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Is there a way to set the width of the SDL window? #39

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Kirtai opened this issue Sep 23, 2020 · 5 comments
Open

Is there a way to set the width of the SDL window? #39

Kirtai opened this issue Sep 23, 2020 · 5 comments

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@Kirtai
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Kirtai commented Sep 23, 2020

As the title asks, is there a way to change the SDL window width?

I've read that the original monitor was 800x1024 (portrait) and would like to set it to that. (I tile my windows to half the screen and it's slightly oversized for a standard HD display.)

@Devon7
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Devon7 commented Sep 24, 2020

(tv:set-console-size 800 1024) ; is this what you have in mind?

@Kirtai
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Kirtai commented Sep 24, 2020

No, that changes the area used by the emulator, but the overall window still opens at 1024 pixels wide. I was hoping for a way to tell the initial SDL window to open at 800 pixels wide, without having to manually change it after opening.

@Devon7
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Devon7 commented Sep 24, 2020

We'll configure the emulator to know where the microcode screen parameters are,
just as we configure it to know where the mouse coordinates are,
and automagically resize.

@Kirtai
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Kirtai commented Sep 24, 2020

Thank you, that sounds ideal :)

@bictorv
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bictorv commented Nov 20, 2020

(The Lambda monitor was landscape, while the CADR monitor was portrait.)

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