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Yes you are right, currently it is only compatible with Godot 3.x versions and I'm using 3.5.2
Godot 4 has breaking changes, so many things won't work and need to be rewritten/fixed.
Once Godot 4 is quite stable, I will migrate it. Probably somewhere around version 4.1.0 or 4.2.0
But if you want to try to fix it already, pull requests are always welcome.
I retried importing the game into Godot 4.2.2, and after some fixes and migrations, it runs now.
This is a screenshots of the game running, and as you can see, it is quite broken.
I'll spend some more time to see how much effort it is to make it work.
Another option could be "Ball2Box 2" or "Ball3Box", created from scratch in Godot 4.2.
I tried to setup the game on the latest godot engine 4.0.1 stable. It gave me a few errors.
at first there are some dependencies issue with a. theme.tres, b. SplashScreen.gd
and additional errors like:
BallMachine.gd
is this game just going to be godot 3.5 compatible?
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