Releases: ducakar/TextureReplacer
Releases · ducakar/TextureReplacer
v3.0
- heads now reside in Heads//, named as stock textures
- female heads are detected from file names rather than from config files
- hide parachute pack when in IVA suit
- big code refactorisation and cleanup
- disabled visor reflections and nav ball replacement since both are broken due to changes in KSP (to be fixed)
v2.4.13
- fixed for 1.1 thanks to RangeMachine
- disabled visor reflections because visor shader is broken
v2.4.12
- removed / replaced Kerbal Stuff links
- possibly fixed a reflections-related crash
v2.4.11
- added alternate directories for general texture replacement
v2.4.10
- added compatibility for DeepFreeze
v2.4.9
- head and suit names shown in GUI
- fixed inheritance of level textures for suits
v2.4.8
- fixed some contract-related issues by keeping agencies' flags loaded
- fixed Reset to Defaults button resizing
v2.4.7
- suit's level textures are inherited from the previous level when missing
v2.4.6
- added GUI button to reset head/suit assignments to ones from config files
- fixed male -> female material copy mixing IVA and EVA textures on females
- fixed IVA helmet personalisation when helmets are hidden on scene start
v2.4.5
- fixing female model is more consistent, female helmet normal map enabled
- (hopefully) fixed a rare toolbar icon crash that breaks space centre scene
- the top quad of atmospheric skybox is not rendered any more
- re-enabled texture compression, mipmap generation and unloading