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server.js
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server.js
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/**
* HTTP server
*/
var express = require('express');
var app = express();
var server = require('http').Server(app);
var port = Number(process.env.PORT) || 5000;
server.listen(port, function() {
console.log("Listening on " + port);
});
app.get('/', function(req, res) {
res.sendfile(__dirname + '/public/index.html');
});
app.use(express.static(__dirname + '/public'));
app.use(express.static(__dirname + '/lib'));
/**
* PChat server
*/
var io = require('socket.io')(server);
var randomName = require(__dirname + '/lib/randomName');
var names = {};
io.on('connection', function(socket) {
names[socket.id] = getRandomName();
io.emit('message', {
text: '<strong>' + names[socket.id] + '</strong> has connected.',
sender: 'system'
});
handleMessageBroadcasting(socket);
socket.on('disconnect', function() {
io.emit('message', {
text: '<strong>' + names[socket.id] + '</strong> has disconnected.',
sender: 'system'
});
delete names[socket.id];
});
});
function getRandomName() {
do {
name = randomName.generate();
} while (name in Object.keys(names));
return name;
}
function handleMessageBroadcasting(socket) {
socket.on('message', function(message) {
if (message.sender == 'system') {
io.emit('message', message);
} else {
io.emit('message', {
text: message.text,
sender: names[socket.id]
});
}
});
}