. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function sub (int128 x, int128 y) internal pure returns (int128) {
int256 result = int256(x) - y;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
/**
* Calculate x * y rounding down. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function mul (int128 x, int128 y) internal pure returns (int128) {
int256 result = int256(x) * y >> 64;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
/**
* Calculate x * y rounding towards zero, where x is signed 64.64 fixed point
* number and y is signed 256-bit integer number. Revert on overflow.
*
* @param x signed 64.64 fixed point number
* @param y signed 256-bit integer number
* @return signed 256-bit integer number
*/
function muli (int128 x, int256 y) internal pure returns (int256) {
if (x == MIN_64x64) {
require (y >= -0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF &&
y <= 0x1000000000000000000000000000000000000000000000000);
return -y << 63;
} else {
bool negativeResult = false;
if (x < 0) {
x = -x;
negativeResult = true;
}
if (y < 0) {
y = -y; // We rely on overflow behavior here
negativeResult = !negativeResult;
}
uint256 absoluteResult = mulu (x, uint256 (y));
if (negativeResult) {
require (absoluteResult <=
0x8000000000000000000000000000000000000000000000000000000000000000);
return -int256 (absoluteResult); // We rely on overflow behavior here
} else {
require (absoluteResult <=
0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
return int256 (absoluteResult);
}
}
}
/**
* Calculate x * y rounding down, where x is signed 64.64 fixed point number
* and y is unsigned 256-bit integer number. Revert on overflow.
*
* @param x signed 64.64 fixed point number
* @param y unsigned 256-bit integer number
* @return unsigned 256-bit integer number
*/
function mulu (int128 x, uint256 y) internal pure returns (uint256) {
if (y == 0) return 0;
require (x >= 0);
uint256 lo = (uint256 (x) * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)) >> 64;
uint256 hi = uint256 (x) * (y >> 128);
require (hi <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
hi <<= 64;
require (hi <=
0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF - lo);
return hi + lo;
}
/**
* Calculate x / y rounding towards zero. Revert on overflow or when y is
* zero.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function div (int128 x, int128 y) internal pure returns (int128) {
require (y != 0);
int256 result = (int256 (x) << 64) / y;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
/**
* Calculate x / y rounding towards zero, where x and y are signed 256-bit
* integer numbers. Revert on overflow or when y is zero.
*
* @param x signed 256-bit integer number
* @param y signed 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function divi (int256 x, int256 y) internal pure returns (int128) {
require (y != 0);
bool negativeResult = false;
if (x < 0) {
x = -x; // We rely on overflow behavior here
negativeResult = true;
}
if (y < 0) {
y = -y; // We rely on overflow behavior here
negativeResult = !negativeResult;
}
uint128 absoluteResult = divuu (uint256 (x), uint256 (y));
if (negativeResult) {
require (absoluteResult <= 0x80000000000000000000000000000000);
return -int128 (absoluteResult); // We rely on overflow behavior here
} else {
require (absoluteResult <= 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
return int128 (absoluteResult); // We rely on overflow behavior here
}
}
/**
* Calculate x / y rounding towards zero, where x and y are unsigned 256-bit
* integer numbers. Revert on overflow or when y is zero.
*
* @param x unsigned 256-bit integer number
* @param y unsigned 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function divu (uint256 x, uint256 y) internal pure returns (int128) {
require (y != 0);
uint128 result = divuu (x, y);
require (result <= uint128 (MAX_64x64));
return int128 (result);
}
/**
* Calculate -x. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function neg (int128 x) internal pure returns (int128) {
require (x != MIN_64x64);
return -x;
}
/**
* Calculate |x|. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function abs (int128 x) internal pure returns (int128) {
require (x != MIN_64x64);
return x < 0 ? -x : x;
}
/**
* Calculate 1 / x rounding towards zero. Revert on overflow or when x is
* zero.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function inv (int128 x) internal pure returns (int128) {
require (x != 0);
int256 result = int256 (0x100000000000000000000000000000000) / x;
require (result >= MIN_64x64 && result <= MAX_64x64);
return int128 (result);
}
/**
* Calculate arithmetics average of x and y, i.e. (x + y) / 2 rounding down.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function avg (int128 x, int128 y) internal pure returns (int128) {
return int128 ((int256 (x) + int256 (y)) >> 1);
}
/**
* Calculate geometric average of x and y, i.e. sqrt (x * y) rounding down.
* Revert on overflow or in case x * y is negative.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function gavg (int128 x, int128 y) internal pure returns (int128) {
int256 m = int256 (x) * int256 (y);
require (m >= 0);
require (m <
0x4000000000000000000000000000000000000000000000000000000000000000);
return int128 (sqrtu (uint256 (m)));
}
/**
* Calculate x^y assuming 0^0 is 1, where x is signed 64.64 fixed point number
* and y is unsigned 256-bit integer number. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y uint256 value
* @return signed 64.64-bit fixed point number
*/
function pow (int128 x, uint256 y) internal pure returns (int128) {
uint256 absoluteResult;
bool negativeResult = false;
if (x >= 0) {
absoluteResult = powu (uint256 (x) << 63, y);
} else {
// We rely on overflow behavior here
absoluteResult = powu (uint256 (uint128 (-x)) << 63, y);
negativeResult = y & 1 > 0;
}
absoluteResult >>= 63;
if (negativeResult) {
require (absoluteResult <= 0x80000000000000000000000000000000);
return -int128 (absoluteResult); // We rely on overflow behavior here
} else {
require (absoluteResult <= 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
return int128 (absoluteResult); // We rely on overflow behavior here
}
}
/**
* Calculate sqrt (x) rounding down. Revert if x < 0.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function sqrt (int128 x) internal pure returns (int128) {
require (x >= 0);
return int128 (sqrtu (uint256 (x) << 64));
}
/**
* Calculate binary logarithm of x. Revert if x <= 0.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function log_2 (int128 x) internal pure returns (int128) {
require (x > 0);
int256 msb = 0;
int256 xc = x;
if (xc >= 0x10000000000000000) { xc >>= 64; msb += 64; }
if (xc >= 0x100000000) { xc >>= 32; msb += 32; }
if (xc >= 0x10000) { xc >>= 16; msb += 16; }
if (xc >= 0x100) { xc >>= 8; msb += 8; }
if (xc >= 0x10) { xc >>= 4; msb += 4; }
if (xc >= 0x4) { xc >>= 2; msb += 2; }
if (xc >= 0x2) msb += 1; // No need to shift xc anymore
int256 result = msb - 64 << 64;
uint256 ux = uint256 (x) << uint256 (127 - msb);
for (int256 bit = 0x8000000000000000; bit > 0; bit >>= 1) {
ux *= ux;
uint256 b = ux >> 255;
ux >>= 127 + b;
result += bit * int256 (b);
}
return int128 (result);
}
/**
* Calculate natural logarithm of x. Revert if x <= 0.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function ln (int128 x) internal pure returns (int128) {
require (x > 0);
return int128 (
uint256 (log_2 (x)) * 0xB17217F7D1CF79ABC9E3B39803F2F6AF >> 128);
}
/**
* Calculate binary exponent of x. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function exp_2 (int128 x) internal pure returns (int128) {
require (x < 0x400000000000000000); // Overflow
if (x < -0x400000000000000000) return 0; // Underflow
uint256 result = 0x80000000000000000000000000000000;
if (x & 0x8000000000000000 > 0)
result = result * 0x16A09E667F3BCC908B2FB1366EA957D3E >> 128;
if (x & 0x4000000000000000 > 0)
result = result * 0x1306FE0A31B7152DE8D5A46305C85EDEC >> 128;
if (x & 0x2000000000000000 > 0)
result = result * 0x1172B83C7D517ADCDF7C8C50EB14A791F >> 128;
if (x & 0x1000000000000000 > 0)
result = result * 0x10B5586CF9890F6298B92B71842A98363 >> 128;
if (x & 0x800000000000000 > 0)
result = result * 0x1059B0D31585743AE7C548EB68CA417FD >> 128;
if (x & 0x400000000000000 > 0)
result = result * 0x102C9A3E778060EE6F7CACA4F7A29BDE8 >> 128;
if (x & 0x200000000000000 > 0)
result = result * 0x10163DA9FB33356D84A66AE336DCDFA3F >> 128;
if (x & 0x100000000000000 > 0)
result = result * 0x100B1AFA5ABCBED6129AB13EC11DC9543 >> 128;
if (x & 0x80000000000000 > 0)
result = result * 0x10058C86DA1C09EA1FF19D294CF2F679B >> 128;
if (x & 0x40000000000000 > 0)
result = result * 0x1002C605E2E8CEC506D21BFC89A23A00F >> 128;
if (x & 0x20000000000000 > 0)
result = result * 0x100162F3904051FA128BCA9C55C31E5DF >> 128;
if (x & 0x10000000000000 > 0)
result = result * 0x1000B175EFFDC76BA38E31671CA939725 >> 128;
if (x & 0x8000000000000 > 0)
result = result * 0x100058BA01FB9F96D6CACD4B180917C3D >> 128;
if (x & 0x4000000000000 > 0)
result = result * 0x10002C5CC37DA9491D0985C348C68E7B3 >> 128;
if (x & 0x2000000000000 > 0)
result = result * 0x1000162E525EE054754457D5995292026 >> 128;
if (x & 0x1000000000000 > 0)
result = result * 0x10000B17255775C040618BF4A4ADE83FC >> 128;
if (x & 0x800000000000 > 0)
result = result * 0x1000058B91B5BC9AE2EED81E9B7D4CFAB >> 128;
if (x & 0x400000000000 > 0)
result = result * 0x100002C5C89D5EC6CA4D7C8ACC017B7C9 >> 128;
if (x & 0x200000000000 > 0)
result = result * 0x10000162E43F4F831060E02D839A9D16D >> 128;
if (x & 0x100000000000 > 0)
result = result * 0x100000B1721BCFC99D9F890EA06911763 >> 128;
if (x & 0x80000000000 > 0)
result = result * 0x10000058B90CF1E6D97F9CA14DBCC1628 >> 128;
if (x & 0x40000000000 > 0)
result = result * 0x1000002C5C863B73F016468F6BAC5CA2B >> 128;
if (x & 0x20000000000 > 0)
result = result * 0x100000162E430E5A18F6119E3C02282A5 >> 128;
if (x & 0x10000000000 > 0)
result = result * 0x1000000B1721835514B86E6D96EFD1BFE >> 128;
if (x & 0x8000000000 > 0)
result = result * 0x100000058B90C0B48C6BE5DF846C5B2EF >> 128;
if (x & 0x4000000000 > 0)
result = result * 0x10000002C5C8601CC6B9E94213C72737A >> 128;
if (x & 0x2000000000 > 0)
result = result * 0x1000000162E42FFF037DF38AA2B219F06 >> 128;
if (x & 0x1000000000 > 0)
result = result * 0x10000000B17217FBA9C739AA5819F44F9 >> 128;
if (x & 0x800000000 > 0)
result = result * 0x1000000058B90BFCDEE5ACD3C1CEDC823 >> 128;
if (x & 0x400000000 > 0)
result = result * 0x100000002C5C85FE31F35A6A30DA1BE50 >> 128;
if (x & 0x200000000 > 0)
result = result * 0x10000000162E42FF0999CE3541B9FFFCF >> 128;
if (x & 0x100000000 > 0)
result = result * 0x100000000B17217F80F4EF5AADDA45554 >> 128;
if (x & 0x80000000 > 0)
result = result * 0x10000000058B90BFBF8479BD5A81B51AD >> 128;
if (x & 0x40000000 > 0)
result = result * 0x1000000002C5C85FDF84BD62AE30A74CC >> 128;
if (x & 0x20000000 > 0)
result = result * 0x100000000162E42FEFB2FED257559BDAA >> 128;
if (x & 0x10000000 > 0)
result = result * 0x1000000000B17217F7D5A7716BBA4A9AE >> 128;
if (x & 0x8000000 > 0)
result = result * 0x100000000058B90BFBE9DDBAC5E109CCE >> 128;
if (x & 0x4000000 > 0)
result = result * 0x10000000002C5C85FDF4B15DE6F17EB0D >> 128;
if (x & 0x2000000 > 0)
result = result * 0x1000000000162E42FEFA494F1478FDE05 >> 128;
if (x & 0x1000000 > 0)
result = result * 0x10000000000B17217F7D20CF927C8E94C >> 128;
if (x & 0x800000 > 0)
result = result * 0x1000000000058B90BFBE8F71CB4E4B33D >> 128;
if (x & 0x400000 > 0)
result = result * 0x100000000002C5C85FDF477B662B26945 >> 128;
if (x & 0x200000 > 0)
result = result * 0x10000000000162E42FEFA3AE53369388C >> 128;
if (x & 0x100000 > 0)
result = result * 0x100000000000B17217F7D1D351A389D40 >> 128;
if (x & 0x80000 > 0)
result = result * 0x10000000000058B90BFBE8E8B2D3D4EDE >> 128;
if (x & 0x40000 > 0)
result = result * 0x1000000000002C5C85FDF4741BEA6E77E >> 128;
if (x & 0x20000 > 0)
result = result * 0x100000000000162E42FEFA39FE95583C2 >> 128;
if (x & 0x10000 > 0)
result = result * 0x1000000000000B17217F7D1CFB72B45E1 >> 128;
if (x & 0x8000 > 0)
result = result * 0x100000000000058B90BFBE8E7CC35C3F0 >> 128;
if (x & 0x4000 > 0)
result = result * 0x10000000000002C5C85FDF473E242EA38 >> 128;
if (x & 0x2000 > 0)
result = result * 0x1000000000000162E42FEFA39F02B772C >> 128;
if (x & 0x1000 > 0)
result = result * 0x10000000000000B17217F7D1CF7D83C1A >> 128;
if (x & 0x800 > 0)
result = result * 0x1000000000000058B90BFBE8E7BDCBE2E >> 128;
if (x & 0x400 > 0)
result = result * 0x100000000000002C5C85FDF473DEA871F >> 128;
if (x & 0x200 > 0)
result = result * 0x10000000000000162E42FEFA39EF44D91 >> 128;
if (x & 0x100 > 0)
result = result * 0x100000000000000B17217F7D1CF79E949 >> 128;
if (x & 0x80 > 0)
result = result * 0x10000000000000058B90BFBE8E7BCE544 >> 128;
if (x & 0x40 > 0)
result = result * 0x1000000000000002C5C85FDF473DE6ECA >> 128;
if (x & 0x20 > 0)
result = result * 0x100000000000000162E42FEFA39EF366F >> 128;
if (x & 0x10 > 0)
result = result * 0x1000000000000000B17217F7D1CF79AFA >> 128;
if (x & 0x8 > 0)
result = result * 0x100000000000000058B90BFBE8E7BCD6D >> 128;
if (x & 0x4 > 0)
result = result * 0x10000000000000002C5C85FDF473DE6B2 >> 128;
if (x & 0x2 > 0)
result = result * 0x1000000000000000162E42FEFA39EF358 >> 128;
if (x & 0x1 > 0)
result = result * 0x10000000000000000B17217F7D1CF79AB >> 128;
result >>= uint256 (63 - (x >> 64));
require (result <= uint256 (MAX_64x64));
return int128 (result);
}
/**
* Calculate natural exponent of x. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function exp (int128 x) internal pure returns (int128) {
require (x < 0x400000000000000000); // Overflow
if (x < -0x400000000000000000) return 0; // Underflow
return exp_2 (
int128 (int256 (x) * 0x171547652B82FE1777D0FFDA0D23A7D12 >> 128));
}
/**
* Calculate x / y rounding towards zero, where x and y are unsigned 256-bit
* integer numbers. Revert on overflow or when y is zero.
*
* @param x unsigned 256-bit integer number
* @param y unsigned 256-bit integer number
* @return unsigned 64.64-bit fixed point number
*/
function divuu (uint256 x, uint256 y) private pure returns (uint128) {
require (y != 0);
uint256 result;
if (x <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)
result = (x << 64) / y;
else {
uint256 msb = 192;
uint256 xc = x >> 192;
if (xc >= 0x100000000) { xc >>= 32; msb += 32; }
if (xc >= 0x10000) { xc >>= 16; msb += 16; }
if (xc >= 0x100) { xc >>= 8; msb += 8; }
if (xc >= 0x10) { xc >>= 4; msb += 4; }
if (xc >= 0x4) { xc >>= 2; msb += 2; }
if (xc >= 0x2) msb += 1; // No need to shift xc anymore
result = (x << 255 - msb) / ((y - 1 >> msb - 191) + 1);
require (result <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
uint256 hi = result * (y >> 128);
uint256 lo = result * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
uint256 xh = x >> 192;
uint256 xl = x << 64;
if (xl < lo) xh -= 1;
xl -= lo; // We rely on overflow behavior here
lo = hi << 128;
if (xl < lo) xh -= 1;
xl -= lo; // We rely on overflow behavior here
assert (xh == hi >> 128);
result += xl / y;
}
require (result <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
return uint128 (result);
}
/**
* Calculate x^y assuming 0^0 is 1, where x is unsigned 129.127 fixed point
* number and y is unsigned 256-bit integer number. Revert on overflow.
*
* @param x unsigned 129.127-bit fixed point number
* @param y uint256 value
* @return unsigned 129.127-bit fixed point number
*/
function powu (uint256 x, uint256 y) private pure returns (uint256) {
if (y == 0) return 0x80000000000000000000000000000000;
else if (x == 0) return 0;
else {
int256 msb = 0;
uint256 xc = x;
if (xc >= 0x100000000000000000000000000000000) { xc >>= 128; msb += 128; }
if (xc >= 0x10000000000000000) { xc >>= 64; msb += 64; }
if (xc >= 0x100000000) { xc >>= 32; msb += 32; }
if (xc >= 0x10000) { xc >>= 16; msb += 16; }
if (xc >= 0x100) { xc >>= 8; msb += 8; }
if (xc >= 0x10) { xc >>= 4; msb += 4; }
if (xc >= 0x4) { xc >>= 2; msb += 2; }
if (xc >= 0x2) msb += 1; // No need to shift xc anymore
int256 xe = msb - 127;
if (xe > 0) x >>= uint256 (xe);
else x <<= uint256 (-xe);
uint256 result = 0x80000000000000000000000000000000;
int256 re = 0;
while (y > 0) {
if (y & 1 > 0) {
result = result * x;
y -= 1;
re += xe;
if (result >=
0x8000000000000000000000000000000000000000000000000000000000000000) {
result >>= 128;
re += 1;
} else result >>= 127;
if (re < -127) return 0; // Underflow
require (re < 128); // Overflow
} else {
x = x * x;
y >>= 1;
xe <<= 1;
if (x >=
0x8000000000000000000000000000000000000000000000000000000000000000) {
x >>= 128;
xe += 1;
} else x >>= 127;
if (xe < -127) return 0; // Underflow
require (xe < 128); // Overflow
}
}
if (re > 0) result <<= uint256 (re);
else if (re < 0) result >>= uint256 (-re);
return result;
}
}
/**
* Calculate sqrt (x) rounding down, where x is unsigned 256-bit integer
* number.
*
* @param x unsigned 256-bit integer number
* @return unsigned 128-bit integer number
*/
function sqrtu (uint256 x) private pure returns (uint128) {
if (x == 0) return 0;
else {
uint256 xx = x;
uint256 r = 1;
if (xx >= 0x100000000000000000000000000000000) { xx >>= 128; r <<= 64; }
if (xx >= 0x10000000000000000) { xx >>= 64; r <<= 32; }
if (xx >= 0x100000000) { xx >>= 32; r <<= 16; }
if (xx >= 0x10000) { xx >>= 16; r <<= 8; }
if (xx >= 0x100) { xx >>= 8; r <<= 4; }
if (xx >= 0x10) { xx >>= 4; r <<= 2; }
if (xx >= 0x8) { r <<= 1; }
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1;
r = (r + x / r) >> 1; // Seven iterations should be enough
uint256 r1 = x / r;
return uint128 (r < r1 ? r : r1);
}
}
}