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If ball is caught between player and wall, player should start receiving progressively more serious knockback #23

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RustoMCSpit opened this issue Oct 26, 2023 · 3 comments
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enhancement New feature or request

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@RustoMCSpit
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This is to prevent spamming it against the wall or between two players, an animation of the ball getting hotter alongside a clashing animation and sound should play.

@RustoMCSpit
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If too much power is generated, the player should become temporarily dazed by a firey ball if hit by it. The ball should remain firey until it collides with a player (including the opponent) or a wall or a goal.

@dulvui dulvui added the enhancement New feature or request label Oct 27, 2023
@dulvui dulvui self-assigned this Oct 27, 2023
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dulvui commented Oct 27, 2023

Thank you for the suggestion! I really like the idea of changing the ball behavior when it's stuck between the wall and the player. I'll try something and let you know what worked.

@RustoMCSpit
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Thank you for the suggestion! I really like the idea of changing the ball behavior when it's stuck between the wall and the player. I'll try something and let you know what worked.

update?

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